about 2 years ago - /u/JagexHooli - Direct link
about 2 years ago - /u/JagexHooli - Direct link

Originally posted by ImRubic

Patch Notes

Fixes and improvements in this week's game update


General

  • Updated the look of the 20 Year Veteran Cape based on community feedback
  • The Book of Jas was only storing damage for 14 game cycles (8.4 seconds) before releasing it. This has been extended to 17 cycles (10.2 seconds) to more closely match the tooltip.
  • Throwing a Herblore Bomb at an NPC you're not actively targeting will once again re-focus that NPC as your current target.
  • Sign of the Porter no longer fills all the empty space in the inventory when a player tries to wear one with an active sign equipped.
  • The Skillguide entry for Sana's Fyrtorch will now correctly state that it has a 20% chance to cut an extra log, rather than 40%.
  • Each Daily Combat Challenge now tracks kills separately.
  • Dwarf Multicannon, Oldak Coil and Kinetic Cyclone damage upgrades will no longer reset on completion of the Dwarf Cannon quest.
  • Players with a full Backpack are now able to pick up ammo of the same type that they have in their ammo slot.
  • The Luminous Alchemist's Amulet now allows for 20 free High Alchemy uses per day.
  • The title for the Item Production interface now states the correct skill during Big Game Hunter.
  • Noted versions of fungus from the Croesus Front can now be used as food in player-owned farms.
  • The Land of the Goblins quest will no longer use the desktop dialogue window when playing on mobile.
  • Old returning accounts will no longer be stuck in the void upon login, and will instead be correctly teleported to Burthorpe!
  • Modified the required items description in The Tale of Muspah quest overview.
  • Prodding the sick-looking sheep now plays the correct sound.
  • Yak Track's 'Skill and Kill' task will now progress correctly when killing TzKal-Zuk's minions.
  • Fixed an issue with several legendary pets appearing only at adult form in a POH menagerie.
  • Fixed an issue with Evolution of Combat legacy auto-attack hitsplats.
  • Fixed a graphical issue where the ice in the Myths of the White Lands quest would appear as water.
  • Fixed an issue where players would be stuck for a long time before entering the Oo'glog pools while having a Blood Reaver familiar.
  • Added a different cursor icon when selecting to throw a Herblore Bomb.

We missed a patch note here - we've updated the 20 Year Veteran Cape based on community feedback. Added this to the website version now, sorry about that!

about 2 years ago - /u/JagexSponge - Direct link

Originally posted by Xtrm

Also Herby Werby.

I believe patch notes should be added to the news post later today
Upper left text & animation issues including herby werby and runespan fireball
(and i believe other similar issues, e.g. defence pylons having no projectile animation)

I believe patch notes should be added to the newspost later today

about 2 years ago - /u/JagexHooli - Direct link

Originally posted by ImRubic

Added! Thanks for the heads up.

And another set!

Our Engine Update actually went live today, so we've made sure to add the patch notes for those changes to the post. Here's what went live with the Engine Update today too:

  • Fixed a bug where Herby Werby particles were not displayed.
  • Improved vertical text alignment when using vector fonts.
  • Improved performance on macOS, iOS and Android
  • Reduced stutter when moving between areas on modern devices
  • Improved water reflections in certain areas such as Anachronia
  • Made improvements to lighting when viewing any models in the User Interface.
  • Improved hitbox accuracy of several areas including the Anachronia and Het's Oasis agility courses, Archaeology sites (eg Infernal Source and Stormguard), and Ranch Out of Time paddocks.
  • Hover text is now correctly displayed.
  • Fixed a crash when unplugging or switching audio devices.