I am of the opinion that Jagex has been doing a good job of communicating their vision and future plans for the game. Just off the top of my head, I can reasonably confidently say that Jagex
- is focused more on keeping current players engaged, rather than appealing to new players
- is designing content for a variety of playstyles
- wants to make changes to the game with input from the community
- wants to ensure the game can prosper for years to come
- hates ironmen (xd)
A lot of this comes through in Mod Jack's streams, which I have found very enlightening. I think the game is in great hands with Mod Jack at the helm, along with the other Jmods. I'm not going to pretend that they never make mistakes, but they are taking the game in a good direction in my opinion. Regarding a few specifics:
- Ring of Death: way over-nerfed, but post-rework it completely broke the game. I think improving it should be a pretty high priority, but it's better to be left in this state than in the its previous game-breaking state
- Animate dead & FSOA nerfs: these haven't even come into the game yet, and they're working with the community to make reasonable changes. The proposed change to animate dead mainly affects typeless damage. I think some tweaking of this change is necessary, but a number of typeless hits are very high damage, which animate dead doesn't do much for currently anyway. The FSOA needs a change because it scales too hard with crit chance. I don't think it particularly needs a nerf in terms of power (maybe blood barrage?) but it definitely needs a change mechanically - otherwise any crit chance buffs added to the game will disproportionately affect magic/FSOA.
- Zamorak (& Bad Luck Mitigation): p7 need some tweaks; it's a little too much of a difficulty jump, particularly in solo. But it's ok that bad luck mitigation is tied to 100% enrage, it's a good motivator to push enrage instead of just camping 50/99%
At any rate, I mostly just wanted to say that the various Jmods have been doing a good job of communicating their thought processes to us - much more than they had in prior years - and, at least for me, it has made me more confident about the future of Runescape than I have been in the past (~5 years ago).
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