over 6 years
ago -
RuneScape
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0s | hello everyone and welcome to the taste |
---|---|
3s | ream develop hearing aid fake with their |
5s | focus on event good start just add the |
8s | dough vembur mum foreheads focused on |
18s | the December foreheads of course since |
23s | you all seem to like it we have a bit |
24s | more of a general Q&A in the stream as |
26s | well so hopefully you all enjoy that as |
29s | well so a bit of a running order just |
31s | first of all to my right Maud ramen Mon |
35s | Timbo and on the couch we have on the |
37s | far right ma jack-bots silva and more |
40s | kelpy so a pretty packed couch today got |
43s | quite a lot to talk about so we'll just |
45s | rattle it off but before we do it a bit |
48s | of a summary from left to right yeah |
50s | like what who are you and what do you |
52s | guys do in drag acts Kelby hi I'm senior |
55s | producer of runescape |
56s | I'm kind of the owner of row maps in |
61s | terms of release and development in |
63s | terms of what people were actually |
64s | working on and when we actually release |
65s | their projects I am not server and |
69s | working in the judges at the moment on |
71s | 83 |
72s | previously on Oh chemical onyx and 82 |
76s | and ed1 |
83s | november guess i design stuff on my game |
87s | balancer my hate trees yeah I do |
91s | skate game gems and design their |
94s | templates yeah we're gonna get into |
96s | alcoholics in just a bit |
98s | hey I'm on ramen I'm a Content developer |
100s | I work on boss I growing I'm working on |
105s | black I'm working in black ops on a |
108s | project I am not allowed to talk about |
109s | I'm not jack I don't know which camera |
112s | economical but one little item it's |
114s | exciting I'm working on money and |
117s | smithing which is why I look kind of |
118s | dazed and I'll be over soon and I'm |
121s | working on next year's story yeah so |
123s | actually speaking of next year's story |
124s | as a heads up in case everyone does not |
126s | know this next week's remake it's gonna |
128s | be focused on law it's just literally |
130s | law I don't know not la that |
133s | no no you can expect to see more Jack |
139s | along with many other law mods on that |
142s | so very much excited for that one what |
145s | the new marriage means he's gonna be one |
149s | of those okay all right let's talk about |
152s | and this week's really so this is really |
154s | this week's release we had alchemical |
156s | onyx as well as the removal mobilizing |
159s | armies let's talk about mobilizing |
161s | armies first are we happy to finally |
163s | have it out of the game like no and I |
165s | guess the question is is anything else |
167s | we're looking at to remove from there Oh |
169s | in general I guess we're happy to get |
172s | rid of it yeah I mean I've been wanting |
174s | to get rid of it for a while I think |
176s | that's pretty much all the everyone that |
177s | had on the Trump trim list to finish off |
179s | its pretty happy now as well it's fair |
182s | but ever get to remove more things I |
184s | mean if it needs it if the rework is |
186s | larger than like if we don't really get |
189s | much benefit from reworking it all the |
192s | costs to rework it is too large for the |
195s | amount of investment we would get for |
196s | the matter return we get back like I |
198s | can't see us reworking another mini game |
200s | ever again |
201s | really yeah some people might ask like |
206s | what what harms are doing it's just |
208s | sitting there not doing anything but |
209s | they don't see that like a lot of bugs |
211s | get cause behind the scenes so a lot dev |
212s | time gets sucked up maintaining old |
214s | content or something new comes out break |
217s | something my blouses always has to be |
219s | fixed so does actually have a cost to |
222s | keep it in there so plus there's like |
224s | there's like this hostage reward space |
226s | as well like we did the locators like so |
230s | I worked with the news teams they have |
231s | to do they're designed for what were you |
233s | removed and I stuck out on divination |
235s | and now they're getting used more than |
236s | ever now people are really happy with |
239s | them like oh my god I can actually do it |
240s | out of trees now and they never came |
242s | over to your desk yeah thank you thank |
245s | you so Mike you like we reinvigorated in |
248s | viewing rings yeah obviously vice Hecky |
251s | in the raid shop right yeah yeah and |
252s | it's on saw wars now but yeah like yeah |
256s | it's it's not just that it's also not |
258s | just defying him after loan but |
260s | sometimes there's rewards based on that |
261s | literally best |
262s | elsewhere cool there's a question about |
264s | you know it came up during the |
266s | development of mobilizing armies we |
267s | mentioned our intentions to get rid of |
269s | it is there a reason why shattered |
270s | worlds wasn't ever moved for the |
272s | mobilizing area spot it's kind of a |
273s | perfect spot to go in this now empty |
275s | space in the world who far out the way |
277s | really but I mean it's a consideration |
279s | yeah you the the priority of the the |
283s | task was to remove mobilizing armies and |
287s | we just reap rewards there was no reason |
290s | to delay it further based on I doing |
294s | something else and moving shared worlds |
296s | isn't it's not a prioritizing and |
299s | pasting somewhere else and yeah so |
301s | that's your substantial work making sure |
302s | everything redirects to the right place |
304s | and you don't come out lumbering Swiss |
306s | accountant to web members and armies is |
308s | and all that sort of stuff it's not just |
310s | yeah it's the area would have also been |
312s | like the environment would have been |
314s | modeled based on like the lighting of |
316s | the area that's a dark is electing |
318s | mobilizing army like that areas not that |
321s | way |
322s | so you I mean that area has no |
324s | environmental sense whatsoever because |
326s | obviously it's made before the time we |
328s | had that so it's just the generic |
329s | lighting of that square so if you're |
332s | gonna do that you may as well redo that |
334s | entire square in general I'm sorry |
335s | easier said and done first we have to |
337s | have room now to put something there |
338s | yeah that's true very true sure the |
341s | lumber swamp is cramped cramped but I'm |
343s | Chad wild has always been there yeah you |
346s | know yeah to use to no fears came up may |
351s | 2017 if I remember correctly yes so yeah |
354s | like him it's fine where it is cool |
357s | chemical onyx so this up they of course |
361s | free brand new are chemical onyx items |
363s | it came from it very excited to see how |
366s | everyone is getting on with it with this |
368s | of course opens up the opportunity when |
371s | the first time out comic-con works was |
372s | ever touch was with a lot of the dwarfs |
374s | I came out in 2016 it's a long time so |
378s | is there opportunity there to now make |
380s | even more alchemic onyx items yeah so if |
384s | the people were paying attention at the |
386s | wrong time around in the game jam in |
389s | March way for this year we were |
391s | designing a bracelet and me |
394s | but we didn't get enough cool features |
397s | and instead we scavenged them for |
399s | features for grace of the elves so yeah |
403s | I mean I would love to do amulet and |
405s | bracelet in the future me and keep not |
409s | cute |
409s | and what's over we're talking about |
412s | making a bracelet and now chemical onyx |
414s | bracelet early today and what the |
417s | effects would be in stuff so absolutely |
419s | loves grace the health and I am it's |
421s | great just because the port charges plus |
422s | get one on your own account yeah I had |
426s | 52 fortunate components ready long ya |
428s | had fortune components ready and I made |
430s | one and I've had uncut diamonds that's |
432s | all I've ever had |
433s | it's a story of my rate dropped a |
435s | bollock that's the Photoshop they are |
440s | very very currently tweeted out an hour |
442s | ago that they do I fooled everyone is |
444s | that well I'm gonna reply anyway because |
446s | why not right for to the first |
449s | Haysom is from ceiling now will become I |
451s | mean yeah it's gonna be awesome just |
453s | waiting for that one drop to have it's |
454s | gonna happen a bit and every I mean |
455s | actually it's all about hate just that |
456s | while we're at Oakland does the |
458s | broadcast say whether a cable who's |
460s | going on |
461s | it just goes has received would be cool |
464s | myself and I stopped I just are actually |
467s | are you expected in the influx of HSI |
470s | has to get rather rapid now as a result |
472s | of this or just the steady right yeah |
475s | and not really the amount of skilling |
478s | done is not in comparison to a PBM and |
482s | the drop rate is around the same or |
484s | slightly less then you would expect to |
486s | get from PBM so like also I don't know |
489s | even using Gracie I was going to using |
491s | either cool when you consider touching |
495s | up some of the teleportation options in |
496s | the jewelry that can be compacted to |
498s | make individual pieces more useful for |
500s | example very rain and elder-tree stuff |
503s | like teleport is there consideration to |
505s | add them into the item at all probably |
507s | not we already have the the what's it |
511s | called the spirit or Erie Rooter yes and |
513s | the portable fairy ring from dip from |
515s | invention so we probably don't want to |
518s | kill a rewards that we've made not too |
520s | long ago yeah I mean yeah Gracie I was |
522s | just just copies whatever the |
524s | [Music] |
526s | Porter's make sense now yeah so yeah I |
529s | mean if we ever change the portal then |
531s | obviously the necklace would change as |
532s | well but is it possible to so people |
536s | mentioned about having the sarin spirit |
539s | from grace of the ouster Indra who now |
540s | is there a way to make it more visible |
543s | during to her now obviously there's a |
545s | lot of players and so on which |
547s | ironically of course Tyson's finance |
549s | which we'll get to in a bit but is there |
551s | a way to make that spirit any more |
553s | visible in some way unless we've |
555s | replaced it with something absolutely |
559s | yes that is floating Sara your head |
564s | around as the drop yeah I think to dress |
567s | that and slightly to address it and a |
569s | different thing I've seen like a lasting |
573s | not long enough okay and how long does |
575s | it last just to confirm that way 30 30 |
577s | seconds okay |
578s | people were like only make it last |
580s | longer and whatever like we want you to |
582s | pay attention to get the reward |
583s | yeah so the idea is you need to be yeah |
586s | it's not just it's not just a freebie |
588s | does it make a sound when it pops up |
589s | yeah yeah news is they look at the |
591s | dwarfs sound I believe I remember |
592s | correctly all Red Rock tables that were |
594s | there's a there's a mess in the in the |
595s | book there's a message in the box |
596s | there's an actual thing that appears is |
600s | a sound it should be fairly obvious if |
604s | you miss it who you're FK you're okay so |
606s | we're not gonna make the Chronicle |
609s | absorb yeah I'm not looking to make the |
611s | wrong absorption chair absorb it or just |
612s | that idea is there a way we can add a |
614s | timer bar I've got the spirit so you can |
617s | see how long's left yeah I think that |
619s | has come with the game mods the to new |
626s | QE giving the fire-making up yeah yeah |
627s | yeah but they might done that was there |
629s | in spirit |
630s | well yeah then trends that would be |
634s | awesome P to do that for the sarin |
635s | spirits and through and Lord Arryn no |
641s | ways modern breezy previously yeah this |
645s | guy no I caught him last time on listen |
647s | stream so I'm gonna talk about the |
651s | ingenuity of the human sigil a couple of |
653s | questions here so some players have |
654s | suggested instead of a 90 second |
656s | cooldown is it possible to have a sixty |
658s | second cooldown to account for |
660s | the duration of the formability spell no |
663s | is there a reason why I was set to 90 |
665s | just so we can kind of specifically see |
667s | you can't have a hundred percent of time |
669s | on vulnerability on all styles yeah it's |
672s | supposed to help you it's not supposed |
673s | to be a replacement for vulnerability on |
675s | other styles gotcha is a combat problem |
678s | in itself |
678s | yeah well invulnerability as a whole as |
680s | a combat problem temps up more damage |
682s | and we don't want to just translate that |
685s | to all other styles actually come back |
689s | to erase that 90 seconds as a standard |
691s | sort of residual come back to grace the |
694s | else really quickly I believe your reply |
696s | to a post on this but it's very it's |
697s | gonna be an option to disable the porter |
699s | function of that item I have made a job |
702s | to do that you can't guarantee if and |
705s | when so obviously working Connie III now |
707s | as well so hopefully in the new year we |
711s | might have some personal project time as |
715s | a note as well we did release a hotfix |
719s | just under an hour ago to hopefully |
722s | they'll make your Saren spirits spawn |
724s | property and deep-sea fishing and trials |
726s | obviously some people didn't actually |
727s | have them spawn which isn't great so as |
729s | a note there that now they're gonna for |
732s | pacifically the mushroom boat and a |
734s | mushroom cluster yep that's the one why |
736s | wasn't the Rena vigor given the ability |
738s | to be imbued did we miss out or was |
743s | there a reason to love stats about |
746s | people use as a switch like it loves to |
749s | the use of the effect only right imbuing |
751s | any works because it increases stats of |
753s | rings right I may be wrong in the fact |
756s | it does have stats I'm pretty sure it |
757s | does yeah absolutely positive with those |
762s | have stats I I thought it wasn't a ring |
766s | that needed to have amp you on it |
768s | because as |
769s | Raman says it's a switch ring isn't ring |
772s | you don't use right so you don't want to |
774s | encourage the ability to constantly have |
776s | it on and just encourage a switch okay |
779s | I mean if there's enough people who want |
781s | it I'll add it below the Rings we chose |
784s | sorry some response you know better than |
787s | this |
787s | it rings the rings I chose are the top |
790s | rings used in PBM |
792s | cool oh yes - so your asylums your |
794s | haters are your Dwarfs and so on and I |
797s | hate yourself Wow Patrol you don't know |
802s | I can't wait this one makes HSR |
804s | untradable things - in viewing it oh |
806s | that's it |
807s | oh wow okay like us does that does have |
810s | a warning on it I might not have a |
814s | warning there maybe is it possible to |
815s | make a chronicle absorption work on the |
818s | sarin spirit what did we just say no oh |
821s | sorry did we answer that yeah oh I |
823s | apologize sorry it's part of the lie |
825s | making sure I answer I make sure after |
826s | yeah it's part of the making sure that |
828s | people pay have to pay attention come |
830s | because it is a lucrative reward okay so |
833s | why isn't sarin Sparrow only working or |
836s | bites the sarin spirit only work of |
838s | gathering skills and not all skills so |
841s | the gathering skills are kind of in a |
843s | weaker place right now compared to |
845s | almost every part is in skill and we |
847s | want to just like give it specifically a |
849s | boost to those when we actually talked |
852s | about the other alchemical onic stuff |
855s | earlier on we like through the idea wrap |
857s | that maybe one of the other ones that we |
860s | bake in the future could be specifically |
862s | for artisan skills so there's like you |
864s | know you've got something for different |
866s | situation it makes sense to make the the |
867s | amulet that are a zone in the neck was |
869s | the gallery yeah you can't wear both but |
871s | you don't need to wear both because it |
872s | comes you don't do cool okay so I'm |
877s | happy |
878s | I think we've asked what we can on our |
879s | chemical I know obviously everyone by |
881s | all means you can ask questions in the |
883s | chat and we'll grab them and try and |
885s | answer them when we can I'm gonna come |
886s | over to |
887s | Raman for a Christmas section so look we |
892s | have extreme on this last week which you |
894s | can of course check out on us which Ivo |
895s | DS but we have a new quest for this |
898s | Christmas so you'll to kind of run us |
900s | down what the quest is and what it |
902s | involves yep |
903s | the new quest coming is called violets |
905s | blue releases on December the 17th it |
909s | involves a little girl called vetti |
912s | violet violet violet involves a little |
917s | girl called violet who has been adopted |
919s | by yetis yeah |
925s | [Music] |
927s | they found her in the woods wrapped up |
931s | in a blanket and they decided to adopt |
933s | her violet is now six so wants to go to |
936s | the Yeti town and see the festivities |
940s | going on there so the player is comes |
944s | across her and decides to help |
947s | fun-filled quest so quick summary |
949s | requirements mum free to play yes and |
953s | duration about 15 to 20 minutes cool |
958s | sleeps oh yeah my violet sleeps |
963s | yeah there'll be some rewards also don't |
966s | be expecting like rich for the modern |
967s | art style by epic rewards sis toss small |
970s | mini quest well if we use this type of |
973s | quests its novice presumably for us yet |
975s | so anything that you'd expect with |
977s | novice quest spring you are a test |
978s | example am I right in saying that |
980s | Europe's Oh even needle skip yeah yeah |
983s | yeah okay so script rules or no yes oh |
987s | that's cool so it's a permanent quest |
989s | then yes a fact yes cool so I'll be out |
992s | four hundred and first special Krishna |
993s | Ward's hmm special Christmas rewards yes |
998s | okay if you complete the quests the |
1001s | Christmas G activities have a boost nice |
1004s | okay only buy bonus |
1007s | during the first few weeks so obvious we |
1010s | have the ones weekends ongoing we've had |
1012s | the first one just take part at a place |
1014s | which is daily dungeon and engineering |
1015s | one next up a deep-sea fishing so what |
1021s | if we got for us on the next weekend's |
1023s | well on the 7th to the 10th fishing |
1025s | spots move around less frequently |
1026s | applies to all fishing spots deep-sea |
1028s | fishing encounters are more common |
1030s | bottle boosts last twice as long fishing |
1034s | frenzy boost |
1035s | faster multiplier that's a lot of FS no |
1038s | electric jellyfish dental lemons |
1040s | no electric jellyfish oh okay gardener |
1043s | no electric jellyfish bait is fifty |
1047s | percent more effective in deep-sea |
1048s | fishing |
1052s | yet it's available to all levels if your |
1055s | level one you'll find goomer's brother |
1056s | outside the fishing guild have a have a |
1059s | chat to him and he'll teleport you over |
1062s | to the deep sea fishing hub and as an |
1065s | obviously we have the admin calendar |
1067s | which is ongoing right now day 4 is live |
1070s | I think it's for medium prismatic size |
1071s | if I remember correctly if you open that |
1074s | so feel free to help yourselves to that |
1076s | and of course the previous days if you |
1078s | haven't opened them already you can grab |
1080s | them hopefully get a decent cosmetic out |
1082s | of it I got a Christmas jumper so the |
1086s | bobbin the Iron Men can gauge I meant |
1088s | yes very true the Ironman no I am n by |
1091s | the way ok so let us move o so that's |
1097s | about the John Kruk actually so that was |
1099s | featured in a video I yes join cracker |
1103s | ok so what can we expect Rama knows |
1106s | loads what the dragon I didn't actually |
1107s | welcome the giant cracker okay I was |
1110s | busy with violet and the yetis the giant |
1114s | cracker will be released on the 17th of |
1115s | December with the quest cool yep that's |
1122s | the only question you had right yeah but |
1123s | III thought we can go into what players |
1126s | doing so in case people are only because |
1127s | we've we've rather they all work we have |
1130s | run this world |
1131s | yeah did it way back in 2014 when we had |
1134s | the snow board on the snowboard ramp in |
1137s | the language paper yes and the way it |
1140s | worked back then was he would go deliver |
1143s | a present from Santa to various NPCs are |
1149s | like Virago you'd go give him a rock |
1151s | hammer or something something funny and |
1154s | he would give you a Christmas joke and |
1155s | some Christmas cracker paper back you'd |
1157s | go back and put on the cracker and then |
1160s | once every like three or four days it |
1162s | would be like fully built up and ready |
1165s | to go now it's been different it's very |
1171s | it's a lot quicker to build is offset |
1175s | slightly every time you do build it so |
1177s | we hit various time zones because you |
1181s | know if if you're down under you might |
1183s | not be able to get |
1186s | to the cracker when it comes around |
1188s | because you'll be as asleep or should be |
1191s | so every couple days it kind of offsets |
1194s | and that way we're hitting every other |
1195s | time time time zone the rewards it works |
1199s | more like a tle so when you're doing |
1202s | skilling you will get cracker paper and |
1206s | then you're able to go to the G and |
1207s | whack and whack on the cracker paper |
1209s | build the cracker up and then santo be |
1212s | like you know good job pal it's time for |
1217s | some pullin of the cracker and then |
1221s | rather than 15 minutes like the previous |
1223s | years it's gonna be a lot quicker to |
1225s | pull bit of token XP and some awesome |
1230s | loot inside |
1231s | can I ask ya this is a general couch |
1234s | question do you all have your phones on |
1235s | airplane mode yes and we double check |
1238s | just so we can see if we can fix the |
1239s | crackling very quickly who is it - all |
1243s | mine is is it this it's what it's a bit |
1246s | I mean it could be that's very possibly |
1249s | which would be interesting yeah sorry |
1251s | for this everyone a little bit of a blip |
1253s | because we're going to make sure the |
1254s | crackling doesn't happen |
1256s | okay so jumper questions alright this is |
1259s | where we're gonna start getting kelpy |
1260s | and dragonballs I think so let's let's |
1264s | kick this off |
1265s | hmm please give us some official news |
1268s | for runescape Mobile when will it be |
1269s | available for iOS we don't have dates |
1275s | here okay we're still going through you |
1280s | know I mean like none of us are actually |
1281s | working on it so we can't give you |
1285s | details but you were you the team mobile |
1288s | team is still working on it they're |
1290s | still going through like you iterative |
1292s | type development and every time they're |
1294s | wanting to the idea some more people on |
1296s | into the beta and stuff for tests more |
1299s | stuff and that would just keep on going |
1300s | until we're ready for launch really |
1301s | awesome would you consider extending the |
1305s | duration of mutti that days and shot |
1307s | stacks to make salt the wound more |
1309s | viable for solo bosses |
1314s | so point me that yes so he hasn't their |
1317s | pies made that change where if it's |
1319s | flashes it resets generations duration |
1322s | yes so to answer that question that |
1324s | would in essence extend the duration as |
1327s | long as you keep using should should |
1329s | help yeah me I'll fix it but it should |
1331s | have a couple changes that ability as |
1333s | well that the bleed no longer mutated |
1337s | Dayton shot applies a bleed and I bleed |
1339s | no longer heals necks because it's about |
1342s | alright yes yeah I decided to remove the |
1345s | bleed from the siphon phase because it's |
1348s | a bit unfair that you essentially lose |
1350s | an ability if you're upgrading it yeah |
1352s | um it gets knocked out of your ability |
1354s | rotation so we've removed that oh well |
1360s | have log-in reset of the potion timer |
1363s | being addressed or is it part of a |
1365s | greater issue the poison time yes and |
1368s | vote yes it has invoked it anyone's |
1372s | fixed it yet but we're looking into it |
1373s | yeah what's the current status I'm |
1376s | trying to solve flush minimize the issue |
1377s | a daily escape and will exist in dailies |
1380s | that be affected by this it's not fixing |
1384s | daily escape I wouldn't say is one of |
1387s | our top priorities it's you it's |
1391s | something that we're conscious of and |
1393s | would considerate as we create new |
1394s | develop and make changes and such but I |
1397s | wouldn't say it's one of the big things |
1399s | we're trying to tackle maybe because |
1402s | it's is a private difficult thing to |
1404s | tackle there's a there's a lot of kind |
1407s | of work there and often it you solutions |
1412s | posted to it ends up being things that |
1414s | actually would turn people off the kind |
1417s | of games and stuff or you just make them |
1419s | really like Hopi and it's not very civil |
1422s | so it is is a rather difficult subject |
1428s | to kind of fix and it will never be |
1430s | something where we just fix it all in |
1432s | one go sort of thing is something to |
1434s | always be consider of we had a chat in |
1437s | the skilling council a couple of weeks |
1439s | ago about in general daily skate but |
1443s | more specifically a 16 cash |
1448s | because that we went through the whole |
1450s | list of all the things that are mrs. |
1452s | Dale escape this is daily scape and the |
1454s | only one that was individually really a |
1456s | problem |
1456s | where's the cash and everything else was |
1458s | this is only a problem because the list |
1461s | is this long how do we consider how does |
1463s | just so people understand how what do |
1464s | you consider a problem in regards to |
1466s | cash how is it a problem I kind of up |
1470s | ends the entirety of divination is a |
1472s | skill right so like you don't just go in |
1476s | siphon whisps because you just spend 810 |
1480s | minutes every hour for two hours a day |
1483s | mm-hm in the cash and then you go right |
1485s | that's it I'm not doing any more |
1486s | elimination today goodbye that is a |
1489s | problem for the skill as a whole so we |
1493s | wanted to do something about it but we |
1494s | haven't decided what yet know what |
1497s | Montera tall or tried mmm yes he did |
1502s | three the cash changes but they got |
1504s | soundly rejected from players yeah so |
1506s | just which the exactly she kept is |
1508s | pointing online yeah but sometimes the |
1509s | fix is worse than not fixing it yeah at |
1512s | least regardless of what we think about |
1513s | game health like if the players |
1515s | fundamentally disagree on that we can't |
1518s | we can't just Brown through that chain |
1521s | cool yeah |
1522s | maybe we can if it's some game health |
1526s | integrity fixes yep just have to get |
1528s | through but yeah hello mining and |
1530s | smithing yeah so speaking up my name's |
1533s | Mahan what somewhere with the way rare |
1535s | drop table going to be reworked as part |
1537s | of the mines me from rework last year |
1539s | it's him but briefly mentioned the post |
1540s | luck rework rare drop table is less |
1542s | common now and due to that he could |
1543s | rework it some points be rewarding so |
1545s | we'll get timber sponsor and then we'll |
1547s | talk about drops in mine and sniffing |
1548s | them wants to come Jim yes oh I'm not |
1554s | really planning to change you that much |
1555s | okay stray you're waiting to see how it |
1557s | kind of goes with mine and sniffing yeah |
1559s | my mind splitting changes are a big deal |
1561s | for every drop table entire game pretty |
1563s | much grace the elves is now a new source |
1566s | of getting Red Rock table as well so we |
1567s | need to double check that source stuff |
1569s | so let's talk about drop tables and mine |
1572s | and special so we've made the same |
1573s | change to the Red Rock table that we've |
1574s | made to all drop tables which is full or |
1578s | bars |
1580s | Smithville items have been removed and |
1582s | the Smith able items have been replaced |
1585s | with a new item called Salvage which |
1587s | acts for slightly more than the old item |
1590s | so if you would have got 19 ruin plate |
1592s | bodies then you would now get 19 huge |
1595s | plated rune salvages which I believe out |
1597s | for 40k instead of 37k okay so the value |
1601s | was just gone up so so if for example i |
1604s | have a telestroke ongoing with 130 room |
1607s | bars pre pre - birthday and I login that |
1611s | is then converted to this new hundred |
1613s | and thirty room stone spirits I believe |
1616s | are going to be very valuable how does |
1619s | it so what the stance about to do stone |
1620s | spirits you carry with you when you're |
1622s | mining and they get consumed at one per |
1624s | all you mine to generate another or okay |
1628s | Wow so they're gonna have a GE value |
1631s | which is slightly below that of an ore |
1632s | and in immediately after the rework |
1636s | they're gonna be quite valuable and |
1638s | presumably over time they'll belt drop |
1641s | but then we'll look at room we'll look |
1642s | at drop levels so the salvage stuff you |
1644s | can disassemble yes okay cool and it |
1647s | disassembles for like we went back and |
1649s | rebalanced it it's a little bit more |
1651s | generous than an equivalent old item |
1653s | would have been awesome what parts are |
1656s | give it depends on the type of Salvage |
1658s | oh okay so plants outward would give you |
1660s | what plate what it would affect there's |
1662s | four times as long as I'm not losing my |
1665s | bladed parts you make basically you can |
1668s | target a type of monster to drop the |
1671s | type of Salvage that you want that's |
1672s | cool that's nice |
1673s | and sprinkly and now presumably has been |
1675s | significantly changed as a result of |
1677s | every yeah so it can't it can't dismount |
1679s | all you can't dismantle smithing drops |
1682s | anymore because of smithing drops |
1683s | bomb drop tables anymore there's a |
1685s | handful of things that are left like |
1686s | arrows and stuff that we haven't you you |
1688s | can't dismantle we left them at off |
1689s | tables but you can't dismantle them |
1691s | still and in extend in exchange we've |
1693s | given it to new modes to auto out and |
1695s | auto disassembled Alka salvaged Wow okay |
1700s | there's new items that we've put in to |
1701s | replace that won't work with the Gracey |
1704s | else though because that fair enough |
1708s | okay does that require nutrients the out |
1711s | users of spring the disassembled is free |
1714s | if you've got the right level and |
1715s | spring-cleaning nice nice and obviously |
1718s | if spring disassembled because the high |
1720s | men of course now have the ability to |
1721s | make spring cleaners courtesy ever |
1722s | mentioned batch too so I meant get stuck |
1725s | in on that one as well so that's awesome |
1727s | can we could we get a chart of how long |
1730s | each step of each step of the mine in |
1732s | Smith memory work and Mobile's about the |
1734s | talk like brainstorming gathering |
1736s | requirements once dropped over reworking |
1738s | sniffing method change etc etc it's |
1743s | difficult to say exactly so the I mean |
1746s | the project was in design for quite a |
1747s | while and then we had the previous |
1748s | version of the project that got |
1750s | cancelled as well which sort of was |
1751s | designed time as well so it could be |
1753s | anything up to about twelve months of |
1754s | design time maybe yeah there's been a |
1757s | there's a tablet we were doing designs |
1759s | we were putting our designs getting them |
1760s | reviewed by players getting them back in |
1761s | to get about went on for a good six |
1762s | months even for this version of the |
1764s | project then we got in started actual |
1767s | development which was I think like |
1769s | literally the day after runefest last |
1771s | year oh wow because I remember we |
1773s | remember we announced Aryan fest that we |
1775s | were actually working on it and we |
1779s | actually got the core systems working |
1781s | within I think three weeks four weeks |
1784s | just to get the core mining a smithing |
1786s | code working so we could have it in the |
1788s | game kind of like if you remember the |
1790s | first mining is smithing data that level |
1792s | of content was working fairly quickly |
1793s | it took us maybe two months to get to |
1796s | the first stage of the first Peter I |
1797s | think Oh enough free months the time |
1801s | since then has basically been plugging |
1804s | in to everything in the game just fixing |
1806s | smithing everybody like all the plugins |
1809s | in familiars of juju potions you're |
1811s | already scrimshaw Oh what like directs |
1814s | tasks require you to go and do the quest |
1817s | requirements quest implementation |
1819s | Wyman's mostly didn't change but yeah in |
1821s | some cases yeah like you need you need |
1823s | to make a play body oil it's too |
1825s | expensive it's you cheap forever yeah |
1827s | it's been that sort of eight months |
1829s | something you can be happy to finally |
1831s | have it over with in January yeah I'm |
1833s | yeah finally broke last week when it |
1836s | turned out that rune crossbow is still |
1837s | out for a huge amount so you could take |
1839s | a much less valuable rune limb I'm not |
1842s | very valuable like |
1844s | stocke combine them together into |
1847s | something that out for a massive amount |
1848s | money and I was like but we do have we |
1853s | do have firm post-launch time oh that's |
1857s | awesome oh yes that's good we're not |
1858s | gonna be launching and abandoning it |
1859s | we're gonna be keeping an eye on cool |
1861s | okay question about the all rework where |
1865s | what's the status of it why does it in |
1868s | this question why is the oral rework |
1870s | again just being pushed away um it is |
1876s | more about all the other changes we've |
1879s | baked to do it you there is some desire |
1886s | to take orders off of loyalty and put |
1888s | them in game but then we also see he to |
1891s | you we were to do that like what does |
1893s | that mean what's that mean for loyalty |
1896s | how would we implementing them into the |
1898s | game as such so there's just it's |
1900s | unfortunately one of the things it's |
1901s | like knock-on effects and stuff do we |
1903s | actually want to keep them would they be |
1905s | better on the loyalty and stuff like |
1906s | that so yeah I'm Butchie back to the |
1908s | drawing board a bit and some of the |
1911s | aspects of the project but it is |
1915s | something that is on you one of the |
1921s | teams list to you further work on and |
1923s | progress cool only plants to make an |
1928s | upgrade kit for the Gothic staff weapon |
1929s | making it augment all because of |
1931s | currently cs65 for and can't be |
1933s | augmented unless it's tier 70 a |
1935s | potential reward for me d3 has a lot of |
1937s | majors use the graphic staff as a debuff |
1941s | presumably they want it augmented so |
1943s | they could keep let's say their |
1944s | aftershock stacks and so and so forth |
1946s | yeah I mean you never never say never |
1948s | but probably not as if future okay hope |
1952s | and if it's like just there for a switch |
1953s | for a debuff you don't need the stats on |
1956s | here yeah okay cool |
1960s | Mon track said that the law team don't |
1963s | want to finish the gnome and desert |
1964s | series why on earth did the devs want to |
1966s | leave stories unfinished I suspect |
1969s | that's kind of an uncharitable |
1971s | interpretation of something I said |
1976s | I mean there's a bunch of stuff |
1977s | connected there of like I think I |
1979s | remember took think it was on a live |
1981s | stream I think it was something else |
1982s | talking about like what are we going to |
1983s | finish when are we going to finish yeah |
1984s | I put up some numbers are runefest in |
1988s | the law talk there that showed that like |
1990s | interest in other storylines are |
1992s | significantly higher knowns and desert |
1993s | were well well at the bottom of the list |
1995s | of things like they were I didn't show |
1997s | all the data that we collected because |
1998s | we collected a bunch of other stuff but |
1999s | like literally do something else came |
2001s | out ahead of and that's not to say that |
2005s | we don't want to do anything with them |
2006s | that we don't want to revisit them but |
2008s | when we're looking at our priorities for |
2010s | what we're doing in 2019 or 2020 they're |
2012s | just nowhere near our list of priorities |
2013s | yeah I think the the things specifically |
2015s | about law mods not wanting to do them |
2017s | was like see a lot of people a lot of |
2020s | people questions my present presentation |
2022s | of stats and said does that mean you |
2023s | just like the players just get to say |
2025s | exactly what happens and it's not really |
2027s | like that |
2027s | is that that's one of the things that |
2029s | informs what we want to do so another |
2031s | thing that informs what we want to do is |
2032s | the mods are really exciting and |
2033s | passionate to do a particular thing and |
2035s | no one right now is excited impact know |
2037s | did you know |
2038s | so like if there was a lot who was like |
2041s | you know I really want to make three |
2042s | more desert quest because that's really |
2044s | what I want to do then that would get |
2046s | taken into account when we were judging |
2047s | you know what got priority but there |
2049s | isn't currently a more pushing for them |
2050s | that's what I remember I know one wasn't |
2053s | I mean I think that can be clarified |
2054s | next week of course on the lower stream |
2055s | yet way like so when that stream happens |
2057s | there that opportunity is there to do so |
2060s | anybody even like Ana misinterpretation |
2063s | or I think something we have said public |
2065s | where there's like you don't really want |
2067s | to finish storylines especially ones |
2069s | there are as wide as this entire race |
2071s | has a storyline don't want to finish |
2073s | them right because we had in the current |
2076s | storyline ya know there is a clear like |
2079s | yes you know something has been built up |
2081s | to and hasn't it been resolved so there |
2083s | is a clear thing to resolve where is the |
2085s | name storyline even at well after you |
2087s | ask that question where a bird came over |
2089s | machines this last I remember so use a |
2091s | question when's the last time we |
2093s | actually had a known question is that |
2094s | why went to you overnight |
2096s | could that be why he hasn't done well in |
2097s | voting because it hasn't been recent |
2099s | compared to let's say vamp but what |
2100s | vampires finished off but you know what |
2102s | I mean yeah but obviously does it was |
2103s | visited very recently as well on that |
2105s | also did very badly and |
2106s | but yeah well obviously the perception |
2108s | of that absolutely yeah yeah yeah there |
2110s | could be other factors involved yeah but |
2111s | that's why I'm saying like it's not what |
2113s | what players voted for is not the sole |
2115s | thing we're taking it okay cool |
2116s | other problem of old story lines as well |
2118s | is that it was never really any fault |
2121s | put into the development have requests |
2128s | every lots of the older quest lines are |
2130s | like building up to a massive city and |
2133s | it's just like yeah we'll make a massive |
2135s | city in the future and it's like great |
2137s | like future devs I well thank you very |
2139s | much I now how like when there the whole |
2142s | quest line is Bill up to expecting a |
2144s | city it's like you it's that's a lot of |
2147s | work and you there's then expectations |
2150s | on when you're delivering a city how |
2152s | much content goes into that you know |
2154s | that's a lost city and unfortunately and |
2157s | this is an unfortunate fact that if it |
2159s | doesn't provide like that high-end scale |
2163s | money and XP it will suffer because of |
2166s | that and unfortunately that is the |
2167s | perception of how it goes that you have |
2169s | content that comes out there isn't |
2172s | considered best in slot and it can |
2174s | already have an impact with yeah the |
2176s | players who at that here or any yeah you |
2177s | can see that by just comparing your city |
2179s | or manifest profit Pepsi to we could |
2187s | well I mean that's like in theory we |
2188s | could dedicate like an entire year of |
2190s | development time to making our for |
2191s | Sandra has alpha City two days a thing |
2193s | that we could do well that's the main |
2196s | thing is it yeah sounds like something |
2198s | Zarate oh whoops okay guys move on is |
2207s | there any plans in 2019 for mid-level |
2209s | bosses like always dungeon to or maybe |
2211s | even a high-level solo boss included no |
2215s | yes |
2216s | and since where is that create fits on |
2219s | there I mean Robin hmm would you reckon |
2222s | whereabouts would we probably place a |
2225s | boss if we don't learn from the very |
2227s | good thing Elite dungeons have have done |
2229s | where they introduced a story moon a |
2232s | normal mode and a hard mode fantastic |
2235s | way to approach a carve-out |
2237s | well I mean this is what |
2239s | they've got three three we're talking |
2244s | specifically about a soloist like you'd |
2246s | be interesting to kind of take that |
2247s | approach rather than go to the enrage |
2249s | route that tell us had or the hard mode |
2251s | group bosses have kind of just go okay |
2254s | here's your mid tier so everyone can |
2257s | kind of have a play here's your story |
2260s | mode so you know I'm not gonna get into |
2264s | it but the lower levels you don't really |
2266s | like combat can kind of steamroll it and |
2270s | then there's the higher levels which you |
2273s | know you don't them to be throwing |
2275s | themselves at you know Sarlacc profit |
2277s | pigeon what's profit pigeon ramen AOD |
2282s | here we go thank you I hope we get that |
2284s | clarification out there yeah you don't |
2286s | them to be throwing the same thing every |
2288s | time so you want to give them that kind |
2289s | of grindy hard mode of a solo bus |
2292s | it's just thoughts really but yeah II d3 |
2295s | is a great example of how to give a boss |
2298s | for all levels and that's props to a |
2301s | riot you know what you say you're gonna |
2303s | say this is an example of how not to do |
2307s | like very well done props props to the |
2310s | team |
2312s | learn from it I mean personally I |
2314s | absolutely love the EM rage in approach |
2316s | of talents but you know everyone has |
2318s | their own different approaches to it |
2319s | there was questions so on the chat about |
2321s | polls and know how way I modernity in a |
2324s | while we actually wanted to launch a |
2326s | poll tomorrow and this is something that |
2329s | the our team of requester they've been |
2330s | wanting to get a little bit more |
2331s | involved in against the fact you guys |
2333s | and giving you two votes all I'm gonna |
2336s | say is it involves the dragon off King |
2338s | boss pets and then we'll let the poll |
2341s | tomorrow go live and you can have a look |
2343s | give your vote and see what you do as |
2345s | you really think if you like them then |
2346s | the our team were a little surprised how |
2349s | easy it was actually get the pole set up |
2350s | so there is an opportunity there for |
2351s | more to do more Finn's and hopefully |
2353s | Dyson get more involved in that so it's |
2355s | exciting so looking for that already and |
2361s | any plans for more high investments |
2363s | killing items moving forward maybe some |
2365s | high-intensity content that makes you |
2367s | need these skill and items to |
2368s | participate decently sure |
2372s | I think we're considering there's always |
2374s | around because likes killing us yeah I |
2376s | think such a vast I think what I think |
2379s | what we learnt was that we need to get |
2381s | the intensity what we can what we can |
2384s | sit to be high intensity what players |
2385s | going to be high intensity bright |
2387s | fishing frenzy is high intensity hmm but |
2391s | it's probably at the wrong scale of |
2395s | intensity in Hollywood sensing it's it's |
2398s | what we I think players would consider |
2401s | to be too intensive for the reward we |
2404s | consider to be intensive but worthwhile |
2407s | and those are misaligned so yeah what |
2412s | you mean by that essentially it's not |
2414s | exactly it's a matter of opinion but |
2415s | more the people just aren't doing it |
2417s | yeah we can infer from that my fishing |
2419s | frenzy is the one of the best experience |
2421s | in the game if not the best experiment |
2423s | we don't do it fishing frenzy as though |
2425s | yeah tossing into the less yeah i sat |
2431s | next to Ryan for six months while I did |
2432s | I should know really but yeah but |
2435s | knowing are you doing it she's gotten |
2437s | fed up with her that's because a number |
2439s | of factors but like that yeah I think we |
2443s | need to figure what intensity is in |
2445s | runescape and get it right and then when |
2448s | we can release some of that mean high |
2450s | level I mean for the gameplay yeah the |
2452s | help and still make things intense game |
2456s | forward nice cool so while that a jock |
2463s | wanna come over to what you tweet about |
2465s | earlier we got mine in smithing so I |
2467s | feel like out the plateau yeah talk |
2469s | about that now yeah I was still running |
2471s | originally scheduled to go down after |
2473s | two weeks but I went around and talked |
2475s | to people today and said is there any |
2476s | actual reason stable beats down because |
2477s | there's a handful of players that are |
2478s | still like testing it and finding really |
2481s | valuable feedback and bugs and they said |
2483s | yeah we just leave it up for now and |
2485s | we're not planning to make any more |
2486s | changes to it because we're busy now |
2487s | working on the follow-up date and it |
2489s | does take time out of that to update the |
2491s | beaters but the time is there to just go |
2492s | log in check it out whenever yeah it's |
2494s | the way this the links to what do you |
2495s | know roughly how long for I don't for |
2498s | sure probably take it down December oh |
2501s | good awesome |
2503s | I don't know next |
2505s | maybe that you stay often I'm not usual |
2507s | so that's good and obviously that of |
2508s | course has ramens LD tweaks in there as |
2511s | well so I definitely check that out if |
2513s | you haven't already all right let's talk |
2515s | about a question someone asked about mod |
2518s | pi and his update so I feel it's a kind |
2520s | of the question we can address in |
2522s | regards to the fixes and so on so I'm |
2525s | sure I speak for a lot of people a free |
2527s | and when I asked well what jagex pie is |
2529s | done recently my question is why did it |
2531s | take so long of players note in these |
2533s | inconsistencies that now a Jane mark can |
2535s | look and say a few of them easy fixes |
2536s | and then address them is there a place |
2538s | the players can compile a list of |
2540s | existing issues or suggestions that's |
2542s | not on Twitter well I think we're |
2546s | looking in the future maybe we do |
2550s | yourself show on ECM team to be kind of |
2554s | owning a bit more of the working closely |
2556s | with like ninja team on that's actually |
2560s | solving the top top-level problems in |
2562s | the game some of those things I think |
2565s | some of those things as well as also a |
2566s | case there some that stuff like I mean |
2571s | I'm no developer but I imagine being a |
2574s | developer a lot of it is kinda like |
2575s | problem solving and and often with |
2579s | problem solving you you you need a fresh |
2582s | look at times to be able to solve a |
2584s | problem there's been countless times |
2586s | from of the years I've spent here where |
2588s | you things are being a no we can't do |
2591s | that or yeah we've looked at it we can |
2593s | you with investigated we can't do that |
2595s | it's too many technical issues such |
2598s | thing fresh pair of eyes sees it boom |
2601s | got a solution done sort of thing and |
2604s | you're like how was it like that easy |
2606s | but it's just it's just the case that |
2609s | you is you just need like a fresh mind |
2611s | to come to something sometimes but |
2613s | something they they miss something that |
2615s | you they see something that no one else |
2616s | has spoiled for a while so thing I think |
2619s | it's just mud pie is a combat god yeah |
2621s | there's a system in and out I just could |
2624s | fly is in like some kind of Hera drop |
2627s | trooper in his fix like how did you even |
2630s | know this problem with it I mean until |
2632s | your point copy yes so as of recently |
2636s | anyway cm |
2637s | to do a bit more direct posts on the |
2641s | forums ready aunt where wherever |
2643s | possible really to try and gauge okay |
2645s | what's the feedback on the updates we've |
2647s | got so far what are you guys like what's |
2649s | your Nan's and stuff like that and then |
2650s | we communicate that across to the ninjas |
2653s | on their spreadsheets and of course the |
2655s | content tip and go from there what that |
2657s | has led to so far is no we've got |
2660s | specific ninja fixes that those guys are |
2662s | working on that because of that and also |
2664s | that you know the combat fixes coming in |
2667s | and see really useful as well so yes |
2669s | who's the game gem as well as hard yeah |
2671s | a lot of kind of quality of life stuff |
2673s | that people wanted with certain areas of |
2675s | the game and the ninjas are kind of |
2677s | finishing that stuff off and kind of |
2678s | releasing it in particularly in the |
2680s | early part of next year you'll see a lot |
2681s | of those kind of going out across the |
2684s | weeks intense bands maybe oh alright |
2688s | it's practice mode maybe I hope when is |
2698s | the anyone can do it version their |
2699s | belief dungeons coming out |
2701s | so is deeming story mode I mean it's |
2705s | just a question is when is the anyone |
2707s | can do it moved coming out I don't know |
2709s | if that relates just an even easier |
2711s | version of story mode I don't know so we |
2715s | did actually nerf story mode I'm not |
2717s | sure how many weeks ago than two weeks |
2719s | ago I believe to cut it down to 10% of |
2724s | the damage rather than 30% mmm so it is |
2726s | even easier now have a go maybe the |
2729s | answer the question is two weeks ago |
2731s | when are you planning this alternatively |
2737s | if the question is new elite dungeons |
2741s | that are aimed at mid levels the judge |
2745s | does we don't have a plan for what we're |
2747s | doing next year yet so we don't know but |
2750s | anyone else could possibly be but you |
2752s | just have obviously the same format a |
2753s | normal mode of story mode yeah yeah cool |
2755s | a couple questions I imagine you're |
2759s | gonna answer these ones Timbo could or a |
2760s | refreshes be made tradeable it would be |
2762s | good little boost the profit people |
2763s | trained Slayer who did not need the |
2765s | extra points no so why is that because |
2768s | all refreshes are powerful enough and |
2769s | they need to be |
2771s | restricted by their income and not why |
2773s | you called stack so if I remember |
2776s | correctly one comes from parcels while |
2779s | some come from parcels and the other |
2780s | ones parcels there's not the elevation |
2784s | of it yet next there we go yes there's |
2786s | Nick and there's the refreshes from the |
2788s | repo store they they are balanced on |
2793s | their income rates and not your cards |
2796s | deck cool and can we get the ability to |
2799s | trade in four different tiers clue |
2801s | Scrolls for a master clue scroll out |
2803s | feeling what the answers gonna be you |
2804s | know how that's not how rarities work |
2806s | there you go |
2808s | cool just want to clear that that's fine |
2811s | wool jacket enough you want to take this |
2813s | one will 2019 have more quest in 2018 I |
2817s | don't know about very obviously out |
2819s | there question that's more a question |
2822s | for you if it's gonna have more but I |
2823s | did yeah so it sort of depends on |
2826s | request we had this year with what was |
2827s | the needle skips you are it the pirate |
2834s | finale finale I've every four five if I |
2836s | remember correctly will be five yeah I |
2840s | think it's five I hope so I think I |
2842s | think will at least be quite on par yeah |
2845s | I think I'm like the brewer I will |
2848s | expect we definitely won't be |
2849s | dramatically more I certainly would say |
2852s | I hope we have less like novice quests |
2855s | that don't tie into the storyline next |
2856s | year no it's for its part from that oh |
2860s | you are it nearly the skips violets blue |
2862s | it's for us were missing one I'm pretty |
2865s | sure it's fall I might be wrong but |
2867s | anyway that was November 2017 that was |
2873s | your life for many a month everyone yeah |
2877s | pretty sure |
2879s | there will be at least four it's like |
2881s | four is what we do this year then like |
2883s | we release beyond par the answer they're |
2888s | looking for is on plans because they |
2891s | want to see like they want to see us go |
2892s | out to the days of 13 quest year but of |
2893s | course what they need to understand |
2895s | unfortunately is it's some of those |
2897s | quests were like one day of working for |
2899s | like two we are yeah it's very nice |
2901s | I mean arguably we did that with |
2904s | metaphors right like that was that level |
2906s | of time investment in a quest the four |
2907s | quests that came with metaphors probably |
2909s | took longer to develop than the quests |
2911s | that were developed when we did 12 a |
2913s | year hmm I think we would say we don't |
2916s | think they went down well well that's |
2917s | because they were a lot behind reparable |
2918s | yeah absolutely but even though the |
2920s | quality of the quest wasn't that much it |
2922s | was but like that was the community |
2925s | feedback yeah essentially like they |
2927s | would have preferred that those four |
2928s | quests were combined into one quest at |
2930s | which point we've got one massive quest |
2931s | again so that's less quest for you if |
2934s | the quests are all much much bigger I |
2936s | think the biggest thing is the quality |
2937s | or quantity like I think that's a design |
2939s | needle skip something is an absolutely |
2941s | incredible quest right for what it did |
2943s | as a quest like it's an incredibly fun |
2947s | but also very emotional story I think |
2949s | we'd like quests like that always I |
2952s | think more valued over quantity |
2953s | I think we got we got some feedback on |
2955s | Raven Raven gotten people I heard yes |
2956s | because he was gathering the feedback |
2957s | that you know that was like a quick like |
2961s | simple throwaway quest and it wasn't |
2963s | they took a long time but because it's |
2964s | it's technology analogically complex |
2966s | it's not upside and game Jambu yeah a |
2969s | lot of it was wizard the actual system |
2972s | for the word search though right so the |
2975s | good thing now is we have that as a |
2977s | thing you know it can just be picked up |
2979s | put down used for not even in quest we |
2982s | could just who do activity yeah yeah |
2985s | cool I can achievements that Ironman |
2990s | cannot do brackets mostly minigames they |
2992s | cannot answer enter be changed or hidden |
2994s | on Ironman accounts uh can we hide them |
2997s | can we hide them you know gee I'm |
2999s | they're me no you're a deputy okay yes |
3001s | we can't hide them you're not getting |
3003s | them yeah they can't be not just gonna |
3007s | unlock the achievers no no but can we |
3008s | hide yeah yeah okay cool I'll send you a |
3011s | bug I'm not doing I mean the thing is is |
3015s | then alright that's that still work like |
3018s | yes where are we gonna prioritize that |
3020s | work here right now like that's not |
3023s | something I'm good so that's not |
3026s | something I'm gonna assign hey Tori to |
3029s | any of the teams myself if that comes |
3031s | out as as we discussed from like the |
3033s | ninja side of things like |
3035s | you guys working opposed that that's |
3036s | like a key thing that we should do then |
3038s | that's how it'll get done but I'll write |
3041s | you that fun lest anyone it and there's |
3042s | a developer wants to take a little time |
3044s | there's you it it's just about right now |
3047s | it doesn't come across as a big priority |
3048s | that's a big dangerous desire to assign |
3050s | there are they already marked as are |
3053s | they already marked in the data is them |
3054s | computable why and they're not know any |
3058s | parameter you'd have to go through and |
3059s | set that parameter every so mr. clay |
3062s | wants to do it and push someone okay |
3064s | kalpen while we're at that question |
3065s | while we're on that topic so you |
3067s | mentioned about a sign and the work and |
3068s | stuff so are we able to get a little |
3070s | insight as to how you come to that |
3072s | decision oh okay this is what we should |
3074s | be assignments work on stuff of that is |
3076s | that okay and why okay ask him that I |
3079s | mean generally is his working mistake or |
3082s | does everyone in the business is he's |
3084s | considered a stakeholder sort things so |
3086s | you're right |
3087s | there's people above me that I you're |
3088s | listened to and there's and I listen to |
3091s | like the the whole development teams and |
3093s | stuff everyone's gives the opportunity |
3094s | to pry the pitch in and say what they |
3097s | think we should be doing that leads to |
3102s | you kind of be able to got a release |
3106s | roadmap in terms of what we're looking |
3108s | to deliver you what sort of updates you |
3111s | want to do targeting certain players |
3113s | because you're not all updates are |
3115s | appealing you tall players you we've got |
3117s | some people who are very tied in very |
3120s | passionate about the law and the |
3122s | narrative of things not too bothered |
3124s | about like killing and fighting that |
3125s | sort of stuff well we've got some people |
3127s | would love like the bossing and the |
3128s | Slayer and don't give a crap about story |
3131s | you know so you've always got to make |
3133s | sure we try and do stuff that appeals to |
3134s | a variety people across the year don't |
3137s | we have an have ENC quest well fish and |
3143s | he's buying all that sort of and focus |
3146s | you something we've kind of discussed |
3148s | them they already is by next year next |
3150s | year we want to kind of move into |
3153s | focusing a bit more of you a lot of the |
3156s | updates feeling like the more moving in |
3157s | a in a certain direction sort of thing |
3159s | trying to modernize the game a little |
3162s | bit along the way at the same time as |
3164s | what we're trying to do something |
3166s | we can't do everything so a lot of the |
3168s | times we get lots of questions like hey |
3170s | can you do this thing and it's easy for |
3172s | us to go actually it's not huge and our |
3174s | work so yeah we could do that |
3176s | but actually you add those all up and |
3178s | there's a mount worth of work okay so we |
3180s | have to prioritize that stuff so let's |
3182s | just take up something that people asked |
3183s | in the chat every week |
3184s | let's do bank placeholders bank pay |
3186s | solders is something that yes we know a |
3189s | lot of people want to do is if we if you |
3192s | could click your fingers and do one |
3193s | thing and be bank closes that's what we |
3194s | would do we know we want to do it |
3198s | it is just a such a huge technical |
3201s | investment and when we're also doing |
3203s | mobile which you is and other things |
3207s | that were you that we need to do a |
3208s | tender core such as like our modernizing |
3211s | and modernizing the game and other ways |
3213s | and stuff you you have to have you have |
3215s | to prioritize stuff and right now is not |
3217s | prioritize we are continuing to |
3220s | investigate being able to do certain |
3222s | aspects of the bank such as placeholders |
3225s | such as looking at the space so we can |
3227s | offer more bank space and such other |
3229s | Tyler I would say is too high spiral T |
3231s | bits but you have to look at you have to |
3236s | do them in the right way who else you're |
3238s | just gonna cause more issues right you |
3241s | just doing placeholders was probably |
3244s | cause a bunch of problems in terms of |
3246s | which is adding bank space more bank |
3248s | space in the future so think you have to |
3250s | do it you have to make sure it's like |
3251s | technically it's you you're setting |
3255s | yourself up to be able to do further |
3256s | updates down the line and you're not |
3257s | creating more technical debt this is the |
3259s | problem with working on the game for |
3261s | such a long period of time so that you |
3263s | do build up a lot of technical debt that |
3265s | we have to work through something that's |
3266s | why projects do take longer than you |
3268s | might think they should so someone just |
3272s | said isn't adding more space just easy |
3274s | is it just a simple added numbers no I |
3276s | mean let's just jump that I know and |
3277s | maybe one the more technical people can |
3279s | explain but basically there's you by |
3282s | giving every player a certain our bank |
3284s | space that's so much loads on the game |
3287s | if that sounds is right so thing and if |
3290s | you just the more we add then things |
3291s | start failing as a result and we're at |
3293s | that level and so we need to rework we |
3296s | need to improve some systems be able to |
3299s | give |
3299s | every one more bank space because giving |
3303s | a player an individual player 15 more |
3306s | Bank space doesn't sound like much but |
3307s | when you spread that across all the |
3309s | thousands of players in the game that's |
3311s | a huge amount several memory save game |
3318s | space is someone someone basically said |
3322s | oh I bet the polls gonna be about Dagon |
3324s | off pets and not Bank rework or |
3325s | something like that and I think I |
3326s | illustrate from week that I did say what |
3328s | the poll was about yeah staff work on |
3331s | different things so Dagon off pets isn't |
3332s | being prioritized over Bank rework |
3334s | because like they're just different |
3335s | they're different people doing it |
3337s | I think Minh summarized I guess and |
3339s | hopefully I get this right we have to |
3341s | try and be we're limited on what we can |
3344s | do but we have to be efficient in how we |
3345s | spread that resource is that is that |
3347s | fair comments would you say yeah I think |
3351s | so okay trying you know I'm trying to |
3353s | find out what you want to summarize I |
3354s | guess those moments yeah wait I mean we |
3357s | we have we have so many resources it's |
3359s | not like and we have to prioritize stuff |
3362s | and we have to look at kind of what's |
3363s | best for the game like short-term |
3365s | long-term that sort of stuff and get the |
3367s | right mix or thing and obviously |
3369s | bringing the game to mobile is such a |
3372s | massive win and such improve helps like |
3376s | the game tremendously like we've seen |
3378s | how well it does for hold school so far |
3380s | you know we obviously want that sort of |
3382s | thing |
3383s | cool right okay I'm gonna try and rattle |
3386s | off as many questions through taxing |
3387s | realize we're actually almost on the |
3389s | verge of six o'clock already we've been |
3390s | chatting and obviously time flies it's |
3393s | good it's not the plans to update the |
3395s | rare token store in any form is |
3399s | something that we it's not again it's |
3402s | not a immediate priority it's it's it's |
3406s | on the list of kind of things to do when |
3409s | we get around to it I can't say I think |
3412s | we would like to particularly put in |
3414s | kind of more of a reusable and the |
3418s | minutes are quite routine just have |
3421s | something that you can always kind like |
3422s | by Weber tokens use because you might |
3426s | word |
3427s | so that you you've always got something |
3429s | if you bought everything else there's |
3431s | always something that you can buy |
3432s | something so |
3433s | if anyone have any particular |
3434s | suggestions by wills send them in a |
3436s | postcard please poppers when you plan on |
3443s | reached redistribute and bat-hunt reward |
3445s | to the world nurse can you take the |
3446s | opportunity to add even more to the |
3447s | wilderness nope again just what we're |
3449s | talking about like there is so much we |
3452s | can do and I've Tomas adding more to the |
3455s | wilderness at this stages not you were |
3459s | gonna do as much to the game as some of |
3461s | the other updates we could find I mean |
3462s | we'll wait and see what the bearing |
3464s | honey Oh Richards redistribution does |
3465s | for the would nurse first before we cop |
3467s | making there that's well can we have the |
3471s | remaining operates to combat schooling |
3473s | pets revealed it's been quite some time |
3475s | since we received info on how the normal |
3477s | skill in pets drop rates work compounds |
3479s | go up it's basically the same thing so |
3481s | use the same formula and stuff of that |
3482s | okay except I think all combat pets they |
3486s | use the XP method and not the time |
3488s | method there you go |
3490s | after the reason why there's not a |
3492s | separate blog because there's no like |
3494s | same cool but impossible to have died |
3497s | kiya show up in the wealth evaluator as |
3499s | the price of the item and the price of |
3500s | the die combined rather than just the |
3502s | price of the undying |
3506s | I a yes it can be done if there is any |
3512s | curing the chance to me a bug oh there |
3514s | we go |
3514s | if not then send me at my PO keys in the |
3518s | chat make a Jerry Buckey notes we read |
3522s | it read it message or something |
3524s | yeah well that thing that we use in here |
3527s | oh yeah use our forums right okay I'm |
3534s | gonna write off these questions from the |
3535s | chat then we're done I'm happy to have |
3536s | said we got for everything on this list |
3538s | which is good can you tell us if you |
3539s | dwell in there and has actually been |
3541s | added to Monster jobs which I believe it |
3543s | has or not since Halloween events over |
3545s | we buy yes it should be on the counter |
3546s | in diamond drop um there you go |
3548s | just someone saying their bank rework |
3551s | was on the list before mining smithing |
3553s | it is not the same people it's not the |
3555s | same resources that make those updates |
3557s | those two very different types of |
3558s | updates yeah that's important I don't |
3561s | bring in you don't go oh and said that |
3563s | boss work on |
3565s | hey on the bank rework there's not |
3566s | anything making those updates you know |
3569s | totally different we just doing one part |
3571s | of resource and we distribute it not |
3574s | everyone can do everything like there's |
3575s | like 20 piles of resources I mean decide |
3577s | what we want to do with each pile I want |
3580s | to address that at a turret K who was |
3582s | asking he's been spamming Ostrom Mudpie |
3585s | fixes when don't have a plant it's in |
3589s | discussion we we've all had emails back |
3591s | of wolf today about finding some time |
3593s | yeah do to do to like you |
3597s | obviously it's December now reaching |
3600s | Christmas it's not going to be this year |
3603s | but we're looking to kind of q1 I guess |
3608s | next year there probably be two week two |
3613s | weeks one of which would be kind of more |
3614s | of these fixes let more pie is done and |
3617s | some other some other ones and then |
3619s | there'll be some more that came more ppm |
3621s | based stuff that and combat stuff is |
3623s | based on game jam stuff cool save just |
3627s | control paste keys yeah |
3631s | how many HSR's are in the in the game |
3633s | make sure time for that 44 less than 300 |
3636s | don't say her random number seriously |
3639s | especially a specific number like that I |
3641s | think it's less than 300 let's round it |
3643s | okay Oh someone just said show more data |
3648s | well so I can let you know yeah of |
3651s | course it's even in bolt as plug so at |
3654s | the end of the while the week before |
3657s | Christmas which is December the 18th for |
3659s | the stream soul a stream a 20-18 is |
3663s | going to be a data stream and I have |
3666s | asked the analytics guys to get as much |
3668s | as we can focused on topics we've |
3670s | covered before data streams in 2016 and |
3672s | so on well us of some new stuff where |
3674s | relates to PBM and actually some stuff |
3676s | that focuses on the updates of this year |
3678s | as well so we can kind of see how them |
3680s | know some stuff from them so it's all |
3682s | exciting bs the last year 2018 will be a |
3685s | data stream next week stream will be a |
3687s | law stream so you can expect |
3689s | mods raver and Jack and others on the |
3692s | couch just to say the very least the |
3694s | lore and yeah as in the gnome finale |
3699s | but yeah apart from that unless you guys |
3701s | want to chime in with anything else I'm |
3703s | quite happy we've managed to answer in |
3704s | as much as we can anyway looking forward |
3706s | to Christmas surely horse hell yeah |
3708s | first Chris first Christmas my daughter |
3710s | I can't wait I can't wait it's gonna be |
3712s | amazing |
3713s | we got to decorate the Christmas tree so |
3715s | I'm up we were on my wife's put the |
3716s | Christmas tree today so I'm gonna go |
3719s | home is it fake or real |
3720s | I took the fake now I'm she's gonna kill |
3724s | me if it's really brilliant smella |
3726s | brilliant you put me in a really awkward |
3727s | spot there I appreciate that |
3728s | Oh more people have recolored the |
3731s | passages of the abyss purple than any |
3733s | other color well there's like yep people |
3738s | we hate yellow accounting I appreciate |
3740s | yellow light at least hey maybe they |
3742s | were like 60 yellow there's only 60 |
3746s | yellow ones in-game I appreciate that |
3747s | that's that's cool little way to go guys |
3755s | thank you so much and to the guys on the |
3757s | couch course thank you so much for again |
3759s | so stuck in where with and hopefully |
3760s | we've answered as much as we can as we |
3762s | can and hopefully you've all enjoyed it |
3764s | but for a developer Q&A and a mum for |
3768s | head Q&A this is the last one of 2018 |
3770s | will have a lower stream there at date |
3772s | extreme and then we're done and we move |
3773s | into 2019 so thank you so much for |
3776s | sticking with us for all the Deaf q and |
3777s | A's for our 2018 |
3778s | apart from that I think it's time to say |
3780s | take care and have a good one take care |