about 6 years ago - RuneScape - Direct link

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0s hello hello everyone it's me Jackie
3s scusi
4s it's me Jagex Timbo nice we're here to
8s talk about some of the ninja updates
9s coming up in March
11s yeah so we've got patty hunter removal
14s and reward the brief distribution yeah
17s that's a big word I nearly didn't say
20s we've got incense burners to talk about
23s and also some fight making changes to
26s things like to fire spirits and to your
30s gnomish fire lighters yeah and some
32s other new stuff cool and that's it
35s that's it yes dream yep just power
39s through them yes start with them same
41s bunny hunter stuff cool so I think on
43s screen now we've got edgeville I'm in
46s the bounty on the stream right now yeah
48s that's the one cool so that had a
51s minigame right now is kind of being
54s boosted constantly it's not where we
56s like so we're removing that and the
61s reward shop is still there but there's a
64s new way to earn those points so Mandurah
68s --the has always given out these emblems
70s yep you had a chance to upgrade them
73s when you can score PvP kills now we're
76s letting you upgrade them by doing a
78s little bit of Slayer in the wilderness
81s so just that we're not we're not
83s replacing been hit with anything the
85s mini game will be removed and this is
87s the new way which you can upgrade
88s emblems yep so this guy now is a level
92s 85 Slayer monster so I can get tasks
95s from him I already have a task on them I
98s can't get tasks on task so these are
104s only monsters that you can find in the
106s wilderness and you can only do this task
108s in the world now so if you try to kill
110s the monsters outside the world nurse it
111s won't count or just ask so yeah Amanda
113s Thor only assigns tasks that are inside
115s the wood yeah there's a pretty narrow
117s range of monsters on that so we're not
119s allowing you to use your block list or
121s you prefer list for this yeah
123s meta doesn't care about your puny block
125s and prefer this yeah you do what you
127s what to do exactly
131s so when you're doing these tasks and the
134s world nurse if you have the emblem on
135s you you will get points when you finish
139s that to ask mm-hmm
141s you've got enough points for that emblem
142s it will tear up if I give myself one of
145s the emblems right now I don't know I
149s can't type today here five let's go for
154s you can I check these I currently have
157s zero potential because I haven't done
158s any slack so tasks of this I need nine
161s hundred to upgrade it and you get 100
163s points per task so I'd have to do nine
166s tasks felt great from TFI to dis six
168s there yeah if you don't have your emblem
170s on you when you score any of those kills
172s the entire task is invalidated in terms
174s of getting these points yeah you have to
176s have to hold it for the whole task to
179s are at risk of getting peak aid with it
181s yeah let's say what happens moncayo see
183s when I get PK to the emblem if you get
185s peak aid with your emblem your emblem
186s will go down a tier you'll keep it
188s they'll go down to the peak area if they
191s have an emblem as well they'll steal
193s half the points that teal is worth we're
196s going on so this one is worth nine
198s hundred to upgrade so if it was a tear
200s it was up to 86
202s the pKa would get 450 points mm-hmm on
205s to their emblem if they were carrying it
207s and you would tear down so there's the
209s risk reward there every task you can do
213s in the wilderness usually you can still
215s use oh if this one's to work there we go
219s scan this guy he give you Slayer
221s contracts you can get some extra XP why
223s you doing tasks in the worldî yep and
226s then the micro still works the demonic
227s school still works so both of those are
230s 20% boost your Slayer XP mm-hmm the at
233s the risk of being at a cobble by anybody
236s that's the risk you have with the
238s demonic school so that's basically how
242s the new emblem system is going to work
243s yes sir mmm still work the same way yep
245s there's still worth the same on our
246s point you still you still cash them out
248s for the same the same stuff banging on
250s our deathmatch points the shop is
252s largely intact we've taken some of the
254s things out because there and elsewhere
256s some of the things are still in there
257s currently whether some of these will
259s change or not is not quite entirely
261s clear yet
262s as you can see it's it's relatively
264s small like that the big big boy weapons
267s here Terry sevens of the mad specials
270s still in there for a lot of points yep
272s I think you need like two to nine
274s emblems or ones here tend to be able to
276s get any of those so yeah it should be
281s some big money still yeah what am I
285s gonna do well maybe just jump over the
287s map real quick just to describe what the
289s tasks actually are yep
292s you've got green dragons I'm just kind
293s of going over the over the map is trying
297s member everything is green dragons Blue
299s Dragons we've got gargoyles of basil
302s demons hellhounds yep great and black
307s demons Calgarian demons fire drones fire
310s Giants which are in the dungeon to the
312s top here and we got ice and lava
315s straight worms I'm not sure if that's
318s quite old water fiends as well that
320s might be it yeah they does have a
324s specialist challenge that also their
325s masters though so a number of those NPCs
328s you'll have to go kill like 15 of them
330s but you can get an extra ward on top of
332s that with more Slayer XP if you kill
335s court beast
336s KBD and chaos Ally you don't have to
339s kill all three of those each of those
340s will add more bonus to that challenge
343s reward come on
345s yeah that's pretty good
348s I guess on to reward stuff that's moved
352s or changed yeah well either been
354s redistributed yeah so currently the ogre
357s flask is still on here
359s but you can now make those with robust
362s glass block so you can store the the
367s pool was in those drinks yourselves
370s those at any any point they used to be
372s one dose they're now six doses cuz it
373s takes quite a few and it takes more
376s glass to make it then a regular flask
378s yep we have had to nerf the prayer one
383s because having that as a six dose would
385s be absolutely mental illness currently
388s in life that restores all of your prayer
389s points and overcharges by a little bit
391s yeah but that's balanced in terms of
394s having a one dose so yeah there are now
397s two four six dose so you can hold them
399s for a bit longer and of course it costs
401s no herbs potions as well
402s mm-hmm rune pouches you might noticed
405s are entirely absent from the store now
407s so we're not like you know have ruin
409s purchase anymore that line if you have
412s the demonic skull even without the
415s demonic skull sorry if you have room
417s craft to the abyss you'll probably know
419s this guy up here or is he as I'm a mage
423s if you're in craft through him you
425s wouldn't have a chance to get a magical
427s threat when you're in craft in if you're
429s holding demonic skull you have a better
431s chance and the once you've got enough
434s fred's threads you can use your own
436s crafting to craft the women pouches yep
440s so you can't buy them anymore you have
441s to make them yes so they already own of
443s all through and crafting through the
444s abyss yep the Forsaken is now on the
450s barrows drop table is it goes along with
453s those set effects so it's reasonable to
456s to have that mm-hmm I think currently
459s doesn't remove your collection log
462s titles if you've got that they don't
463s worry about that right now
464s yeah but if you don't have it you'll
467s still have to get it
470s that's how that works as a revelant pet
473s so currently I think we've only like
476s three or four tiers that are available
477s right now mm-hmm
478s which depended on your L o League of how
481s good you are at the Bounty Hunter game
483s that's now an object that you earn from
486s revs revs are on this lettuce catcher as
488s well yep we'll just get the map oh this
492s will be quicker stay down here as usual
498s these are now a slayer task off of man
501s Ruth
502s I'm just running that I mean if they do
504s is fine so the revs have a very small
509s chance to drop a new revenant spirit
511s item the chance is higher with the
514s higher level monsters as you'd expect
516s when when you use the item you unlock
519s the first year of the pet which is the
520s IMP which is basically like a gold trim
522s version of this guy in fact if I give
525s myself the object it can probably show
526s off right yeah okay can I remember what
528s it's called
530s that's not how you spell there that's
537s how handy in fact I know I can do the -
544s sit - no I meant I'm in 0 I know it is
550s that's what it was
551s yeah I'm just gave yourself yeah I'm
553s just guarantee so high oh man I should
557s get the drop now there it is revenant
560s spirit so this is a rare object from
563s revs and just change that to off so it
566s doesn't cause little errors so that
569s unlocks the pet which gets me the
571s revenant imp which if you've already got
573s you will keep from before pets and blind
579s this is the one revenant pet so if I
582s call this guy like a gold trim version
583s of the of the revenant imp there so all
587s these were made for Betty and her
589s originally but I think we own every at
590s least like three or four yep if you
592s click on him you can change the ones
593s that even locked
594s each time you get that drop it becomes
597s rarer next time
598s so getting like the top tier pets
600s it's gonna be an absolute yeah but you
602s unlock the next tier of the pet fee
603s every time you get the drop so if I got
605s that drop again in fact we just do this
609s again you'll see I get the Goblin and
612s then the next one up ever in spirit use
618s that and I can make this the IMP into a
621s goblin and some really cool ones
626s wonderfully just set this to having
629s everything unlocked that's not 11 not
636s sure cause I've got nearly all of them
640s up 13 perhaps we've got the Goblin the
644s ice fiend was an interesting one
647s hellhounds pretty cool he's quite big in
650s the clips - and he's a big he's not the
654s biggest guy the lesser demon isn't
656s massive
660s there's the biggest boy and you caught
663s the dragon top there is the dragon it
665s looks pretty cool there dragon is cool
667s like the the gold plated wings course
672s that's the Rev pet which you can only
674s get from bread drops now what is the
679s ancient something written is down there
681s right really scroll he'd like doctor
683s notes I guess I've no idea
685s Oh ancient patch so this is for
689s upgrading home Oriole yeah grains dishes
691s and stuff yeah yeah so this is now only
694s on revenants I think it's on the shop
697s still currently but you get it from
699s revenants but only on task hmm and you
703s don't get it from chaos at little X and
704s the other revenue revenue drops there's
707s one more thing that you can get from
709s here the bounty hunter teleport has gone
712s entirely because it would be useless now
714s yep so you'll get refunded for any
716s points if you've bought that already
718s mm-hmm
719s and I guess the only other thing left
721s for like the bh removal stuff is there's
724s like a shared loot system for all the
728s welding mobs now so if you're training
729s Slayer or if you're pickpocketing the
732s Rogue rogue that's right in ropes castle
735s and the muddy chests
737s they all share this drop table is like
738s pretty rare to roll on it and the
740s higher-level NPC is the higher chance
742s you have a rolling on it
743s this has stuff like the worldî he'll the
747s adrenalin crystals a preserved meat or
750s the Fremen ik armor sets now on on the
753s shop there's now patch to upgrade them
754s mm-hmm but they're tradable the revenue
759s enhancers as well drop in ounces so that
762s will combo back into killing revenants
764s again yep
765s blood weed seeds and brawling clubs so I
769s think that covers basically everything
771s for b8 removal and you should think so
775s cool and then jump at you from chat not
780s really oh there's questions about
781s whether I'm in can now turn the rule and
783s the weapons they should be able to I
786s will make it as far as as far as we know
791s the iron can now take part in this and
793s do this because they can do this layer
795s as usual and a point so yeah cool but
800s there's no promise that's as far as we
803s do you want to move on to fire spirits
806s oh like what smoking kills double but BH
812s Slayer points so no so you still earn
815s Slayer points for completing the tasks
817s from and Ruth B will also earn points
819s towards the potential towards the emblem
822s if you have the emblem on yeah have you
824s completed attack everyone points are
825s totally different
826s yeah normal science adjust same as usual
829s yeah and you get the same amount of sale
831s points as an offering right yeah it's
833s effectively the same as more run in
836s terms of its 85 Slayer and it's 20
840s Slayer points mm-hmm
842s obviously there's no LTE requirement for
845s this one how do we get an emblem to
847s begin with and so you can buy it from
849s the BM d MBH store which is that guy on
855s that guy in edgeville Mandurah yep cost
857s you 50 points that's the best way to get
860s it because if you had you don't so you
864s have to get points by doing Slayer tasks
868s to get the points but if you don't have
871s one at all you don't have any points to
873s get one the first task you do will give
875s you an emblem right don't get any points
877s towards it so it's always better if you
879s cashed one out to buy another brand new
882s plane every with your banner if you're a
884s brand new player the first wildy task
886s you finish will give you an emblem get
888s into your one excellent yep
890s but obviously if you don't want to
892s sacrifice those hundred points you can
894s spend fifty instead for a new one so
896s you're always up 50 points then if you
897s buy it sweet cool right we'll move on to
904s incense burners nice that's this one
907s nice nice transition thanks so incense
911s burners you may remember this from
913s popular game jam of days well that we
917s did when we do incense burners I
920s remember now it may was it October time
925s so to refresh what incense burners are
926s incense burners are a brand new fire
929s making item that you get in that you can
932s now create using logs prayer ashes and
935s herbs they act like potions in terms of
938s they are consumable effects that you use
941s from the inventory the unique thing
943s about it as burners is that they last
946s they last for a certain amount of time
947s currently 30 minutes but we reevaluate
950s in that and every 10 minutes their
953s potency increases therefore the effect
955s the instance pens gives you increases as
957s well so for example one of the incense
960s burners I have right here which I
961s remembered is the Irit incense burner so
964s you reduces the damage you receive from
967s poison by 25% but that increases by 25%
971s per potency point so after 40 minutes of
975s Dean's has been
976s going you have for poison immunity while
978s using the Irit burner yep oh so you'll
981s be totally immune to poison them yeah at
983s that point but what you can do is that
986s you can overload the incense burner
987s instead of having to wait 40 minutes so
989s you start with the full effect be used
991s for incense burners to start with so if
994s you overload it you starts with half an
995s hour but you get the full effect from
997s the beginning now we got a hundred scent
998s reduction to poison damage yeah so yeah
1001s that that is incense burners in a
1003s nutshell we'll go through some of the
1006s crafting so you know so you make it as a
1009s spender you go through so few stages of
1010s production so to start with you need to
1013s turn logs into sticks get incense sticks
1016s incense sticks and then you can bind the
1021s incense sticks with prayer rashes to
1025s turn them into ash sticks
1029s I kept enough I don't actually know what
1031s we what we ended up calling them guess
1034s we'll find out
1035s yeah all right cause I got some maple
1037s incense sticks from two sets of logs
1039s maple you'll probably need to use your
1041s MPs or tell me here we go accursed ashes
1043s yeah and then you use your coaster
1046s dashes with the incense sticks to make
1047s maple accursed sticks that's right the
1051s top line where we ended pointing them
1053s and are you sure so find out Kerr said
1056s maple incense sticks cool nice that's
1059s half the prep done and then use the end
1061s then use the cursed the ash to incense
1063s stick with the herb to finally create
1065s the instance we need a weights for this
1066s on obviously because the area one yeah
1068s this is 0-1 and he's just a relief isn't
1072s it yeah no no it's not no maybe not just
1078s a live there sorry
1082s that's gotta him a three step three
1086s steps got a self a burner yeah these
1089s aren't be finally and these aren't the
1090s final imagery models or anything because
1093s this is like the in progress working
1094s right now just so they won't look like
1097s logs they look like incense sticks
1098s winters burners and then yeah then you
1101s have the effect there is a tooltip when
1102s everything has been in effect so you
1104s know what they all do yep
1105s I'm gonna rattle off the buff icon of
1107s course as usual yeah I'm gonna rattle
1111s off a bunch of effects as they currently
1114s stand we so there have been some changes
1120s so you might know some changes from the
1121s game design document you now make it as
1124s banners in stages rather than having
1126s five ingredients to make one thing at a
1128s time that stood to help the production a
1130s little bit also we've dropped all of the
1134s helpful habitat herbs from the design
1137s and we've added effects to herbs that
1139s didn't have effect previously so some of
1141s these some of these weren't sound very
1143s good because they're quite they're
1144s intended for low levels but they're and
1147s some of them are like they ramp up and
1148s spin in an effect but hopefully some of
1151s the high level ones be really good you
1152s know so for Guam there is a chance per
1156s potency point to get an additional log
1157s while cutting normal trees not
1159s incredible but Guam is a very little
1161s herb now probably stacked with other
1162s effects like see his headband yeah sack
1165s with all bunch of the stuff as well
1166s Terra mean automatically bank's ashes
1168s while burning logs but that we increased
1169s chance / potency point reduces the
1172s damage dealt by but boy played poison by
1174s twelve and a half percent from mare
1175s until so it doesn't give you full poison
1177s unity at full potency it'll give you
1179s half Hera Lando while resting you
1183s restore my run is in the normally would
1184s the higher potency the halo effect ran
1187s our reduces the rate which your prayer
1188s points are depleted the highly potent
1190s see the highly effect that's basically
1191s giving you a prayer bonus yeah it's
1192s probably one of the nicer ones and you
1194s get a higher prevalence per and potency
1196s level potency level perto flax reduces
1199s the chance of failing an agility cob
1200s school by twelve and a half percent per
1202s level potency just kinda likes your food
1205s but ya have the spirit weed reduces the
1209s special attack energy of your familiar
1210s which is a pretty nice one which highly
1213s potency the better the effect so and
1214s which also stacks with
1216s spirit cape yep that sort of thing
1218s storming off this deal of Legends do it
1220s a little bit more yeah Ariat which would
1222s explain was rusev damaged by poison were
1223s 25% for 11 their potency whirly work
1228s early work early chance to automatically
1231s string bows and automatically attach
1232s feathers to arrow shafts while fletching
1234s this provide experience but doesn't
1236s require the additional items so you'll
1239s be up so when you create an unstrung bow
1240s you just get Australia automatically
1242s string it instead but also give the
1244s experience of stringing a tune you
1245s haven't Oh 25% chance of automatically
1249s banking almighty baiting a trap per
1251s level of potency why using hunter
1253s doesn't require the the object the
1256s actual object so you just potentially
1259s speed up some hogs be their qualms at
1262s 2.10 a half percent actually damaged a
1264s weapon poison effects per level of
1265s potency so that attempts it more weapon
1268s damage poison it doesn't work with
1270s simple base intervenes only works the
1275s actual poison blood weed provides a two
1278s now percent chance per level of potency
1280s to gain an additional log work I think
1281s blood would trees so the temperature a
1285s chance to get more blood would tree
1286s blood with logs while cutting redwood
1288s trees vacuum bowls Snapdragon stats are
1292s restored back to the non cracked effect
1293s much quicker the highly potency the
1296s quicker that restores canteen reduced
1299s chance that are depleting a resource
1300s when you gather from it so the higher
1302s their potency the heart the better the
1303s chance that will work with things like
1306s the arc Islands as well so here we
1310s considered the new mining update with
1311s that yeah no it doesn't work with mining
1313s pretty much but where our resource would
1316s deplete you gives you increased chance
1318s not to clear
1318s Lanta time increases the duration of
1321s potions you drink the higher potency of
1323s the longer the effect there dat excludes
1326s stat boosting potions yes this is just
1328s stuff like overload which has a certain
1329s amount of time right another example
1335s there's loads because we've made them
1336s for the impatient flasks dwarf dwarf
1339s weed has a chance to bank items gathered
1341s or dropped from monsters the higher the
1344s higher the potency the higher the chance
1345s to bank so that's like a free port or
1347s effect yeah twice is it wasn't
1349s action a tour saw which will be a
1351s popular one increases the amount of XP
1353s you get while training the high the
1354s potency the more XP you earn and fell
1357s stalk increases the chance for an elite
1359s monster to spawn if the monster has an
1361s elite monster to spawn the high potency
1363s the higher the chance
1364s yeah Expo or something you probably want
1367s that one running right yeah or if you're
1369s looking for killing eddies or whatever
1371s it will do that it's a morning thing but
1375s is it more fatal interest burners you
1377s need the fire making level of the herb
1380s low level to make the incense burner so
1383s for example let's look in there in the
1385s skill guy real quick
1386s I always herbs so you'd need like 75
1392s making to make a dwarf weed burner yeah
1394s because it costs 75 to toss to store and
1399s 91 to else thought yeah that sort of
1401s thing so the hopefully that gives a use
1403s to to fire making you require the fire
1406s making level to burn yeah the incense
1409s burner as well least tradable team in
1411s suspenders are trade of all yes yeah so
1413s you could make a load so long all of the
1415s intimate parts of tradable as far as I
1417s know as well so if you just want to make
1419s the last bit you can just get a shitload
1421s of herbs and Andy and the incense sticks
1425s and then make them yourself but you can
1428s just buy this as been as if you want as
1430s well how we're looking for a for
1431s training rates this is a good training
1433s XP or is it a good moneymaker this will
1435s be somewhere between yeah this will be
1437s okay for training
1439s I think bonfires all line fire will
1441s still be better than making in terms of
1443s experience we don't want people
1444s mass-producing these we want them to be
1446s profitable and every sinking out logs
1448s and herbs at the same time yeah I think
1454s that is pretty much it
1455s oh you can extend the duration to 60
1457s minutes and it's as bad as stack so if
1460s you wait if you're bringing a load along
1462s to some sort of like combat or skill
1465s training or something you want the
1466s poison meanie maybe but you also want
1468s the run our effect for the prep bonus
1469s yeah you can stack them all up together
1471s is worth knowing that we haven't decided
1474s how many is as burn as you are allowed
1475s to have active at once you won't be I've
1477s have all of these at once
1481s but it's likely that you will have you
1484s have more incense burners and of the
1486s higher your fire making level so at 99
1489s you can probably have 2 to 3 active at
1490s once probably three and then like two
1494s below level and one at the low level
1496s mm-hmm
1497s some changes bonfire an incense stack
1499s bonfire effect being the HP bar free
1501s yeah that's two separate they'll stack
1505s there's nothing that um that increases
1507s your max health so yes yes so lower two
1515s herbs use a low to use low to you logs
1518s and low tier ashes
1520s so for felts thought for example you
1522s need magic logs and infernal ashes yep
1529s [Music]
1535s those yeah these ones will use and fair
1539s lashes right mm-hmm yeah those ones cost
1543s infernal these are infernal curse said
1545s and you see it goes down to MPs at the
1547s bottom there yeah so yeah they all so
1550s depending on what hat on the level of
1551s the herb will depending on what ham log
1554s and which ash you will need so yeah
1556s torso and fell stock require magic and
1558s invent lashes what was the reason we
1560s took out the herb will habitat herbs
1564s there were some concerns about the fact
1566s that that untradable
1568s and and that the products were available
1571s whilst we have done that in the past
1572s with juju potions mmm-hmm that the
1575s developers in charge didn't feel like it
1577s was the air didn't feel that they're
1579s good mix so we took them off we also
1581s didn't have effect for all of the herbal
1583s habitat had herb will habitat herbs yeah
1588s so I think we'll end up looking at them
1591s in the future the herbs generally yeah I
1594s think we're looking at making some
1596s intense benefit for those welcome to
1599s suggest in effects to us yeah
1605s a lot people seen these this is like
1606s massive EOP none of this is like fully
1609s balanced like the final effects and
1612s chances on fully balanced so might
1614s be like like 2% chance to bank which
1616s point is not incredible we're not gonna
1618s give you like double xp for having a
1620s tall store burner running right yeah
1622s exactly but like it will be a it will be
1623s a flat XP increase that you'll get from
1626s Tour stall and hopefully that will make
1628s towards those a bit they're more useful
1629s yeah back up again I mean I'm actually
1633s not gonna do 2% chance to bank but like
1635s it could be that it could be that low
1637s we'll end up seeing
1639s I've try not to give percentages where I
1640s can because we'll end up changing them
1642s yeah and then disappoint everybody yeah
1644s I think that is all of incense burners
1649s which is quite a lot but yeah so we have
1654s a fire we have a fire making theme in
1657s March so we have as a bunch of changes
1661s coming to fire spirits so quite have
1663s life stuff that mod breezy and mod shrew
1665s were doing that in the game jam I'm glad
1668s I remembered their names that they did
1671s in the game jam to do with no much fire
1673s lighters and fire spirits so now so
1678s first of all whenever a 5 spear appears
1680s I can random 0 to do this yeah and just
1687s let a shitload of my spirit spawn you
1690s will now see that fire fight spirits now
1692s have a barber of them that shows you how
1694s long they have before they will expire
1696s yep once this bar fills up they'll
1698s disappear so actually spawning every
1700s single time would burn a log because
1702s I've got the random set so this is
1704s pretty lucky again
1706s surely I'm also rolling on that
1708s incredibly rare and I got the the fire
1710s making pair as well yeah yeah and that
1715s would but importantly once you pick up a
1717s fire spirit mm-hm you now get an object
1719s it will no longer just spam the your
1721s inventory with the rewards you would
1723s have got so now you actually get like a
1725s like a container like you would with
1727s like a prawn ball or something and it'll
1730s has the rewards inside it if you hover
1732s over the balls themselves it gives the
1735s boss it tells you what log you burnt
1739s getting that one but also if you had any
1742s other effects as well so if you had an
1744s image fire lighter and you burnt
1747s effective a new burner and you've got
1750s one of these things it would say yeah
1753s this much you get 20% extra boost and
1755s you use them a magic log yeah at the
1758s same time it's obviously the log type
1759s will affect the rewards that you get
1761s from it yeah I don't move that you don't
1766s get that many fire spirits so then
1767s anyway playing about this I didn't face
1771s stack in the bank
1771s you wanna go test let's go have a look I
1773s suspect they don't it's handy there's a
1776s bank right here no that's fine I'm just
1782s gonna unset this ego Bank guns gone bank
1785s pains gone
1786s cool these fire spirits
1795s yeah but the reason for doing this was
1798s that you don't spam your inventory with
1800s student have to if you get the fire
1801s spirit right at the start of any mention
1803s you don't have to like immediately get
1805s like for and venture space yang sailing
1807s yeah it obviously means that you can
1808s thank them if you have bank very much
1810s bank space and and crack them all
1813s together don't crack them all at the
1814s same time they will work with if you
1817s have a device if you have the divine
1819s fire spirit active from memory of guthix
1822s yep and if you have the crystal
1826s tinderbox
1827s they just get more fire spirits mhm
1830s we have also reject the we read the drop
1839s tables from fire to us as well
1841s so they're slightly better than they
1842s were but now you can also strike no much
1844s fire lighters you can I know then I'll
1848s give you a buff this is all five colors
1850s so if you don't want to use them to make
1852s pretty fires different colors you can
1854s strike them you get this buff that's
1855s five minutes per stack yep you can
1857s extend up to 16 minutes yep
1859s and whilst you have the five the thing
1864s active yeah you automatically collect
1868s fire spirits and they're going to
1869s inventory and they'll also have a boost
1871s on their on the fact that we get as well
1873s so if I do this real quick Bernsen
1876s things it spawns you automatically pick
1878s you up and now this one has a reward we
1881s reward reward rate words of times 1.3
1885s yeah because you use an image for
1887s iceberg yeah so these ones we got
1889s beforehand they don't have that buff so
1891s these ones with the buff are getting
1893s better rewards yeah also the ring of
1896s fire and fire gloves now increases your
1898s chance of getting fire spirits as well
1901s and yeah that is largely covering it
1907s right yeah it's a quality of life things
1911s for for fire spirits making a bit more
1912s useful making them as fire eyes a bit
1914s more useful as well
1915s yep and hopefully that will be vent I
1919s think we have to also the job for the
1923s what's it called a loon Network that's
1927s not out yet right I think that's going
1928s in with this update too yeah so we're
1931s basically updating the balloon network
1933s to be a bit more friendly mm-hmm you'll
1935s be able to stack your travel charges by
1939s just dropping off Logs with the NPC the
1942s log type will give a certain amount of
1945s like fuel I guess and you can use that
1948s pool of fuel to go between any of the
1950s routes instead of having to have a
1952s specific log for that I think we've
1954s removed the weight limit as well which
1956s was really inconvenient and made it not
1957s worth using so yeah another way to do
1961s that yeah yeah that I own does use the
1964s balloon system I think very few people
1966s do but hopefully these changes will make
1968s it a little bit more useful yeah that's
1971s what need to do they go this guy uses
1973s balloons for clues no protip teaching I
1976s mean I used to go to tutorial sorry say
1980s guy from the Judah Rena to the truth
1982s arena there I knew that I used to that
1984s quite a lot I haven't use it for like
1985s six years now so I asked if Noah dogs
1988s work you can use note logs to hand in
1989s for the the blue Network mmhmm yeah I
1995s think if there's no more oh um picking
1999s up fire spirits doesn't interrupt if I'm
2001s making now as far as I know as well yeah
2003s you just keep going just keep checking
2004s them on it doesn't interrupt your your
2006s script actually just keep going yeah I
2008s think
2009s opening a fire spirit will interrupt
2010s your fire welding
2012s maybe we can look into changing that I
2014s don't see why not
2019s so and if any other questions about what
2022s we've shown you today before we head off
2026s then open the fire spirits and reopen
2029s some fire it's ok let's open some
2030s spirits I have set the random off every
2032s night yep so we're not going to get the
2034s same thing every time so these are magic
2037s log ones boosted ones so I've got 2
2040s point 6 K cash and some charms there
2044s this time 130 firings yes they're not it
2048s that's when I say spruced up we haven't
2050s completely reworked the drop table yeah
2052s they are effectively the same but we
2054s will move some junk and if you in your
2057s hand fire spirits have a better chance
2059s of running on the good stuff this is one
2061s of the low B ones 200 our wounds still
2063s pretty good it's like probably a full
2065s runecrafting run right cosmics and more
2068s charms again at one time stone spirit
2072s oh oh it's controversial that is
2074s controversial that was a load of green
2077s charms 2.6 again and a blue that's not
2081s bad
2083s gonna walk off on that probably add it
2085s to a stack somewhere or as a load of
2087s Aryans that's what that was so yeah like
2089s 7 actions they have blue charm yeah
2091s there's that there's not a huge amount
2093s changed talk lose scroll that easily
2095s moving it easy easily don't easy please
2099s have some of the better cash rewards oh
2101s right medium is very good meetings
2103s pretty good yeah GG good times are gonna
2107s the file is converted into itself
2110s that's another 5 more minutes of
2112s immortal pickups
2116s BS ante poison with wyverns don't know
2119s yet haven't tested that yet I haven't
2120s got that far how a rings imbued with
2122s Bounty Hunter removal sorry when asked
2125s how a rings imbued with the bounty under
2127s removal I don't think there's any
2129s ringing viewing with banning all right
2131s the ringing ringing Buell from mob
2134s armies we added to Dallas door and the
2137s new ones are on the masquerade yep
2141s protecting yeah that's right
2144s buttburn super rare some fire spirits I
2147s don't think so
2147s nothing super rare yeah I think decimate
2155s weapons and adrenaline crystals how can
2157s you obtain them the weapons are still on
2159s the store weapons still cost bounty
2160s hunter points you need to do you need to
2162s do carry emblems while doing wardeness
2164s lair tasks but adrenaline crystals are
2166s from the new world
2167s what will the Red Rock table yeah which
2169s is only on available on in woodiness
2172s things so rogues King revs
2175s getting the the slay creatures and muddy
2178s chests as a long muddy chest and the
2179s higher level the activity the higher
2181s chance of rolling on the red dot the
2182s wrong
2182s I assume luck I think luck gives you a
2187s chance to run I drop the red red red I
2189s tried to wreck but that stuff death
2193s death match rewards are the same I think
2195s we haven't we're not removing deathmatch
2197s deathmatch doesn't mean removed for that
2198s much is still the same but you can still
2200s get deathmatch point through the emblem
2201s yep
2202s that's a separate thing a bit bounty
2206s honey removal and redistribution was way
2207s more important than the deathmatch
2209s removal in redistribution is right now
2212s ancient armor patches there on Rev drops
2216s when you're on task yeah only on task so
2218s you have to be after get Slayer task and
2220s then kill revenants to get the chance to
2221s drop them and a thing for questions
2228s there's cannon time work the new light
2230s is require seeds or herbs it's herbs
2231s that can attain ends has been it doesn't
2236s work with fire mate it doesn't work with
2237s farming I see me with gathering
2239s gathering stuff and family fire making
2246s cake changes don't think so no sort of
2249s staying the same as far as we know yeah
2253s and we're yeah I think that's it why I
2258s think we'll leave it there then yeah
2260s that's been a useful information yeah
2263s that's that's all coming in March so we
2265s had a bounty hunter removal and buying
2267s Harry's distribution plus in wilderness
2269s rejuvenation changes yep incense burners
2272s and all their cool effects
2274s and then some fire-making quality of
2275s life changes with fire spirits and be
2277s able to strike no much firelighters GD
2279s will have all that coming from ninja in
2281s March and some more as well she wants to
2284s plug anything John next week we will
2293s have was at 17th no 22nd ok the 22nd it
2301s will have the ed3
2302s e dungeons 3 shadow reef and no audio
2308s and art stream and then they'll be
2310s they'll be a month ahead stream in the
2312s first week of March probably look
2314s forward to edie 3-1 it's looking and
2316s sounding very nice probably so yeah
2318s that's when you have more cute more of a
2320s Q&A if not just tag me on Twitter or BOC
2324s on Twitter a drag extender at Jagger's
2326s Quixote post on reddit post it on the
2328s forums will answer your questions but if
2331s not until then sorry oh yeah and
2337s escapable sent out as well so don't
2339s worry about that so yeah this has been a
2342s cool stream hopefully see you guys soon
2345s and happy escaping have a good one in by
2348s Elena
2353s [Music]