Original Post — Direct link

Hi,

I feel the QA department is often overlooked & just hated on altogether, which has to be rough for them.

So, I'd like to give them a little shoutout for the work they did on Archaeology, as I can only think of one "big" bug, namely the smithing XP one right at release.

With an update of this size, you usually expect something to break the game, but it seems like they've managed to find nigh every bug involved that wasn't just an oversight, like the med clue chest.

So anyway, gj QA, I see you & I appreciate you!

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over 4 years ago - /u/JagexCamel - Direct link

Thanks :)

I only joined the project near the end but upon joining it was clear to see how much hard work had already been put in by others. There have been a few issues here and there since release, but overall we are really happy with the quality of this project :)

The smithing bug was quite unique and required some very specific set-up so we haven't been kicking ourselves too much over that one :p

As for the clue scroll, I think that just comes down to the order things were tested. We had a job for checking all clue scroll locations which would have passed before the model had been graphically updated. If someone picks up an art job to test. Unless they are aware that is a clue location it can be easily overlooked.