over 5 years
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RuneScape
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0s | hello everyone welcome welcome welcome |
---|---|
3s | it is a big day for us as it is a |
7s | special hello John just appearing in |
10s | frame for us per second a special |
12s | two-hour stream it's fine live today we |
17s | have a lot to go through |
18s | I do apologize if I fatigue as the |
22s | stream goes on is incredibly warm as I'm |
24s | sure you're aware and in these streams |
27s | we have to turn the air con off because |
28s | otherwise mixup on the microphone so two |
30s | hours of a very warm day but a lot to go |
34s | through to say the very least |
36s | so we're gonna go for a couple things at |
38s | the start of stream and then when I get |
40s | into the Showcase which involves the our |
42s | team and then we'll get the audio team |
45s | on we'll go through that and then we'll |
47s | get more timber down here we'll talk |
49s | about weapon diversity number two ie the |
52s | stuff that we didn't do in the first |
53s | weapon diversity beater update and then |
55s | doing it then and then going through the |
57s | bank placeholders and improvements |
59s | update in its entirety so some of the |
62s | stuff you may have seen already but uh |
64s | we'll go for it all just so you can see |
66s | what's coming up so it's all very very |
68s | exciting and yes meme society is |
72s | actually my actual 25th birthday today |
74s | so you know in the scope of the meet so |
79s | I you know it's it's we're doing extreme |
81s | on my birthday as well but like my |
83s | literal birthday but you know it's nice |
85s | phone so without further ado and let's |
88s | kick off into this so I do realize I'm a |
92s | little bit know II do myself with the |
93s | format in this news bus now but anyway |
94s | let's bring up the web page if we can |
97s | please John so we just published in this |
101s | post students kept calm and this is |
103s | about upcoming at player on farm changes |
105s | that we're looking to do just to clear a |
107s | clip there quick note at the time that |
110s | we've just made this post we are testing |
112s | these changes to make sure that they |
114s | feel right so these numbers could change |
116s | anytime but should they do of course we |
118s | will keep you updated I am annoyed that |
119s | we haven't added a little paragraph in |
122s | here the separate ease but I'm gonna |
124s | blame myself for that I wrote this news |
125s | post and I forgot to link I forgot to |
128s | link there yeah I'm hoping my porgies |
129s | watching this could you add a hyperlink |
131s | to that image playing Tony anyway |
133s | the TLDR this is where do we change the |
136s | flavor and fans make it a bit more |
139s | intensive in what you do and what I mean |
142s | by that is you can't just go away for we |
144s | come back and then just get all of your |
145s | XP in its entirety some example this is |
149s | experience and playroom farms it's now |
151s | modified by the health and happiness of |
153s | the animal on checking to a minimum of |
156s | 10 percent of its original value and |
157s | also the additional stuff that goes with |
159s | it now we are gonna be monitoring this |
163s | to reply to stuff on the going and for |
165s | nested we go through there so well neva |
168s | tably when the posts go up on social |
170s | media on reddit and so on |
171s | we'll be replying to stuff on top of |
174s | this so I want it to well we want to get |
177s | this out of the way and the important |
179s | thing to note is the changes themselves |
181s | not coming in instantly there is gonna |
184s | be a bit of time between this and it's |
187s | looking that it would definitely be a |
189s | couple of weeks so there will be a |
190s | couple of weeks to still benefit from |
191s | this so to speak but these are proposed |
194s | changes we're looking to do to the |
196s | player on farm and again just a note |
197s | they are being tested the numbers could |
200s | change and of course if they do we'll |
202s | keep you updated so next week is a |
205s | general Q&A stream so I think when it's |
207s | all said and done I'll probably grab |
210s | moderating and so on and we'll talk |
212s | about it on stream a bit more detail but |
215s | we will wait and see how we do well how |
217s | it all goes when that goes on the second |
220s | one is as of this moment let me make |
224s | sure I just go through everything here |
226s | I'm happy to announce that we are gonna |
229s | be doing a clan cup we ourselves and not |
232s | don't crank up in about four years 2015 |
234s | was the last jagex hosted Clanker |
238s | there is no date for it yet however we |
241s | are gonna be using the clan car and |
243s | focusing it on the big-game hunter so if |
246s | we bring up the page on the stream now |
249s | thank you sir this will be on big-game |
252s | hunter and you can go check out the page |
254s | right now on runescape comm slash clan - |
257s | cup and it will summarize everything in |
262s | regards to its format how it's gonna |
263s | work restrictions to try and make it as |
265s | fair as possible for example |
266s | chain ax or R and so on and so forth |
269s | isn't gonna be allowed to try and make |
270s | it as fair as possible for everyone it |
273s | there's a lot there to try and summarize |
275s | it and I'm just gonna unhide the forum |
279s | on runescape calm as well as you can get |
281s | discussing that there so you know |
285s | there's two little things there to say |
287s | the very least coming out of it so |
288s | hopefully the Klan cup sub is exciting |
290s | as you all know I'm quite passionate |
293s | about clans to say the very least and |
296s | I'm hoping we can get the ball rolling |
300s | so to speak on a little bit of |
302s | competition and a bit of fun and the |
305s | cool thing to note as well is during the |
307s | clown cup sessions you'll actually get |
309s | participation and walk rewards so you'll |
311s | get stuff like the little hunter marks |
313s | you won't get double or triple spawns |
316s | but that's fine because we want to make |
318s | it as fair as possible ie R and G but |
320s | also your dinosaurs never go into hiding |
322s | during the clamp cup session meaning |
324s | that it will be who can smash out the |
326s | most diners in an hour and and again the |
328s | four were all sin infants on there and |
330s | I'm more than happy to answer anything I |
333s | can that comes from that but without |
335s | further ado those two fins aside let's |
338s | get them out of the way let me see what |
343s | I can do okay cool |
345s | so let's let's just do this show e so I |
347s | think we get the at-at guy in this case |
351s | over here cuz I think we're we have one |
352s | and representing the art stuff come join |
356s | me sir you might remember this guy and |
359s | mod making is that if I remember |
360s | correctly excellence I've got it right |
362s | okay John in the seat because I imagine |
364s | coming go fullscreen John that's okay |
365s | cuz I imagine I'm gonna want to swap |
367s | seats because I imagine this guy you |
368s | probably knows what he's talking about |
370s | wants to drive so to speak cool right so |
373s | a bit of context for everyone couple |
376s | weeks back we hosted a showcase and it |
380s | was quite |
382s | he'll back because of course we're |
384s | keeping everything a bit of a surprise |
385s | we want to go through some stuff and all |
387s | of it now it's out there we can kind of |
390s | go through everything so exactly a lot a |
393s | lot of stuff to show today here we got |
396s | the scale model discussions be here |
398s | yeah probably there gonna be many more |
402s | many more yeah what's yeah because of |
405s | course at first yeah we didn't have any |
407s | kind of characters in-game so we had to |
410s | just replace everything inside with some |
414s | stickman so first of all I'd like to |
420s | talk about the environment Koko's we |
425s | didn't have many informations about the |
427s | dinosaur at first so we had some |
432s | limitations were we wanted to find new |
437s | solutions basically inside those |
439s | limitations and we we knew there was a |
444s | volcano okay so cool for screen if you |
447s | can't okay so this was one of the first |
451s | artworks created right and you already |
454s | seen this so we know there was a volcano |
458s | we knew there were some rooms in the |
462s | middle of the of the island and we we |
467s | needed a landing spot that's it that was |
470s | that was it so at first I started |
476s | thinking about the different locations |
480s | of these spots so well I have it there |
487s | yeah so at first I did some kind of |
491s | explorations very quickly in 3d just |
498s | because it's very happy how did you make |
501s | this like I just like mock this up just |
504s | like that |
504s | yeah but very quickly Maya just you've |
506s | just made this in Maya just like that |
508s | yeah yeah |
509s | super super rough idea it's easier in |
512s | this way to |
514s | discuss with the with the designers know |
519s | about the different locations because we |
522s | already had an idea about the different |
524s | biomes but not exactly where to position |
527s | them so we started creating a very rough |
533s | idea of the map some people said it |
534s | looks like a map from Spiro actually in |
538s | yeah well at first well I tend to you |
544s | know go a little bit extreme |
546s | at first it's easier and a different |
550s | stage to tone down everything but at |
553s | first I went crazy so okay yeah there |
558s | was some kind of maps yeah so basically |
565s | in the center there was the camp but at |
570s | first there was this kind of like in the |
572s | widow and volcano here and the swamp and |
579s | we didn't know exactly that the landing |
582s | but maybe could be here or come here I |
586s | don't know in that moment everything was |
589s | possible so we started developing the |
594s | different biomes like you've seen and |
598s | trying to define what was in there like |
602s | no skeletons or geysers or I don't know |
611s | and so yeah just a quick some plants |
619s | made by let's call that mod nice yeah |
629s | and then what does that say so what's |
633s | the part to say let's pick some flowers |
635s | yeah and and then other plants because |
645s | well it was easier at first |
647s | focusing on this stuff and when we |
650s | gather the first informations about the |
652s | dinosaurs we moved to to that part but |
656s | first well we worked for example yeah |
661s | got the chat here we go |
663s | yeah this was another iteration of the |
666s | island it's very similar to what we have |
669s | so the beach what island yes with the |
671s | different areas were we knew we wanted |
675s | something particularly yeah but it's |
681s | completely it's that's the scale that |
685s | further yeah but overall the day the |
688s | locations of the biomes were were clear |
691s | so yeah sorry I let it play out |
697s | it's all good oh yes scale just in that |
702s | anyway |
702s | yeah overall it's very similar to what |
705s | we have in game um so let's move on |
711s | characters |
712s | yeah first so about the characters you |
719s | know that was Laniakea this was really |
722s | definite exactly the snake holy hell |
725s | Wow okay that's awesome and it was |
731s | another iteration over with the |
734s | different ideas about there trying to |
739s | yeah the snake was a be a big thing at |
742s | first but it caused many problems and so |
747s | you might be asking more problems and |
750s | well first of all the the animations |
754s | because yeah it was a pet but it also |
757s | had to interact with her and I don't |
762s | know there were many problems also |
765s | relative to the lore in some ways and so |
768s | yeah so stretched basically and and then |
774s | some of the villagers in the |
778s | camp it's it's so hot in here how very |
782s | appropriate what's going on right now |
783s | these ghastly jungles he should put |
785s | wheels on that and then a sense it would |
787s | if someone trying to drag around stuff |
789s | yeah and then the anther master that had |
795s | to be like you Aronson right yeah yeah |
799s | yeah |
801s | so yeah they made some explorations |
807s | about him and overall I think he kept |
811s | immediately the vibe of the character so |
816s | yeah think in English completely and |
820s | then these creatures that didn't make in |
825s | the sea at the end yeah fortunately I |
830s | loved them elected them they fight for |
833s | you in F inventory avoid hostile or |
836s | loving depending on age yeah they were |
838s | super cute but while the over idea was |
842s | basically a mix between what's called am |
848s | Carrick's Carrick's in zelda Couric's |
853s | and kodamas princess mononoke |
856s | and yeah they were super cute they they |
860s | were in the in this set in the center of |
863s | the island basically where the |
866s | difference a shrine visit me and yeah |
869s | they were super cute so when we looked |
871s | at the hunter master he was obviously |
873s | quite different versus arrow in so knew |
875s | we had so yeah why Webster had changed |
877s | so much from yeah yeah this is obviously |
881s | quite a drastic difference I mean these |
882s | different versions of what would be |
883s | considered hunts Tomas yeah does it we |
885s | decide for because first of all it has |
889s | to stand out completely from the |
893s | environments and the the last iteration |
897s | is really it's really different from the |
902s | other NPCs that you encounter so it has |
907s | to be unique |
909s | so yeah we thought that it was necessary |
912s | that kind of direction then okay |
919s | let's close some fYI when I just quickly |
924s | edited the news post for the player and |
926s | farm stuff I think I've put the link |
929s | improperly and I've refined the |
931s | specifics we're looking to do with the |
932s | upcoming play around farm changes so |
934s | just give it a quick refresh and |
935s | double-check that as well just as an FYI |
938s | / yeah and I'll fix the paragraph while |
940s | I mine but yeah that should be good to |
943s | go sorry yeah okay so before moving to |
947s | the dinosaurs we also thought about the |
951s | mechanics in the game because what we |
953s | had some ideas from the designers of |
955s | course but sometimes we try to provide |
960s | cool solutions for them we try and so |
964s | there are there were some cool ideas for |
967s | example from from Bosnia and these were |
972s | amazing how to lure the different |
979s | dinosaurs or trying to release poison |
981s | mice yeah hopefully get even more random |
984s | moving bait targets the quality in this |
987s | yeah is super creative and yeah I came |
991s | up with some crazy ideas yeah it was |
995s | crazy yeah but sometimes you know we we |
997s | encounter you know the usual |
1000s | difficulties of the production so |
1003s | sometimes they're cool but you have to |
1006s | think about that they have to be |
1007s | repeated in different areas of the of |
1010s | the island so you need to create |
1014s | something that could feel unique but |
1017s | also a little bit generic kinds of ways |
1019s | so if they are too unique |
1022s | yeah they are a problem so they could be |
1025s | useful for other ideas in the future of |
1028s | course but yeah overall it was yeah |
1032s | that's crazy |
1033s | well we try to go crazy versus always |
1036s | trying to crazy that's that's I don't |
1038s | yeah like for for example for the |
1041s | the agility course I tried to sell some |
1045s | ideas how to just connect the different |
1048s | areas like using steam geysers or the |
1054s | lava geyser like this or you know you |
1056s | just try to grow some vines and you just |
1061s | climb on top of them know many things |
1066s | this is usually dry yeah yeah we try it |
1069s | first of all yeah then I see oh yeah |
1074s | some oh wow the designs ok the metal |
1077s | charms of the amazing yeah lovely good |
1080s | see scale man's back yet again yep |
1082s | and Dan yeah that's all okay |
1089s | so cool let's move to dinosaurs yeah |
1094s | banished dinosaurs yeah you have first |
1098s | so what were the requirements at first |
1103s | so there had to be colorful and had to |
1106s | blend with the with environment okay you |
1110s | know very cool way so at first of course |
1115s | I try to sell a very extreme idea and |
1119s | that was yeah so I try to sell this kind |
1125s | of idea so where they just land with |
1129s | plants and flowers and fruits and |
1132s | anything full screen that let's let's |
1134s | have a little ample screen so yeah there |
1139s | were maybe two crazy because well I have |
1142s | a bunch of them Wow and he rocked us |
1148s | directors here at well I'm very bad with |
1154s | names you also people yeah there was a |
1164s | thing but yeah I know my are |
1168s | now by really believable yeah yeah |
1172s | basically they do if they hit each other |
1176s | they explode ching chong put on it oh |
1181s | yeah basically yeah yeah yeah exactly |
1183s | and so yeah I had a lot of fun but they |
1188s | were a little bit too extreme at first |
1190s | so they told me there had to be more |
1195s | like so they tried to sell me the idea |
1200s | of kind of a creature an experience from |
1205s | Dragon Kings right so at first I tried |
1210s | to use the the previous ones and try to |
1214s | create a different design based on them |
1217s | so for example these ones were a little |
1220s | bit more like normal dinosaurs but a |
1223s | little bit dragonish okay so that was |
1228s | just for the shapes and some still crazy |
1232s | ideas but yeah more toned down and after |
1238s | that I what they told me that they |
1243s | wanted something more like normal |
1244s | dinosaurs okay so I thought there's no |
1246s | more times yeah exactly so in my mind no |
1249s | matter horse means feathers because |
1251s | nowadays we know they probably had |
1254s | feathers so I took a not no wait not |
1259s | this is another one this one okay so I |
1264s | tried I don't know a t-rex with feathers |
1267s | or turtle with feathers and another |
1272s | completely a complete different |
1273s | direction um and and then with this kind |
1281s | of elements k we stopped a little bit |
1283s | and we focus on something else we saw |
1286s | before more being on you know the new |
1288s | iterations of the dinosaurs like GG to |
1291s | talk about the |
1294s | the cutscenes because at first okay we |
1296s | didn't know exactly the kind of |
1299s | creatures that we had exactly did the |
1302s | environment that we had but overall we |
1304s | know we knew that there was a an |
1307s | approach to the island the landing and |
1309s | the in the center there was the rooms |
1313s | okay |
1313s | let you discover so yeah I worked on |
1318s | very quick story board of the the first |
1322s | landing that didn't make it in the end |
1324s | but you know it was a an iteration so so |
1329s | this is when so if we look at this yeah |
1331s | this so this is when you bowled right |
1334s | yes okay okay |
1337s | Lani akia wasn't a thing okay in this |
1340s | part so at first we didn't know if you |
1345s | were using the barge or whatever so that |
1348s | was the first approach to the island |
1350s | so I fight maybe this way soon yeah yeah |
1355s | they're super super rough but you know |
1358s | you can understand what's going on so |
1360s | you you arrive you you see some sharks |
1364s | and yeah you approach the island and |
1367s | then okay yeah I said well you see the |
1377s | dancer was are very generic |
1379s | yes yeah but overall you're actually |
1382s | sketched every one of these panels yeah |
1385s | yeah okay and then you you reach the |
1389s | beach after the beach if it hasn't |
1391s | changed really the beach is still kind |
1393s | of exactly yeah it's very similar |
1395s | yeah but overall everything is very |
1398s | useful to for the overall result at the |
1401s | end sometimes you know you just paint a |
1404s | little thing a little detail okay in the |
1406s | corner and that little either it becomes |
1408s | a no big thing at the end so everything |
1412s | is yeah then then you reach these this |
1418s | part here and there's the part too that |
1421s | was part two yeah the movie continues |
1423s | yeah so |
1426s | yeah so we're on the islands yeah yeah |
1430s | you just try taking the environment free |
1432s | money I just try to explore because you |
1434s | don't know so you're right here |
1437s | and yeah you see there's yeah some |
1441s | asking that and yeah they're effects |
1447s | yeah that's also they discover well the |
1452s | dinosaur discovered them okay and yeah |
1455s | they have to run for their life and |
1459s | finally the rich body butter they reach |
1462s | the base camp I know by accident right |
1466s | there and there's a destroyed holy and |
1471s | you reached yet being the disaster of |
1474s | the to draw one panel why this if we're |
1478s | talking number 10 for example how long |
1480s | would it take you to drive not much |
1481s | because why it's just about no big idea |
1484s | okay so you try to be a just as big as |
1486s | possible yeah yeah well I think I spent |
1490s | like probably uh an afternoon for a lot |
1494s | of these and there and the other one for |
1497s | another I'm not the afternoon for the |
1498s | other one yeah Wow okay yeah Jesus and |
1502s | also one thing they told I try always is |
1506s | to to work on different things together |
1509s | because I really don't like you know |
1511s | it's just focusing on just one actor for |
1514s | a day an entire day because I otherwise |
1517s | I get bored very easily yeah okay yeah |
1523s | and this was the approach but the |
1528s | approach that didn't arrive at the end |
1531s | of the production because it was very |
1534s | very different again so we don't have |
1536s | like the we have Lonnie key at first and |
1539s | we don't have the dinosaur that chases |
1542s | you so this was another cutscene that |
1547s | maybe okay so so we kind of get in the |
1550s | net so panels to and free look that I |
1552s | mean this is kind of how we get into the |
1553s | final one right yeah exactly this was |
1555s | the the first working programs off the |
1557s | air |
1557s | of the cutscene and the final one is |
1563s | yeah this one yeah and those are all the |
1567s | panel's we use and they'll see the text |
1569s | exactly exactly yeah Wow can you please |
1572s | share the artwork I think some of it |
1574s | would look amazing as my screensaver |
1576s | yeah sure yeah so accuracy how can |
1581s | people find this out word we have the |
1589s | web's and the land that time website up |
1591s | see we've been putting up stuff on there |
1593s | and we don't put them there so okay |
1597s | let's go back to the dinosaurs so yeah |
1601s | because at this stage we were having |
1603s | discussions about you know which okay so |
1612s | so we reached a point where we gather |
1615s | all the the ideas together and there |
1621s | were some new ideas coming out trying to |
1627s | define different archetypes based on |
1631s | different families of dinosaurs and and |
1638s | so we came up with so can we go back to |
1642s | the selection first so that we got one |
1644s | then obviously just fullscreen okay yeah |
1647s | I love the bottom right one Wow |
1651s | I don't know at the bottom right one for |
1653s | me looks absolutely yeah this one did |
1655s | the tank yeah also I mean they look |
1658s | awesome but to me the bottom right one |
1660s | just I don't know it looks literally |
1661s | like like a literal tank who is gonna |
1663s | mess your day up yeah well I this stage |
1667s | ago I'm trying to sell steal sell the |
1671s | extreme ideas of course okay and and |
1676s | then we came up with some new designs |
1680s | based on the previous iterations for |
1683s | example these ones were some iterations |
1685s | for the |
1687s | t-rex D I killed in the game |
1693s | Toby color racks top source right |
1695s | exactly |
1696s | yeah yeah like those tier ones yes about |
1698s | we didn't know about the the name steel |
1701s | muskie the end yeah so this one's there |
1706s | so some of the color bar uses oh wow |
1712s | a duplos so I hatched a quadruple |
1716s | paddles |
1717s | I mean how do you pronounce it |
1720s | personally but maybe quadruped paddles I |
1723s | guess I don't know but it's a very funky |
1725s | funky name yeah so many different |
1728s | variants that's awesome and what tell us |
1732s | oh yeah some early stages yeah some yeah |
1738s | some cool colors for there and then a |
1744s | soap on the corner yeah that bottom |
1746s | right dinosaur looks amazing yeah there |
1748s | what is it at the bottom right in these |
1750s | images they just at the bottom right |
1751s | ones really just seem to be the devices |
1753s | moment yeah so we got a B's and C's so |
1755s | yeah yes sometimes we we try to avoid |
1760s | some color combinations just because in |
1762s | the game they give an idea so if you |
1766s | just color a dinosaur completely purple |
1771s | and as you know maybe some green inside |
1774s | probably they are venomous okay so we |
1779s | don't want to give that idea or it has |
1782s | to be very specific okay just a request |
1786s | by the designers but not for us and so |
1790s | so yes these are some of the ideas oh |
1794s | yeah this is just our infamous egg that |
1801s | you know exactly yeah I had to do this |
1807s | absolutely awesome yeah this was just a |
1809s | teaser for for the for the island and |
1812s | yeah yep |
1816s | oh man I love that |
1819s | okay and then after DS weekend so just |
1825s | to clarify we were hoping to get |
1827s | obviously the usual archives down here |
1829s | unfortunately I'm gonna jump late in the |
1831s | heat wave is their excuse for not being |
1833s | here and so stuff of that but |
1835s | unfortunately weren't able to make the |
1836s | time to come down here so for the moment |
1839s | begging because it's kind of |
1840s | representing all forms of art right now |
1842s | exactly yeah but yeah through the great |
1846s | job as well so ok let's move on some of |
1851s | the weapons so because we knew already |
1859s | what the dinosaurs were we could spear |
1865s | ah they're all fans of course yeah |
1868s | because they were based on elements on |
1873s | the dinosaurs that you gather from the |
1875s | diners so yeah so just to clarify a |
1879s | couple things people say new mates and |
1880s | stuff of that and the mace obviously |
1882s | didn't make it into the content but this |
1884s | was essentially the concept 'add |
1885s | versions of the weapons so yeah I mean |
1890s | as you can see obviously some of these |
1891s | just look absolutely amazing but I made |
1893s | it in sadly yeah they look so it's look |
1897s | at that's who had the crossbow looks |
1899s | stunning whoa okay that's that's |
1904s | gorgeous that oh my lord |
1906s | okay yep I need I need a magic I wish I |
1908s | had the magic weapons looks so good it's |
1910s | yes I don't make it because of some |
1915s | requests from the designers like they |
1918s | need to feel a gap with a specific kind |
1923s | of weapon so they asked us for to design |
1926s | a specific weapon |
1927s | I do wanna make a no cuz I've just made |
1929s | a complete nut mmm did it but myself I'm |
1932s | pretty sure they're hot |
1934s | I'm so sorry everybody pretty sure |
1936s | there's all this other ones still just |
1937s | trying to keep it on everything here in |
1938s | regards to inference going on so yeah |
1940s | they're on the Sullivan store tell lie |
1941s | so do apologize you can grab them on |
1943s | there if you so wish |
1945s | so yeah I'm not I'm not I don't mean cat |
1948s | the in-game models up button deftly have |
1950s | a nervy of them |
1950s | but this is the concept of variant to |
1952s | them and how they got that set my fault |
1954s | they're so malicious so yeah things |
1957s | based on what you get it from the |
1960s | dinosaurs where yeah some of the |
1966s | buildings that you so silo is not in I |
1971s | believe is that right this is not we |
1972s | don't have a silo so speakers an upgrade |
1974s | we have the Town Hall we have this bar |
1975s | bear hunter outpost you slay large to |
1977s | play hostilities yeah |
1978s | silo and this is a different name I may |
1980s | be making a mistake I will be yeah but |
1983s | yeah I mean it's pretty cuz obviously I |
1986s | love how everything kind of builds up so |
1987s | I presume that to storehouse by order of |
1989s | elimination that's the one that's |
1991s | missing right yeah yeah it looks like a |
1993s | song else okay yes but because we |
1999s | designed everything before okay this was |
2001s | up it's not so easy but it it was a |
2006s | blast from the you Sankyo of easy it's |
2012s | so I think when you have the design of |
2016s | the things okay in mind when you just |
2020s | combine ingredients together it from |
2023s | from my point of view okay it's easier |
2025s | and so when you have to think about all |
2031s | the different ingredients you match to |
2036s | each other and try to find the solutions |
2039s | between those boundaries I think that's |
2042s | a very hard task because you have also |
2047s | to discuss a lot with the designers with |
2051s | the developers how to make kids and when |
2055s | everything is set is easily be easier |
2060s | okay so |
2065s | I think we covered many things while we |
2069s | I try to go very quickly between all of |
2074s | them but yeah don't feel like you have |
2077s | to rush right we have yeah we have time |
2078s | time is it yeah time is we can let you |
2081s | take long as we need yeah |
2083s | yeah I have some other things everything |
2087s | in any free awesome well action |
2090s | processes okay first of all for the |
2093s | quadruple dose we had the need to create |
2100s | the base okay where to put on different |
2104s | parts of bones and horns and scars |
2109s | whatever and to give that different idea |
2112s | of a different dancer so anyone else see |
2118s | a predator ask mix of pink red colors |
2120s | that's what someone said what do you |
2123s | there may be the mix the matches like |
2125s | they see the predator in that sense I'm |
2128s | predator asked in Maga fingerprint |
2130s | colors yeah yeah whatever I think the |
2133s | the the hard part was to find exactly |
2136s | the the middle ground between note the |
2139s | different archetypes and in this way I |
2142s | think we nailed uh you know we we found |
2147s | a very distinctive design for the the |
2152s | three quadruple dose at the end and yeah |
2154s | was very very happy with the result at |
2156s | the end so good and yeah I think also |
2163s | some first iterations of the hunter |
2166s | dinosaurs I was of maybe their work |
2169s | towards like your dinosaur side yen and |
2172s | okay wow that's glider and koalas look |
2174s | incredible I mean they look incredible |
2176s | again I don't know the gliding crawlers |
2179s | ones just look pretty incredible sick I |
2182s | thought I can't find compliment I swear |
2184s | to go it sounds an excuse I'm just |
2185s | turned 25 and I let you feel like my |
2186s | brains dying like what's going on here |
2188s | like I've hit 25 and like my memories |
2190s | going everywhere go down |
2197s | they away yeah so okay let's move on on |
2202s | something |
2212s | yes think for the moment I have talked |
2216s | about everything maybe I went too |
2219s | quickly or something |
2221s | yeah but the world yeah what do you want |
2225s | me to talk about I mean we can take some |
2229s | general questions about like what you do |
2230s | so yeah your contacts so obviously my |
2233s | beginning is there but what specifically |
2234s | they do on the runescape team yeah so |
2237s | I'm a senior concept artist so basically |
2239s | I worked in the pre-production of |
2242s | everything could be environments could |
2245s | be characters be props anything and we |
2250s | try to interpret it wise |
2252s | the designers ones and we provide |
2256s | solutions for and well could be MTX |
2262s | stuff it could be for the law could be |
2267s | anything even you know the cutscenes for |
2270s | example sometimes we try to provide |
2272s | different solutions for them so sorry I |
2277s | can't ask them how long it takes them to |
2279s | draw stuff I mean if we're talking I |
2280s | mean maybe for example we talked about |
2282s | the panel's the panels we need to draw |
2283s | them it's just like an afternoon here or |
2285s | is this less than an afternoon using |
2287s | this one as an example yeah okay so it's |
2291s | strange sometimes apart like this guy |
2294s | takes more time than a panel like for |
2298s | example so my god it depends yeah |
2303s | because when you have to think about the |
2306s | other limitations and how to provide a |
2310s | solution from em you know between all |
2312s | the limitations it's it's harder it's |
2315s | much harder you struggle a lot usually |
2320s | so you know without you know without |
2323s | this like this guy I didn't have any |
2326s | kind of limitation at first so I went |
2328s | crazy it's just up to me there's like |
2331s | shapes colors okay just to provide ideas |
2336s | okay so for the island but yeah they all |
2340s | come |
2341s | from me so so yeah when you have to |
2347s | think about all the production |
2349s | limitations is it's a it's stressful |
2352s | sometimes yes oh yeah and yeah also for |
2356s | example it's easier to provide solutions |
2361s | when you have a lot of ingredients to |
2363s | work one fun when you don't have much a |
2368s | sometimes I feel lost so we have to |
2372s | gather all the informations from |
2373s | different teams so so someone said what |
2377s | are the content have you been a part of |
2379s | immigrants to concepts and stuff so I |
2381s | worked on so the first task was the |
2388s | Elimination Chamber |
2389s | oh so memories yeah exactly yeah that |
2393s | was the minor update and and then I |
2397s | worked on a lead dungeon Chu and free |
2401s | zero dollar agony laboratory and shadow |
2403s | reef nice exactly then Dan Wow are the |
2409s | one of my favorite tasks the the Lord |
2411s | hound so the little handles from the |
2414s | concepts a lot handsome yeah yeah is my |
2417s | favorite one yeah presumably I guess one |
2421s | two yeah dan one well it first it was |
2427s | called Dino island because we didn't |
2428s | need exactly because I mean I mean |
2430s | that's not a spoiler because you know |
2432s | yes it did used to be called an island |
2434s | because it was an island with typhus |
2435s | sauce on it |
2436s | yeah incredibly so yeah it used to be |
2439s | and we have said it a few times before |
2441s | was just the way it is but yeah |
2443s | obviously like that time it is but yeah |
2446s | I mean from everything that you've tried |
2449s | to represent the RT here surely I do |
2452s | want to mention and we won't have to be |
2454s | able to get animations and stuff but I |
2456s | do know that we the artists have their |
2458s | own outstation pages where they |
2461s | obviously share the stuff they've been |
2463s | working on when it's all improved and |
2464s | stuff so definitely go check them out |
2467s | I can't I think what's the best way I |
2469s | can get to your ad station as I guess |
2472s | Wow okay I have to update my ass - yeah |
2477s | because otherwise we go there and you |
2479s | know they don't find anything so yeah |
2481s | it's my fault |
2482s | absolutely and so yeah I'm gonna update |
2486s | as soon as possible |
2487s | what yeah I'm gonna provide a link as |
2490s | soon as possible so yeah that's it yeah |
2495s | I can leave this place for now thank you |
2501s | so much hope you enjoy vats of the art |
2505s | specific side of fins but as you now now |
2509s | we have the wild and wacky audio team |
2512s | who are gonna become joining me in just |
2513s | a few moments come on over guys you can |
2515s | go sir okay thank you slowly you have |
2518s | people saying they love seeing your work |
2519s | and they're all saying Frankie which is |
2520s | lovely so how do you guys want to do |
2524s | this you want me to drive or you guys |
2526s | driving work will drive you drive quick |
2528s | oh yeah that's better you do it that way |
2530s | through us maybe yeah sure yeah just |
2534s | shall I stay in the middle or shall I |
2535s | like scoot out of the way be a part of |
2538s | it you can go so up overdue |
2543s | we're not expecting I know we're not |
2545s | expecting a full person sorry but there |
2548s | is another we got a stage manager more |
2550s | John in the background moving everything |
2551s | out I just realized we have a love we |
2555s | have lovely Brandon here wherever in |
2557s | fest from 2014 in the 20 2016 that's the |
2561s | invention one we have the Ark version |
2564s | for 2017 and we have Gilligan harmony as |
2567s | well how else was very for me the |
2568s | branding point today |
2574s | it's a gentleman involved e'en a mod |
2576s | server which is very exciting to say the |
2580s | very least in regards to the audio stuff |
2583s | we have a lot more to go through today |
2584s | which is always exciting I mean so by |
2588s | all means you guys I mean you show me I |
2590s | guess I guess first of all we're really |
2591s | kind of excited and yeah yeah which |
2595s | cameraman is in this yeah we wanted to |
2598s | say you know really big thank you for |
2600s | all the comments and everything that |
2601s | we've read and you know stuff like the |
2604s | YouTube comments and you know what |
2605s | people have sort of said to us mm-hmm |
2607s | and stuff like that |
2608s | you know it really it really kind of |
2611s | like makes our jobs |
2612s | you know much nicer to kind of do a |
2614s | daily basis to fly so thank you very |
2617s | much yeah that's probably that's you're |
2618s | listening to some of the sounds and |
2619s | music is that and like and like I think |
2622s | for the first time and I don't know |
2623s | maybe ever we've got you know the kind |
2625s | of the on the moobot exclamation mark |
2627s | hey listen if you want to listen to |
2629s | opera tracks if you haven't already you |
2631s | know please do and leave us your |
2634s | thoughts and your comments yeah you know |
2636s | and all that was that good any feedback |
2639s | is good feedback I guess yeah I guess |
2643s | really we wanted we wanted us to start |
2645s | oh where are we it's fine keep looking |
2651s | there we go back what my heart |
2653s | dinah showcase there we go you know me |
2658s | too let's log into our world jumped out |
2660s | in the meantime while we guess they're |
2664s | going battle grapple now it's fine I |
2666s | won't take long |
2666s | actually we can just use someone's world |
2668s | because I'm sure he won't mind in the |
2673s | meantime while we get ready to this the |
2675s | music itself at Mohali trucks came out |
2677s | with land our time twelve twelve |
2679s | thirteen six seven like that maybe even |
2681s | more she thought these cattle yeah well |
2685s | I mean there is a couple of other track |
2687s | that are not listed which play this part |
2689s | of cutscenes and stuff like that yeah I |
2691s | have a question as well like a track |
2693s | sleep late that aren't unlocked |
2694s | is there a reason why we do stuff like |
2696s | that I mean we can't just keep ever give |
2701s | all you planners like every fight okay |
2703s | you're gonna tease a little bit you got |
2705s | to play the content absolutely cool I |
2708s | mean you know we we could just not |
2710s | bother doing things like that right and |
2711s | just just put unlockable songs in the |
2713s | game but we like to try and embellish |
2715s | things a little bit and make it sound |
2717s | good and if it means adding a few extra |
2719s | bits and pieces that aren't necessarily |
2721s | whole songs then you know that's fine by |
2723s | us |
2724s | you know if there's enough kind of |
2725s | people say well we have to have them you |
2727s | know I'm not till something we might |
2728s | even consider I'm rocking the boat yeah |
2731s | FN a few been a few occasions where |
2733s | that's actually happened to think in the |
2734s | past yeah I wanted to you know do to pop |
2737s | to popular demand annoyingly yeah we |
2739s | added a rice hero to the alright legend |
2743s | wonder the tooth the legends fielder |
2744s | remember which originally wasn't in the |
2746s | game as unlockable that's right well I |
2749s | mean that self obviously quite copy some |
2751s | music you know it's true it's true |
2755s | cool okay so we get to pin the in gamer |
2757s | please Jon wait what's the are I said |
2761s | about hold up a second here I'm not I |
2765s | know who set up this RI so now I will be |
2767s | messaging though buddy just realize what |
2769s | that Arison is that's unfortunate |
2770s | anyway yeah hey it's all good |
2774s | girlfriends so we just wants to start |
2777s | off with an the opening maybe she could |
2779s | see for Dino island |
2782s | we decided quite later on in production |
2785s | to do added up a voiceover because we |
2788s | just felt as if it would really kind of |
2789s | spice up the if any of the opening |
2790s | scenes a shout out to mod da for doing |
2794s | that for us |
2794s | we in-house talent for the voice Island |
2798s | can I just say I really hope I went on |
2801s | whatever occasion happens I hope that |
2803s | one day I can voice act something in the |
2804s | same I don't know whatever that may be |
2806s | will find will find a path for five yeah |
2809s | excellent |
2810s | I got the pasteurization |
2813s | Oh guys drink it's costing well you know |
2816s | what the discipline in audio cool that's |
2820s | just so if all you is all good we will |
2822s | we will go and show the opening scenes |
2838s | [Music] |
2843s | if not for the storm breakers powerful |
2846s | magic Awards we would beat one part |
2849s | they're saying turn it up John calling |
2853s | to me |
2856s | turn back turn back |
2860s | but do not want to be found eyes should |
2862s | not be found turn back |
2866s | this must truly be the very end of the |
2869s | world cut off from everything the sort |
2875s | of place I've been seeking on my life a |
2879s | place of Solace |
2884s | I think the storm is finally breaking |
2892s | we can capture games inspiring work |
2894s | [Music] |
2904s | love the drums the drums constantly |
2907s | playing in the background each year so |
2908s | absolutely |
2909s | [Music] |
2918s | I'm hard enough yes we don't say that |
2920s | it's getting away |
2921s | they |
2921s | [Music] |
2933s | [Applause] |
2935s | [Music] |
2970s | [Music] |
2974s | awesome and there you go |
2975s | maybe we can seize the Dino island and |
2978s | yeah that's it really from from from |
2980s | being game content that couples been |
2982s | second John just for we minimize this |
2984s | book this now we have desktop audio to |
2989s | play Ross audio files and just to |
2994s | clarify know the voice of Laniakea was |
2996s | not me it was more do I was already |
2997s | clarified as already mentioned in this |
2999s | stream it was Potter who did that was |
3001s | not me yeah shout out the body again and |
3003s | of course mod ent for the music on the |
3006s | ethnic scene and Mon slippers for be |
3008s | opening scene as well that's right I did |
3010s | the the little cutscene there with all |
3013s | the little static images and yeah mod |
3016s | slippers did that and unfortunately |
3018s | must've just can't be with us today if |
3022s | you remember but last time I was here is |
3025s | happen oh my baby boy super super |
3029s | exciting Oh like maybe he'll be our new |
3044s | interns |
3050s | sorry I'm a daddy emotional list of |
3054s | these things now honestly yeah I don't |
3057s | know I love the miracle of like you know |
3059s | having a baby I don't know having it's |
3061s | amazing anyway pretty fantastic stuff |
3063s | cool I will show you some show you some |
3066s | audio and some sound effects that we did |
3068s | for the dinosaur can I still fly in just |
3070s | a moment the only just to make sure we |
3072s | don't log out because only go into log |
3074s | out screen while we do that cool cool oh |
3078s | yes I say remain cool give me a moment |
3081s | sorry I don't want to show the folders |
3084s | yes names over here and stuff okay um so |
3088s | I'm thinking we're gonna have to do this |
3089s | is okay cool that works that's one we |
3092s | try it works so yeah cool okay |
3094s | yeah sorry mother so there's been the |
3096s | mrs. elf Stegosaurus it was a big chunky |
3098s | Chompy kinda guy and he's really big and |
3100s | heavy |
3101s | it's obviously the sound for him had to |
3102s | be big and heavy and punchy |
3109s | but these are really powerful and you |
3111s | know really get in your face Oh exciting |
3127s | scary all sorts of different layers of |
3129s | sounds used in I don't know if you any |
3131s | of you guys watch the last blue stream |
3134s | hmm but we were talking a little bit |
3136s | about the kind of things that we mix in |
3138s | to make these sounds and it's not just |
3140s | one sound the week we grab it's always |
3142s | like Oh mix of also from a likes I think |
3145s | it's amazing watching that I love how |
3147s | you guys record the program you use to |
3149s | make this so as a viewer you could go in |
3152s | and look and see you know how you line |
3154s | this all live and they go yeah I mean I |
3155s | just think it's really cool how you use |
3157s | all the tools that you know the content |
3160s | team hold they had the whole development |
3161s | team uses mm-hmm our team and whatnot so |
3164s | yeah we get to get our hands dirty |
3167s | absolutely this is our steggy |
3170s | eating so obviously as explained on the |
3187s | last stream we kind of you know we go |
3189s | out sometimes to find to find |
3193s | descriptions Bob we also have like a |
3196s | library of sounds that we can use and we |
3198s | take and and then we kind of been you |
3199s | know we mixed together and layer up to |
3202s | kind of to me to make me so overall the |
3207s | outcome of use luckily there are a few |
3209s | kind of decent sort of gulps and stuff |
3211s | like that so yeah start off with you |
3212s | will always make me wiser yeah yeah no I |
3215s | don't think myself my teen on what |
3217s | slippers has such a low kind of goop so |
3219s | I mean I mean give me the confidence to |
3225s | do it next time |
3229s | can that be my Chad notification |
3232s | I forgot about the death but for the |
3251s | suru and they obviously didn't know |
3252s | we're alive so is this the wonder of |
3254s | live-streaming I love it it's fine can |
3257s | we play like absolutely Stegosaurus deaf |
3268s | sometimes because you know sometimes you |
3272s | don't necessarily want to have the |
3274s | biggest loudest sounds possible with a |
3276s | creature because it might be another |
3277s | bigger one coming up or smaller versions |
3279s | so you know there's a lot of mixing and |
3282s | kind of mixing matching and stuff that |
3283s | goes on with that absolutely exams yeah |
3286s | footsteps you know you can spend hours |
3291s | and I was like you know kind of |
3293s | sculpting and being very articulate |
3294s | movies kind of so if we're talking let's |
3297s | say this example how long does it |
3298s | normally take to do something like this |
3300s | to make up to make up a set of sounds |
3303s | for a creature like that it's usually |
3305s | probably something like that I mean it |
3308s | can vary depending on whether we've got |
3310s | some good sources to use or whether |
3312s | we've gone out recorded it including |
3314s | that time to record it and process the |
3316s | sounds but and how many animations and |
3318s | interactions there is and then again a |
3320s | different kind of creatures in the game |
3324s | and stuff you want more than one sound |
3325s | because you hit it if you hit a creature |
3328s | with you sort of whatever you don't just |
3329s | want to making the same once and then I |
3331s | can take time yeah you got you don't |
3332s | want to commit lee is tired really you |
3334s | want to come over sorry but fresh and |
3336s | and interesting cool let's just check |
3343s | out our maybe our Tyrannosaurus and |
3345s | attack or maybe go for a roar first mrs. |
3348s | mrs. quite screechy so I do I do I do |
3351s | warn you |
3356s | Wow that's the power since Rex yeah some |
3363s | really good open that chute you know you |
3366s | know you wanna be going yeah he's a very |
3369s | big yeah absolutely |
3372s | and then his attack that kind of scares |
3380s | me I have flashbacks like to die |
3383s | Triassic Jurassic Park where the |
3385s | dinosaur gets a guy yeah things be bad |
3402s | memories and then now just show you |
3405s | finally the venomous dinosaur and you |
3409s | know one of my kind of favorite |
3410s | animations is actually when when he when |
3414s | the dinosaurs I'm actually doing that |
3415s | much he's just kind of hang any studio |
3416s | he's I don't |
3417s | yeah cuz it kind of shows a lot of |
3419s | character that is that's where I get the |
3421s | kind of like you know the personality |
3422s | that yeah exactly personality so for |
3426s | instance and here you know I've kind of |
3437s | gone for like a kind of catty cheater II |
3438s | kind of kind of kind of a character and |
3441s | but as well as kind of maintaining that |
3443s | kind of dinosaur aesthetic it's someone |
3446s | period in my ear so you know and then |
3451s | you got him almost like a a slobbery |
3462s | kind of dog with this inner with his |
3464s | tongue just hanging out and it's got |
3465s | lots of slobber and everywhere |
3475s | you kind of want to get that slavi |
3479s | slobbery sounding texted TVs I love |
3485s | audio description when they describing |
3487s | how it's really you know you can either |
3491s | people tell me oh you make it creamy or |
3494s | make it you know it's aa fee like you |
3498s | know what do these descriptions even |
3500s | well you have to interpret it's a cage |
3505s | with their brain and kind of try to |
3506s | extract what that was like |
3508s | because we obviously have a lot of |
3509s | conversations with developers about |
3511s | content and what they want |
3513s | yeah yeah exactly it's it we understand |
3515s | the benefits but completely different |
3517s | kind of dictionary in world and you know |
3519s | you could you could write a book about |
3520s | it I think anyway sorry game hunting yes |
3529s | I was I was responsible for fair bet the |
3532s | big-game hunting stuff was the |
3534s | soundtrack eeeh the momentum that drum |
3537s | is a to pieces of music that's used in |
3540s | their in the hunt then yes and also the |
3542s | kind of a little cutscene music and |
3544s | stuff like that a little sound effects |
3548s | yeah that's right yeah when your skin.i |
3551s | the creature after you've killed there |
3553s | and you may get a little kind of like |
3554s | stain and stuff like that as well and |
3556s | sound effects of I don't know what it is |
3573s | where I had this experience yes so when |
3575s | I was playing big-game hunter and I had |
3576s | D I had a triple darkness one and then I |
3578s | had the same time tracker here where |
3580s | obviously it's not build from yendo of |
3583s | it but it kind of has that more |
3585s | intensity when I'm still there's more |
3586s | dinosaurs to it because the music really |
3588s | starts to play a bit and it's really |
3590s | sounds going off as well and again that |
3593s | the sounds are all because we because |
3595s | you're in a kind of a 3d world if you |
3596s | like if something's to the left of you |
3598s | if you got your speaker's buckle in |
3599s | there |
3600s | all the headphones and remember you'll |
3602s | hear the sound coming out of your left |
3604s | the air and stuff like that so when |
3605s | you've got three of these things all |
3607s | kind of walking around you gets a pitch |
3609s | is quite cool I'll play the video let's |
3612s | play the video big-game hunting audio |
3617s | that's not the audience I can strain |
3620s | dice |
3639s | [Music] |
3659s | oh oh I just wanted to that by the |
3663s | sounds that's criminal |
3695s | and the skin at the end as well just to |
3697s | finish off actually |
3702s | it's probably my favorite bit is that |
3705s | nice yeah it was it was quite |
3717s | interesting actually working on on the |
3719s | sound effects for this piece this piece |
3721s | content because normally like mod some |
3725s | is demonstrated there when we get the |
3727s | animation tool we put all the sounds in |
3728s | we synchronize everything up but we |
3730s | couldn't really do that very well |
3731s | because the dinosaurs were actually out |
3733s | of range for the cutscenes of when |
3735s | they're dying yeah we had to fake it if |
3737s | you like and we had to kind of code that |
3738s | stuff in separately so that and then the |
3742s | timings all had to be kind of like |
3743s | outside to sort of make sure that we can |
3745s | match them as best as we could because |
3747s | it was completely detached so when the |
3749s | game knows it's to fire the spears you |
3751s | then add the sound in manually yeah yeah |
3754s | because we do do quite a lot of so you |
3756s | know kind of coding in the game as well |
3757s | with it with the sounds and music it's |
3759s | not just a case of sort of giving an |
3761s | audio fighters or chucking a developer |
3763s | here you know we do we do you know a lot |
3766s | of the integration that's like another |
3767s | side of the job which I guess not |
3769s | everyone always see it's like you know |
3771s | you you you you create the sound so make |
3773s | the music and you implement the sound |
3775s | into the game is the technical kind of |
3777s | returns but it's just as creative you |
3780s | know because you have to be yet a |
3781s | free-thinking |
3781s | you didn't create any how you let the |
3783s | sounds into the interviews into the game |
3785s | ready I mean again I mean I just love |
3788s | the chase music for me there's something |
3790s | about it where it just has that slow |
3792s | build up and it just gets very intense |
3793s | and then a minute or so it cools down |
3796s | and then restart again that build-up and |
3799s | then I just love it when I when I |
3800s | started off doing the the meat and the |
3803s | music for this piece of content I kind |
3805s | of had this huge sort of session with |
3806s | with lots of bits of sort of tunes in it |
3809s | and the whole thing was written a little |
3811s | bit like a kind of medley so all this on |
3813s | a shared this huge sort of Bank of |
3814s | instruments orchestral instruments as as |
3817s | well as some unusual ones and stuff like |
3818s | that but then I would kind of cut bits |
3820s | out and you know glue that bit over |
3822s | there and move that |
3823s | over there and stuff it yeah so let's |
3825s | get me hopefully there's some sort |
3826s | consistency so everything and absolutely |
3829s | it is a very good starting point as well |
3830s | looks like you know yeah you know I |
3832s | would listen to an FBI I can see where |
3834s | Molly in T is going with this maybe I |
3835s | can do something like that or I can use |
3837s | a similar path or go down a cinematic |
3839s | similar Avenue you know and that you |
3842s | know it's a we've got some other |
3843s | examples of of sounds for the terrace or |
3849s | because there you just you've just heard |
3851s | the the big guy the t-rex up just a few |
3857s | sound effects here too so demo to show |
3858s | that this is just audio no video this |
3861s | isn't cut now unfortunately I forego I |
3862s | just thought I'd just first sort of |
3865s | something to do so if you want to just |
3866s | kind of play through a couple of those |
3868s | which one thirsty thinking it's less of |
3870s | a lot water we got there like so start |
3872s | off with probably the raw raw big geszti |
3881s | sound it's got a very kind of undulating |
3882s | kind of like quality to it in fact you |
3886s | know the creature itself does actually |
3887s | move its its beak and stuff like that |
3890s | when it when it eats and does it side |
3893s | laying and all that kind of stuff okay |
3902s | next one let's ever let so now let's go |
3905s | for the Malay a number of kind of like |
3918s | breaking bone yeah that's why I'm Asian |
3921s | stuff I don't know where the original |
3923s | sauce didn't break we got there |
3948s | well you might as well finish off with |
3951s | eating yeah |
3965s | basically mud slippers had already made |
3969s | the sounds for the the the Tyrannosaur |
3971s | eating so I wanted to match though cuz |
3973s | there's a similar kind of animation in |
3975s | terms of what it does but it had to be |
3977s | very different answer the snap data you |
3980s | know it didn't have to have any chesty |
3981s | kind of stuff I didn't want like huge |
3983s | teeth crushing things I didn't want a |
3986s | great big kind of kind of sad or |
3988s | anything like that you know you can do |
3992s | them better than me obviously but yeah a |
3995s | different kind of quality and then |
3996s | there's just one last sound just to |
3998s | finish it off there the deck isn't it |
4002s | yeah so that's got a bunch of gonna |
4008s | leather jackets handbag kind of stuff in |
4010s | there too talking into the microphone |
4015s | when they make that deaf nose because it |
4016s | sounds like someone's talking as listen |
4020s | [Applause] |
4033s | it's a mixture actually is it some but |
4035s | most of these human based but it isn't |
4037s | it's kind of all sped up and and twisted |
4040s | and it's put through a ring modulator |
4042s | which is one of the coolest names for an |
4044s | effect that's a great name |
4046s | that's the same as well as a freaking |
4048s | modulation and you know I don't for you |
4050s | with kind of like super technical stuff |
4052s | but yeah but I guess I guess for |
4053s | reference a ring modulator is the same |
4055s | kind of process that was used for the |
4057s | famous Daleks right a Dalek that's right |
4059s | yes you know that if you've want to get |
4061s | some kind of context that's what helps |
4062s | like one kind of throat cheap obviously |
4066s | we shouldn't do the ring modulation it |
4067s | may seem to shake yeah exactly but cool |
4070s | okay and next we have some more choosers |
4073s | you want to show you to tunes fun game |
4076s | tunes so I wanted to show you I guess |
4081s | I'll show you since we've been talking |
4083s | about dinosaurs I'll show you a bit |
4084s | about some some a slayer track |
4087s | that's common error so how are you gonna |
4089s | show us this music when you said show |
4092s | and I saw it was a file I was like how |
4094s | are you gonna show this like this was |
4097s | storyboard service know it adds to the |
4104s | music |
4105s | no problem so this is Slayer alright |
4109s | show you a little bit |
4116s | [Music] |
4139s | [Music] |
4149s | [Music] |
4165s | so yeah are you doing the clam there's a |
4169s | there's a client obviously a few times |
4170s | there a clang metallic yes that's what's |
4174s | called right it's like an it's a |
4189s | metallic you know it's a metallic sound |
4191s | and the likely I believe our uses is a |
4193s | and Vil so you know when you obviously |
4197s | you know making sort of x' or whatever |
4198s | and it kind of gives up kind of mmm |
4202s | almost like masculine meaty feels to it |
4204s | really you know it's kind of heavy but |
4205s | it's powerful and it's got some real |
4207s | real you know you're swaying exactly you |
4211s | need something with a bit of kind of a |
4213s | better punch to a bit of oomph you know |
4215s | um and then just want to show you a |
4217s | little bit further on and kind of a more |
4219s | further part of the track and you know |
4221s | kind of giving it a bit more bit more |
4224s | fun |
4261s | yeah so again you know but piece of |
4265s | music I've didn't mention is called a |
4267s | piece of Anna Caronia and you can find |
4269s | it on that link in the chat so now |
4273s | listen oh hey listen sorry that's the |
4276s | budget and the next piece I want to show |
4280s | you is the forgotten city of orphan and |
4285s | this is this is a believe unlocked |
4287s | around where Laniakea yes located in the |
4291s | in the in to the south yes you know it's |
4297s | that kind of track which I wanted to |
4299s | almost be like an echo of the past |
4302s | anyway you know it's quite I know it's |
4304s | quite a deep deep deep deep safe |
4305s | Marianne's on point on point you know |
4309s | yeah exactly |
4310s | yeah um I guess I'll play a lot of it |
4313s | it's very relaxing |
4341s | [Music] |
4354s | [Music] |
4363s | [Music] |
4373s | yeah but kind of just about really good |
4377s | to change the mood those name I mean |
4379s | it's a it's a big landmass mmm that |
4382s | we've got to deal with so it's difficult |
4384s | you know we've obviously got a set |
4386s | amount of time that we can do our audio |
4388s | work in we have to try and cover as much |
4390s | as we possibly can and give it a theme |
4392s | and a sound but we've also got to kind |
4394s | of guess me get some sort of different |
4397s | parts in there so that yeah it's like |
4399s | you're travelling around to different |
4400s | regions mm-hmm so the last track I want |
4404s | to show you and it was one which I'm |
4406s | pretty gonna end and one end on this is |
4408s | a track would discover and this track I |
4411s | wants to do kind of almost reflects on |
4416s | the smaller details on the island you |
4419s | know I kind of imagined by all the |
4421s | different insects that might be you know |
4423s | imaginary insects are there all the |
4425s | different water drops of all the leaves |
4426s | really being very articulate and it's |
4429s | kind of delicate in a way you know I |
4432s | think that kind of portrays as portrayed |
4435s | in the music |
4439s | [Music] |
4450s | [Music] |
4469s | [Music] |
4488s | [Music] |
4494s | [Music] |
4513s | [Music] |
4526s | people are saying like I mean you have |
4528s | it released by a if you do the x-ray |
4530s | schmuck hey listen uh you'll be able to |
4533s | get to the summit well not all of them |
4534s | of the most missed them you'll be able |
4537s | to get to most loved ones yes so you can |
4540s | definitely take a listen to the |
4542s | soundtracks there mmm today Thanks you |
4547s | know thanks everyone for you know yeah |
4550s | I'm having a listen playing the content |
4552s | and for the great comments in fact I |
4554s | think I mean the consistent comment is |
4558s | I've seen is in relation to the old yeah |
4562s | I mean if I think I said to say that |
4564s | audio has just been the common thing |
4566s | I've seen that people seem to just love |
4567s | about it |
4568s | without a doubt so right now we feel my |
4571s | woman for the inside yeah we do love |
4576s | doing what we do yeah you know it just |
4578s | makes awesome |
4583s | absolutely thank you so much all right |
4599s | so thank you guys |
4609s | you |