Hello again! Next up on the list of things I've been working in this gamejam is continuing Stu and I's Fletching re-tiering from May's gamejam
Much like Mining & Smithing used to be, Fletching's requirements for creating and using equipment are quite inconsistent, and there's a bunch of missing wood and metal types for weapons and ammunition.
Check out my my tweet here for all the things we've been working on and what we want to achieve overall, and let us know what you think :)
With 110 Woodcutting & Fletching releasing soon, we want to apply any new changes and additions with the 100-110 tier to the rest of Fletching with this re-tiering, but want to see how you all get on with that update first and then use this as an opportunity to address any feedback - but more news on that soon!
Mod Stu should be following up my tweet soon with some of the work he's been dev'ing this gamejam. Enjoy! :)
Edit: I’ve seen lots of comments about F2P trees. We’re resolving this with 110WC&F
External link →