over 1 year ago - /u/JagexAbe - Direct link

Hello, 'Scapers,

We want to talk to you about some upcoming changes to the Completionist and Trimmed Completionist capes due to drop in April!

You may have seen us ask around for player-suggested changes - we have combed through these and are working on getting the most requested into game. There is a little bit of time before these plans are signed off, so we would love to get your thoughts on them to help us shape the final look of the changes for the Comp Cape!

Also, with this update we intend to open a poll of some Trimmed Completionist changes we regard as more controversial. More on that further into the post.

This Is About Feedback

We’re opening this discussion today, weeks before any potential release, in order to hear your thoughts on our proposed changes and get your feedback.

Nothing of what you are about to read is set in stone. Constructive, detailed comments will help us understand all perspectives as best as possible to help inform where we go from here -we want have your perspective in mind as we finish out this project. With that said, let's get to the proposal!

Prospective Changes (with additional notes about reasoning):

Achievements Removed from Trimmed Completionist:

"Penance to the King"

Like a lot of multiplayer minigames, it's hard to find a large enough group for Barbarian Assault, and most players prefer to engage with other content. This change is in line with the addition of the Horn of Honour to the Travelling Merchant's Shop.

"Chompy Massacre"

This achievement feels entirely arbitrary (4,000 chompy kills seems to have been plucked, pun intended, from the air). Again, this also is content we don't think many players want to engage with repetitively to this extent.

"Walk on the Wildy Side III"

Whilst I am happy to see people continuing to engage with the Wilderness Events, this one is an entirely arbitrary number of events to complete, and thus it doesn't really feel like you are completing anything. Also feels very time gated due to the event schedule.

Achievements Added to Completionist:

"Gaps, Traps and Laps"

Asking players to complete a lap of each of these agility courses feels both achievable, and meaningful to complete.

"Power Planter II (new)"

Requires unlocking Tier 4 of the Plant Power in Sydekix's shop.

Tier 4 of Plant Power feels like the "key" unlock from the Garden of Kharid update, and thus unlocking it feels like a reasonable Completionist requirement.

"Balanced Combat Triangle", "Untangled", "Slide to the Left", "Towering Over Us All"

Clue scrolls are conspicuously missing from completionist capes - completing one of each puzzle type feels like a sensible initial request to demand of players and seems to fit in the completionist cape niche of touching all reasonable content.

"Tiers of Treasure" (new)

Requires completion of one of each clue type.

As with the previous additions, this represents an attempt to give a completionist requirement to clue scrolls.

Achievements Added to Trimmed Completionist:

"Get Tooled Up"

Filling your toolbelt feels like a meaningful completionist task, but the very high currency requirements, particularly on the gold accumulator, push this up into a super long term Trim goal.

"Are You Winning, Zam? II"

Here for consistency as much as anything else - as 100% Telos and Arch Glacor are already required for Trim. The difficulty of these achievements is what places them in the Trim category.

"My Goebie Homies" & "Conquered Everyone's Heart"

These rep grinds fall into ideal Trim territory - completing them is meaningfully completionist, with some decent unlocks, but a grind to achieve.

"Granny's Favourite Farmer" (new)

Requires max reputation with the farming guild, to complement the rep grinds of "My Goebie Homies" & "Conquered Everyone's Heart".

"Sort of Crystally" (new)

Requires the Dark Lord title (by unlocking several other Prifddinas titles)

Loosely analogous to the Salty and Sandy titles, this represents a high degree of engagement and completion within Prifddinas, and therefore feels like it should be represented on Trim for consistency.

"Relic-weary" (new)

 Requires unlocking all Archaeology relics at the Monolith.

Again, something that feels meaningfully completionist; on Trim due to the high requirements to complete all mysteries, and a not inconsiderable gold cost to achieve.

"The Golden Crocodile Hunter" (new)

Requires all upgrades from Dundee at Het's Oasis

This has been moved up to Trim, as the last upgrade is purely cosmetic. There is a new Comp requirement that deals with the functional upgrades to this activity.

"Scrolling in the Deep" (new)

Requires all Player Owned Ports scrolls.

These seem like reasonable and meaningful unlocks to require from the completionist player in Player Owned Ports. Similar to the achievement "Eastern Explorer", this sits in Trim owing to the time gating of Ports.

"Build them All!" (new)

Requires building every hidey hole.

As with the Completionist cape, we want to bring some clue scroll achievements to Trim. Although filling all the hidey holes provides a performative and convenient benefit to emote clues, the gold cost of doing so feels like an unreasonable ask better suited to Trim than Comp.

"Invention Blueprints" (new) (Name TBD)

Requires all Invention blueprints to be unlocked.

Very similar to "Relic-weary" in scope and reasoning.

Achievements Moved to Trimmed Completionist from Completionist:

"A Druid's Sidekick"

Moved to Trim as the effort of unlocking this shops rewards feels much more at home here, owing to the long grind (or large bean cost) it sits behind.

Achievements With Significant Requirement Changes:

"The Crocodile Hunter"

Now only requires the Increased Scarab Stacks upgrade.

The purely cosmetic golden crocodile upgrade felt like a little too much to require for Comp - it is not a key unlock for this content.

“Walk on the Wildy Side I"

Reduced the required events to 1 down from 4.

The time gate this amount of required events set was too long for the Civil War miniquests. Dropping this to 1 means you should never have to wait more than an hour to carry on with your quest.

"Following in the Footsteps" (required for MQC)

Significantly reduce or removed the time gate on the effigy incubator achievement.

This is one of the least implemented of the changes so far, so I have to be a touch vague on the patch note here, apologies. Piecing this story out over time made sense on a monthly activity when this content was current, for players catching up the time gate is less sensible. We’d like to significantly reduce the impact of this or find a way to remove it all together.

Misc. Changes & Other Additions

Both Trouble Brewing music tracks now unlock in the Trouble Brewing lobby.

Trouble Brewing is another minigame that receives little activity and as such obtaining these tracks is easier for ironmen than standard characters.

The Poll

Going through the list of player suggestions, a few requirements kept appearing that we feel go further than the Trimmed Completionist Cape currently does. Rather than discounting these requirements, or just putting them straight on the cape, we want to get your opinions.

With that in mind, when this update drops we intend to put a poll live in game asking about each of the following requirements:

  • "Should the Reaper Crew achievement be required to unlock the Trimmed Completionist cape?"
  • "Should the Master Quest Cape be required to unlock the Trimmed Completionist cape?"
  • "Should the full Globetrotter outfit be required to unlock the Trimmed Completionist cape?"

The results of this poll will help us to make future decisions about what is and isn't too much to ask of players for completionist achievements.

We do not plan to place any restrictions on participating in this poll, other than active membership. Any requirement we add gives a significant drawback to the data that we can collect (e.g. if we require Trimmed Comp to vote in the poll, we are omitting voices of players who are actively working toward Trim, or have lapsed on recent requirements).

We will also closely follow responses to this post to gauge your feedback on the proposed changes! Thanks so much to any of you who take the time to participate, we really appreciate it.

I hope you have all found this a useful preview,

Mod Abe

External link →
over 1 year ago - /u/JagexAbe - Direct link

Hello, 'Scapers,

We want to talk to you about some upcoming changes to the Completionist and Trimmed Completionist capes due to drop in April!

You may have seen us ask around for player-suggested changes - we have combed through these and are working on getting the most requested into game. There is a little bit of time before these plans are signed off, so we would love to get your thoughts on them to help us shape the final look of the changes for the Comp Cape!

Also, with this update we intend to open a poll of some Trimmed Completionist changes we regard as more controversial. More on that further into the post.

This Is About Feedback

We’re opening this discussion today, weeks before any potential release, in order to hear your thoughts on our proposed changes and get your feedback.

Nothing of what you are about to read is set in stone. Constructive, detailed comments will help us understand all perspectives as best as possible to help inform where we go from here -we want have your perspective in mind as we finish out this project. With that said, let's get to the proposal!

Prospective Changes (with additional notes about reasoning):

Achievements Removed from Trimmed Completionist:

"Penance to the King"

Like a lot of multiplayer minigames, it's hard to find a large enough group for Barbarian Assault, and most players prefer to engage with other content. This change is in line with the addition of the Horn of Honour to the Travelling Merchant's Shop.

"Chompy Massacre"

This achievement feels entirely arbitrary (4,000 chompy kills seems to have been plucked, pun intended, from the air). Again, this also is content we don't think many players want to engage with repetitively to this extent.

"Walk on the Wildy Side III"

Whilst I am happy to see people continuing to engage with the Wilderness Events, this one is an entirely arbitrary number of events to complete, and thus it doesn't really feel like you are completing anything. Also feels very time gated due to the event schedule.

Achievements Added to Completionist:

"Gaps, Traps and Laps"

Asking players to complete a lap of each of these agility courses feels both achievable, and meaningful to complete.

"Power Planter II (new)"

Requires unlocking Tier 4 of the Plant Power in Sydekix's shop.

Tier 4 of Plant Power feels like the "key" unlock from the Garden of Kharid update, and thus unlocking it feels like a reasonable Completionist requirement.

"Balanced Combat Triangle", "Untangled", "Slide to the Left", "Towering Over Us All"

Clue scrolls are conspicuously missing from completionist capes - completing one of each puzzle type feels like a sensible initial request to demand of players and seems to fit in the completionist cape niche of touching all reasonable content.

"Tiers of Treasure" (new)

Requires completion of one of each clue type.

As with the previous additions, this represents an attempt to give a completionist requirement to clue scrolls.

Achievements Added to Trimmed Completionist:

"Get Tooled Up"

Filling your toolbelt feels like a meaningful completionist task, but the very high currency requirements, particularly on the gold accumulator, push this up into a super long term Trim goal.

"Are You Winning, Zam? II"

Here for consistency as much as anything else - as 100% Telos and Arch Glacor are already required for Trim. The difficulty of these achievements is what places them in the Trim category.

"My Goebie Homies" & "Conquered Everyone's Heart"

These rep grinds fall into ideal Trim territory - completing them is meaningfully completionist, with some decent unlocks, but a grind to achieve.

"Granny's Favourite Farmer" (new)

Requires max reputation with the farming guild, to complement the rep grinds of "My Goebie Homies" & "Conquered Everyone's Heart".

"Sort of Crystally" (new)

Requires the Dark Lord title (by unlocking several other Prifddinas titles)

Loosely analogous to the Salty and Sandy titles, this represents a high degree of engagement and completion within Prifddinas, and therefore feels like it should be represented on Trim for consistency.

"Relic-weary" (new)

 Requires unlocking all Archaeology relics at the Monolith.

Again, something that feels meaningfully completionist; on Trim due to the high requirements to complete all mysteries, and a not inconsiderable gold cost to achieve.

"The Golden Crocodile Hunter" (new)

Requires all upgrades from Dundee at Het's Oasis

This has been moved up to Trim, as the last upgrade is purely cosmetic. There is a new Comp requirement that deals with the functional upgrades to this activity.

"Scrolling in the Deep" (new)

Requires all Player Owned Ports scrolls.

These seem like reasonable and meaningful unlocks to require from the completionist player in Player Owned Ports. Similar to the achievement "Eastern Explorer", this sits in Trim owing to the time gating of Ports.

"Build them All!" (new)

Requires building every hidey hole.

As with the Completionist cape, we want to bring some clue scroll achievements to Trim. Although filling all the hidey holes provides a performative and convenient benefit to emote clues, the gold cost of doing so feels like an unreasonable ask better suited to Trim than Comp.

"Invention Blueprints" (new) (Name TBD)

Requires all Invention blueprints to be unlocked.

Very similar to "Relic-weary" in scope and reasoning.

Achievements Moved to Trimmed Completionist from Completionist:

"A Druid's Sidekick"

Moved to Trim as the effort of unlocking this shops rewards feels much more at home here, owing to the long grind (or large bean cost) it sits behind.

Achievements With Significant Requirement Changes:

"The Crocodile Hunter"

Now only requires the Increased Scarab Stacks upgrade.

The purely cosmetic golden crocodile upgrade felt like a little too much to require for Comp - it is not a key unlock for this content.

“Walk on the Wildy Side I"

Reduced the required events to 1 down from 4.

The time gate this amount of required events set was too long for the Civil War miniquests. Dropping this to 1 means you should never have to wait more than an hour to carry on with your quest.

"Following in the Footsteps" (required for MQC)

Significantly reduce or removed the time gate on the effigy incubator achievement.

This is one of the least implemented of the changes so far, so I have to be a touch vague on the patch note here, apologies. Piecing this story out over time made sense on a monthly activity when this content was current, for players catching up the time gate is less sensible. We’d like to significantly reduce the impact of this or find a way to remove it all together.

Misc. Changes & Other Additions

Both Trouble Brewing music tracks now unlock in the Trouble Brewing lobby.

Trouble Brewing is another minigame that receives little activity and as such obtaining these tracks is easier for ironmen than standard characters.

The Poll

Going through the list of player suggestions, a few requirements kept appearing that we feel go further than the Trimmed Completionist Cape currently does. Rather than discounting these requirements, or just putting them straight on the cape, we want to get your opinions.

With that in mind, when this update drops we intend to put a poll live in game asking about each of the following requirements:

  • "Should the Reaper Crew achievement be required to unlock the Trimmed Completionist cape?"
  • "Should the Master Quest Cape be required to unlock the Trimmed Completionist cape?"
  • "Should the full Globetrotter outfit be required to unlock the Trimmed Completionist cape?"

The results of this poll will help us to make future decisions about what is and isn't too much to ask of players for completionist achievements.

We do not plan to place any restrictions on participating in this poll, other than active membership. Any requirement we add gives a significant drawback to the data that we can collect (e.g. if we require Trimmed Comp to vote in the poll, we are omitting voices of players who are actively working toward Trim, or have lapsed on recent requirements).

We will also closely follow responses to this post to gauge your feedback on the proposed changes! Thanks so much to any of you who take the time to participate, we really appreciate it.

I hope you have all found this a useful preview,

Mod Abe

External link →
over 1 year ago - /u/JagexHooli - Direct link

Originally posted by ImRubic

Can we get these community posts in an actual newspost on the main website. Not every player uses reddit or various social media and it feels odd that Jagex is opting to put out all of this community info in 1 platform.

For the reddit post could this be placed between the achievements so the post is formatted slightly better?

<enter>
&nbsp;
<enter>

Also please use headers between each grouping.

We're going to be highlighting this discussion in a News Post going out later today about the Community Hitlist as a heads up.

We need to host it in a discussion space, and anything that goes on our website needs to be localised (which needs at least 3 days notice and spare capacity) which can affect things.

That said, there's a middle ground we're going to look at on how we better highlight this stuff even if it needs to take place somewhere else - similar to how we telegraphed the FSOA/Animate Dead changes in the TWIR this week for the exact reason you're mentioning.

We don't have a game plan at this early stage, but I think it's reasonable to say a goal for us is to have these discussions in the right places but make sure everyone knows they are happening.

over 1 year ago - /u/JagexJack - Direct link

Originally posted by 5-x

A personal note from me:

This is a huge step in my crusade to finally give due respect to Completionist Capes. I spent the last few years nagging Jagex to add missing requirements to give the capes the extra shine they deserve.

I'd like to thank the following people who helped with this vision along the way:

  • Mod Jack /u/JagexJack for taking interest in this topic and listening to my incessant whining. This update wouldn't have been kicked off without his involvement.

  • Mod Abe /u/JagexAbe who was assigned as the dev to this project, and who I hope will do it justice. (Please leave our Chompies alone.)

  • Waswere /u/WasV3 who created a very useful overview video about the missing Trimmed Comp requirements.

  • Kobra /u/KobraTheKing who compiled a helpful list of additional missing requirements that were taken onboard, many of which you see above.

...And everyone else who supported this project. It's unusual that players demand something to be made more time-consuming. It's hard to push for something like this to happen. I'm glad we did.

Thanks for reading.

<3

over 1 year ago - /u/JagexAbe - Direct link

Originally posted by 5-x

A personal note from me:

This is a huge step in my crusade to finally give due respect to Completionist Capes. I spent the last few years nagging Jagex to add missing requirements to give the capes the extra shine they deserve.

I'd like to thank the following people who helped with this vision along the way:

  • Mod Jack /u/JagexJack for taking interest in this topic and listening to my incessant whining. This update wouldn't have been kicked off without his involvement.

  • Mod Abe /u/JagexAbe who was assigned as the dev to this project, and who I hope will do it justice. (Please leave our Chompies alone.)

  • Waswere /u/WasV3 who created a very useful overview video about the missing Trimmed Comp requirements.

  • Kobra /u/KobraTheKing who compiled a helpful list of additional missing requirements that were taken onboard, many of which you see above.

...And everyone else who supported this project. It's unusual that players demand something to be made more time-consuming. It's hard to push for something like this to happen. I'm glad we did.

Thanks for reading.

Thanks, and I'd like to add a thank you to Mod Fowl (not yet on reddit, but working on it) who has also been working on this project - and getting a lot of the actual coding done whilst I have been prepping this post!

over 1 year ago - /u/JagexAbe - Direct link

As an additional note, I intend to go through this thread to collect actions and changes on Monday, to give people a good amount of time to discuss.

over 1 year ago - /u/JagexAbe - Direct link

Originally posted by RSlorehoundCOW

On first glance, everything seems reasonable. I will dive deeper later and very interesting to see how community reacts. Zammy 100% being required for trim is going to be painful for many users, tho.

And to all three questions at the bottom. Yes. Big yes. Trim should show you have "mastered" all content to some extend. Not just touched.

Definitely worth acknowledging Zammy 100% is a step up for a lot of players. It's certainly one I am very interested in feedback on. The solo version was picked to be in line with the other two enrage boss achievements.

over 1 year ago - /u/JagexAbe - Direct link

Originally posted by 5-x

Look at this little guy. He wants to be on trimmed comp. He wants players to feed him some toads. That's his only chance. Don't remove him.

https://preview.redd.it/h4owk2ktdcoa1.png?width=431&format=png&auto=webp&v=enabled&s=ede00bb58324574c28bd129eec589e81211d2840

The support for Chompy culling has been a surprise!