If it’s not part of the update, could you make it so in the future T92 armour won’t degrade on reaper/slayer? This would be a huge step towards parity with custom fit trimmed masterwork, and even if this requires “custom fitting” elite Sirenic/tectonic and making gloves and boots, I know this would be really helpful.
For one, it would encourage people to try out new bosses they get assigned for reaper, and it would also make the armour partially future proofed when T95 armour comes out, as you still have an option for slayer. Having the double charges of CFTMW would also help.
Something else that may be worth considering is having degrade you dust armour not lose charges in practice mode of bosses.
Of course, I can’t know what the update on Monday holds, but it’s just that melee has T92 gloves and boosts, an awesome set effect, the cheaper repair cost (which is being addressed on Monday) and the slayer & reaper benefit.
Unrelated but augmented ports armour is “worth” 120m for death and wealth evaluator, while unaugmented is “worth” 12m. Additionally, elite death lotus darts aren’t currently keepsakeable I like their regular counterparts, and Sceptre of the Gods doesn’t create a replica for keepsake box while Holy Cithara and Inferno Adze do. Could these also be looked at?