4 months ago - /u/JagexAzanna - Direct link

Get ready for Double XP just around the corner!

Check out This Week in RuneScape here - https://secure.runescape.com/m=news/summer-double-xp---this-week-in-runescape

To assist us with monitoring any issues that arise please use the following template to help us gather data and find your issues quickly.

1. Describe the bug you are experiencing.

2. List the steps to reproduce the bug.

3. Do you have any additional information that would be useful?

Please also include your display name (RSN) and continue to submit in game reports to assist the team with resolving these issues.

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4 months ago - /u/JagexAzanna - Direct link

Get ready for Double XP just around the corner!

Check out This Week in RuneScape here - https://secure.runescape.com/m=news/summer-double-xp---this-week-in-runescape

To assist us with monitoring any issues that arise please use the following template to help us gather data and find your issues quickly.

1. Describe the bug you are experiencing.

2. List the steps to reproduce the bug.

3. Do you have any additional information that would be useful?

Please also include your display name (RSN) and continue to submit in game reports to assist the team with resolving these issues.

External link →
4 months ago - /u/JagexRyan - Direct link

Originally posted by Lithuanian_

Fixed an issue that caused the rare drop spotanim in the Sanctum of Rebirth to disappear if a player used Surge at the same time as the spotanim triggers.

What does this mean?

There is a visual effect on your player character when the boss dies and the chest contains a rare drop.

Previously, if you used the Surge ability the visual effect would disappear. This has now been fixed.

4 months ago - /u/JagexRyan - Direct link

Originally posted by 5-x

Free Deaths event itself has been extended until 4th August

Thanks!

Enjoy!

4 months ago - /u/JagexSponge - Direct link

Originally posted by 101perry

"Fixed an issue that caused skeleton archer NPCs inside the Shadow Reef to not attack the player while standing on the bridge."

Damn, the most dangerous area in all 3 dungeons finally got fixed. I enjoyed not sweating there. Actually more dangerous than any other section or boss in the trilogy. Wonder what caused it though.

Wonder what caused it though.

Dungeon NPC's can have various 'behaviours' (Like mobs in ED4 high alching, them talking to eachother) setup when you make a new instance.
One of these behaviours is 'custom' which only the skeletons use and is the last behaviour type to get added to the dungeon NPC's.
Some time earlier this year (maybe last year?) the system was given a little bit of a face lift, and a line was removed that caused the custom behaviours to not get added to their NPC's accidentally. So instead they just chill.

TLDR: it's 100% an inside job and someone in Jagex doesn't like the skelebob archers.

probabaly /s but is it really /s ?

4 months ago - /u/JagexHooli - Direct link

Originally posted by Ok_Pick4563

I can't abort any of my grand exchange offers after the update. Anyone else having this issue?

Should be fixed shortly, we're on it.

4 months ago - /u/JagexHooli - Direct link

Originally posted by JagexHooli

Should be fixed shortly, we're on it.

Should be all good. Let us know if you're still encountering issues.

4 months ago - /u/JagexSponge - Direct link

Originally posted by 5-x

Was the hit chance glitch fixed for this week? fixed

How about Nakatra's 3d preview blinking in Beasts interface? not fixed

the flickering interface issue when viewing models using new VFX is an engine issue and will be fixed in an upcoming engine release.

4 months ago - /u/JagexSponge - Direct link

Originally posted by Disheartend

can you fix ge please? can't buy/sell items.

3) can't abort ofers too, throws me and others error. no need for RSN just try & buy a beer or something, it won't work.

should be back up now. The GE clerks were on lunchbreak

4 months ago - /u/JagexRyan - Direct link

Originally posted by 123zane321

So my Necromancy accuracy tanked by about 20% post-update, thanks Jagex

Also GE broke and F2P got megacucked on DXP, nice update

With the release of the Sanctum of Rebirth, the code work required to make the T95 -> T100 upgrade item caused an issue that meant players were being given a bonus amount of accuracy by default.

In this weeks updated we fixed that issue. This means your accuracy is no different to than what it was in the week prior to the Sanctum of Rebirth.

The only additional change that we've made is that the defence of Sanctum creatures has been decreased so that the hit chance against those is somewhat similar to what was being experienced last week. Overall though, it's a slight buff to hit chance for the creatures due to how the hit chance calculations work.

4 months ago - /u/JagexSponge - Direct link

Originally posted by RedDesires22

any word of fixing fps/lag issues in rebirth? I know a lot of people with good computers who are still struggling there

The update includes some temporary changes to boss VFX which should help with performance.
(temporary until an upcoming engine update that will enable the original VFX with the improved performance)

4 months ago - /u/JagexRyan - Direct link

Originally posted by MrS0L0M0N

Any word on the Scripture of Amascut Bleed being locked to Magic Damage only regardless of style used?

Mod Pigeon is addressing this. Hopefully fixed for next week.