9 months ago - /u/JagexHooli - Direct link

https://preview.redd.it/kxx6yos78boc1.jpg?width=820&format=pjpg&auto=webp&s=99333f97b88ecbe7444585278e7f58b4d6cb54d4

The Zuk 'Pizza' phase is now visible again. Zuk's back on the menu 'Scapers!

It's worth mentioning this is an imperfect fix, as they team had to find non-engine based solutions to try and get this sorted as soon as we could.

With this update, Zuk's pizza phase should be playable once more. We've been able to restore the pizza phase's telegraphing and visible fire when it can damage you. This does lack the build up effects as the pizza fire arrives, but this should have minimal impact on the gameplay.

The root of the issue requires an Engine Update, which have a lot more implications to cover and testing requirements before they can be deployed. We should have a full engine-based fix in for this issue with our next Engine Update in April.

Thanks so much for bearing with us while we cooked up an interim fix for this (and to the amazing J-Mods behind this for some out of the box thinking!).

If you have any issues, do drop them here and we can investigate.

External link →
9 months ago - /u/JagexHooli - Direct link

https://preview.redd.it/kxx6yos78boc1.jpg?width=820&format=pjpg&auto=webp&s=99333f97b88ecbe7444585278e7f58b4d6cb54d4

The Zuk 'Pizza' phase is now visible again. Zuk's back on the menu 'Scapers!

It's worth mentioning this is an imperfect fix, as they team had to find non-engine based solutions to try and get this sorted as soon as we could.

With this update, Zuk's pizza phase should be playable once more. We've been able to restore the pizza phase's telegraphing and visible fire when it can damage you. This does lack the build up effects as the pizza fire arrives, but this should have minimal impact on the gameplay.

The root of the issue requires an Engine Update, which have a lot more implications to cover and testing requirements before they can be deployed. We should have a full engine-based fix in for this issue with our next Engine Update in April.

Thanks so much for bearing with us while we cooked up an interim fix for this (and to the amazing J-Mods behind this for some out of the box thinking!).

If you have any issues, do drop them here and we can investigate.

External link →
9 months ago - /u/JagexHooli - Direct link

Originally posted by _Zell

Does this fix also fix the Sunfreet fight?

This is just a specific fix for the Zuk effects at present as it's one of the highest reported. We'll mention this to the team and see if we have plans to address it - either with the Engine Update or as a hotfix.

9 months ago - /u/JagexHooli - Direct link

Originally posted by SinderWisp

If the fix is already developed and tested, why can't this be a quick fix? Is it too rooted into the other untested implications in the engine update so it can't be a standalone update?

https://preview.redd.it/tgo1wpgr8boc1.png?width=717&format=png&auto=webp&s=c96220a339a3c6f3152a0187a7ea104324a63869

I tried replying to this before you reposted, glad you did!

It's a good spot, and bad wording on my part rush typing this. Engine Updates in general are a lot more complex with a lot of testing / lead time - especially given we have to consider Mobile platform submissions.

Generally we target batch releasing Engine Updates to avoid knock on effects to our other Engine deployment timelines or creating bigger issues by rush testing. Even without rushing, this slipped through the net on our last one which shows the unintended impact any Engine Update can introduce when you have a game with 23 years of content to account for.

This fix itself has been prioritized for that next batch for April, but there isn't an intention to push it live as a standalone update earlier - at least right now - given we've been able to find a hotfix route.

EDIT: Worth mentioning the team are also looking into how this was missed and considering solutions for how we better catch these issues in future.

9 months ago - /u/JagexHooli - Direct link

Originally posted by NationalTrain9353

What about cabbage face punch?

Just to confirm - is this related to disconnecting when you start the mini-game?

9 months ago - /u/JagexHooli - Direct link

Originally posted by V1_2012

Yes, this has been going on for ages. 1 year I reckon. 100% unplayable atm.

Reporting this to the team to see if it's scheduled at all. Thanks for sharing it.

9 months ago - /u/JagexHooli - Direct link

Originally posted by dark1859

To add-on to this sometime, the fire still doesn't spawn.

I'll add that to the disconnect report.