Original Post — Direct link

I recently started a fresh ironman and it really hit home hard that these skills are outdated.

Mining and Smithing was reworked years ago to give a better tier system, yet fletching and woodcutting have the most messed up requirements for even basic items like crossbows/bows/ammo.

Imagine:

  1. Having to get 90 woodcutting and 90 fletching just to make a T60 weapon like Elder shortbow? that is the SAME REQUIREMENT to make a T90 weapon!
  2. Having to get 69 fletching for a T50 crossbow that you can buy for 2k gold from the champions guild.
  3. Making rune darts at 81 fletching, which is a TIER 50 WEAPON,

These skills really do need to be reworked from the ground up to be more in line with the current gear progression path of the game, especially when something like Necromancy exists that makes gearing a combat skill virtually non-existent.

Edit: 15/05/2024

Glad to see this got some traction and mod attention.
The game really needs updates like these to keep new and returning players invested into a more simple tier system.

Glad to see that feedback doesn't go ignored.

External link →
6 months ago - /u/JagexJack - Direct link

FWIW I agree with this complaint. The level changes that were made with the Woodcutter's Grove update were a step towards this. Rejigging the level of the weapons is something I still want to make happen.

The main objection I've seen from players on this topic is that having all the levels be consistent doesn't feel "Runescapey". I take it you don't agree with this?