over 1 year ago - /u/JagexHooli - Direct link

Hey 'Scapers -

We've been monitoring your discussions since Parcels of the Dead released yesterday, and we've seen some constructive feedback about some of the design elements of the Soul Dye pop up in your chats.

Whenever we introduce Dyes, we want to make sure they meet the expectations of being a really special thing to have - so the Art Team are keen to hear your feedback to help guide improvements to the existing design and make it even better.

Whether you're happy with the design as it is, or you have things you'd like to see improved, we'd love to hear from you. Drop a comment below with your thoughts, and to best guide the team, please focus on elements of the design they could focus on to level up the look!

Thanks for taking the time to give us your feedback, we really appreciate it.

UPDATE: 10:40 Game Time, June 21

Thanks so much everyone for sharing your thoughts. We're passing these to the Art Team now specifically to guide potential improvements to the look.

While this thread was specifically to gather feedback for the Art Team, we appreciate a lot of the other feedback that was passed to us in this thread. As Doom mentioned, these points are also being discussed and are an active topic here at the studio.

Overall, whatever the feedback is on, I also want to say a big thank you to so many of you for the constructive approach you took in your responses. As we look to do more of this, having this level of detail and perspective on your thoughts/feelings helps the team immensely. We know that takes time to do, and we do appreciate it!

External link →
over 1 year ago - /u/JagexHooli - Direct link

Hey 'Scapers -

We've been monitoring your discussions since Parcels of the Dead released yesterday, and we've seen some constructive feedback about some of the design elements of the Soul Dye pop up in your chats.

Whenever we introduce Dyes, we want to make sure they meet the expectations of being a really special thing to have - so the Art Team are keen to hear your feedback to help guide improvements to the existing design and make it even better.

Whether you're happy with the design as it is, or you have things you'd like to see improved, we'd love to hear from you. Drop a comment below with your thoughts, and to best guide the team, please focus on elements of the design they could focus on to level up the look!

Thanks for taking the time to give us your feedback, we really appreciate it.

UPDATE: 10:40 Game Time, June 21

Thanks so much everyone for sharing your thoughts. We're passing these to the Art Team now specifically to guide potential improvements to the look.

While this thread was specifically to gather feedback for the Art Team, we appreciate a lot of the other feedback that was passed to us in this thread. As Doom mentioned, these points are also being discussed and are an active topic here at the studio.

Overall, whatever the feedback is on, I also want to say a big thank you to so many of you for the constructive approach you took in your responses. As we look to do more of this, having this level of detail and perspective on your thoughts/feelings helps the team immensely. We know that takes time to do, and we do appreciate it!

External link →
over 1 year ago - /u/JagexHooli - Direct link

Originally posted by lesse44

Looks hideous not gonna lie...

Would you be able to expand on what is that you dislike about the design? Specific details would help us work on how we can improve it.

over 1 year ago - /u/JagexHooli - Direct link

Originally posted by Zeck683

bet necromancy gear gonna take inspiration from soul dye theme im guessing thats why you want feedback haha

This isn't used for Necromancy Gear - you've seen the vast majority of the gear in the First Look, barring the T95 stuff which doesn't use this style either.

over 1 year ago - /u/JagexAzanna - Direct link

Gif to help visualize

https://i.redd.it/43rs5616i57b1.gif

over 1 year ago - /u/JagexHooli - Direct link

Thanks so much everyone for sharing your thoughts. We're passing these to the Art Team now specifically to guide potential improvements to the look.

While this thread was specifically to gather feedback for the Art Team, we appreciate a lot of the other feedback that was passed to us in this thread. As Doom mentioned, these points are also being discussed and are an active topic here at the studio.

Overall, whatever the feedback is on, I also want to say a big thank you to so many of you for the constructive approach you took in your responses. As we look to do more of this, having this level of detail and perspective on your thoughts/feelings helps the team immensely. We know that takes time to do, and we do appreciate it!