Good afternoon folks, I hope you're all enjoying The Glacor Front! ⛄
This Week in RuneScape we're kicking off Skilling September, a month dedicated to honing our skills for the battles ahead. To help out, you'll find a pair of Skilling Bundles over in The Marketplace filled to the brim with handy items to help you reach your goals. Why not check them out? 👜
We've also got our usual round up of community delights along side a whole heap of fixes and improvements to The Glacor Front as well as the rest of Gielinor. 🔧
Read the latest in the newspost :)
For visibility, an update about the Reaper's Choice bug:
https://www.reddit.com/r/runescape/comments/pjepep/comment/hbwe3dz/
My apologies that I didn't respond sooner. (Was AFK at a doctor's appointment yesterday afternoon.)
Thursday EDIT: This morning, Mod Easty magiced a temporary Reaper's Choice interface until we can (hopefully, if it passes RC testing) fix the proper one on Monday. Also Death was hotfixed to no longer assign raids bosses. More info here: https://www.reddit.com/r/runescape/comments/pkxeui/tempory_fix_for_reapers_choice_has_been/hc7a0io?utm_source=share&utm_medium=web2x&context=3
For visibility, an update about the Reaper's Choice bug:
https://www.reddit.com/r/runescape/comments/pjepep/comment/hbwe3dz/
My apologies that I didn't respond sooner. (Was AFK at a doctor's appointment yesterday afternoon.)
A further update: Unfortunately the clientscript fix I hoped we could release early isn't hotfixable.
So the Reaper Choice bugfix will unfortunately have to be released in a Monday game update.
Updating my reply accordingly.
Copying this here just to make sure we get the news out on our Leads Q&A.
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Hey everyone.
Unfortunately we're having to postpone our Leads Q&A from today. Our studio air-con has gone down in the middle of a heatwave which means our video team would need to suffer 30C+ heat in an already very hot production room to make this happen. We really don't want to put them through that as I'm sure you can all understand.
While this should be fixed within 24 hours, realistically we don't see an opportunity in everyone's schedule to bring us together for this stream until next week without making it shorter - and given the delay, we feel like it should be longer if anything to get more questions in.
We know this will come as a disappointment given there's a variety of big topics you want covered by the Leads - from the EGW saga, the new Skilling Bundle, our plans for Death Costs, bugs feedback etc. We will absolutely cover all of those questions and a whole lot more when we sit down for the stream.
We're also going to take the extra time to gather up answers to even more questions over the next week (keep em coming!) so we can fire through as many as possible like we did with the last General Q&A.
Thanks for bearing with us on these as of late. It sometimes feels like our recent Q&As have been cursed with logistics issues from illness to air-con breaks, but we are still working to make them as schedule bulletproof as we can for the future. We'll make sure the wait is worth it and hit as many topics as possible with the Leads when we sit down for the stream.