To many, RuneScape is more than just a game or an escape.
Run, Escape. I see what you did there
Game reviews going to bomb
To many, RuneScape is more than just a game or an escape.
Run, Escape. I see what you did there
Game reviews going to bomb
We would never put such puns in our news posts!
Eh. Dont really know what to think, cant come up with a reason as to why it would be bad, more exposure to the game? more players? sounds great.
Exactly! Glad you're as excited as we are!
Hope there won't be aggressive MTX introduced on Steam later on. What I really hope is to see more new players walking around which is refreshing to see when you're playing an 18 year old game.
Hey there, no need to fear about that, it is gonna be a new way to play, just like Mobile will be.
This is great and all, but could you look into why a lot of servers run like trashcans with more than 400 players on them?
Might be more severe for us Aussies, but playing on EU/US servers shouldn't feel better.
We're aware performance can take a hit if there are many players on a server. We've started investigating this a couple of months and working on it in the background.
Increasing the performance is one of the more difficult things to do because it is all about making the existing code do the exact same, but more efficiently.
Does this mean Steam will run more efficiently than the NXT client? I hope I can crank my graphics to ultra
It will run as good as it would on NXT. It is depended on your PC specs not how you decide to access or play the game.
ask warden or whoever if it'd be possible to open up a few more members servers temporarily to try and mitigate some of the lag. You guys are only gonna get 1 shot at this and i'd hope you do it right. Good luck!
This is something we're investigating :)
We would never put such puns in our news posts!
Things are getting Steamy in Gielinor....
I'm a little skeptical about bonds being tradable on Steam Marketplace. This is more appealing for botters than regular players. The cheaters will get a way to get money on Steam with barely any hindrance. I believe that if this would be implemented, it would really hurt the game. Like in the old days with bots everywhere. What do you think?
The plan is that Bonds will not be tradeable on Steam Marketplace.
If I sign in with my current account will it give me all the achievements?
It should do (if you're eligible for them, obviously)!
Can a Jmod explain the entire DLC package situation?
DLC wasn't really the right word. What the team were referring to were the Membership Access Packages, which will be how Steam only users can access Membership. We'll be detailing those closer to launch, but that's what they were referring to.
If it helps, the reason the word DLC was used is because those Membership Access Packages will appear under the 'DLC' section on Steam - just the way that platform's terminology goes.
Not gonna lie, this was a hard one to keep quiet! EXCITED!
Is there an achievement list preview?
I think this may be something we keep under wraps for now. I'd personally like to keep it as a surprise, but not sure if we'll show it in the next couple of weeks.
Is the surprise that you're adding all 2,302 of them? Please?! Valve's own TF2 has 520 achievements and other classic RPGs like Tales of Maj'Eyal and Siralim have 1,000+ so it's not completely absurd.
I would literally be an unpaid intern at Jagex for two weeks and add in the Steam API calls to the existing code myself if it would mean I could have all my achievements across games on one platform.
Maybe this sounds stupid to some people but hey, it's an MMORPG; the whole thing is based around achieving a ton of incremental goals.
We'll start with 20 (some are composite goals that encompass many pre-requisites) and I believe the plan is to potentially add more as we go through.
One thing that makes me question. Will my game hours already be implemented? I want to show off that I had thousands of hours already logged in
Unfortunately not - it'll only count from hours played on the Steam platform when we launch (this is a Steam limitation).
If it's a Steam limitation to not show how many existing hours you've played (unless you've been using the steam launcher for it). How does unlocking achievements work if we're already eligible for them as you're saying they'll unlock?
The Steam Hours Played is a system that tracks hours played within the app with Steam open (ie. it's not a link in feature).
On the Achievement front, you can check elements within the game to unlock the Achievements (which in some of these cases is the same hook checked for the in game Achievement).
Will you integrate Steam achievements and steam overlay? And will you end the NXT client? Will you use the Steam systems for client updates, or still update inside the client? Does steam provide servers for Runescape worlds?
Edit: Okay I found an answer for achievements: https://www.reddit.com/r/runescape/comments/iyzzdr/steam_launch_and_runescape_growth_a_message_from/g6ibilo?utm_source=share&utm_medium=web2x&context=3
Steam overlay should work, yup!
On your other questions, releasing on Steam is about bringing RuneScape to a new - optional - place to discover and play it. We have no plans to use the Steam systems for any of your questions, if that helps!
Is it going to be one rs account per steam account? My rs3 and osrs are separate accounts and I kind of want both sets of achievements.
It will be one RS/OSRS account to one Steam account, unfortunately.