about 6 years
ago -
RuneScape
-
Direct link
Transcript (by Youtube)
3s | yes indeedy the shallow reef and the |
---|---|
6s | Ambassador always for you next Monday we |
8s | thought we'd use that to kind of kick |
9s | this off I think it's pretty hype I |
12s | think it's safe to say the guys are in |
15s | very excited so I'm gonna bring in their |
16s | on the couch you won't be able to see |
17s | them but they'll be able to chat so |
19s | you'll hear them as kind of disembodied |
20s | voices so to speak hello it's gonna be |
29s | one of those so I'll bring it on the |
33s | couch we have mod raven ahmad orion on |
36s | the couch how is how is that guy see you |
38s | heiped it's gonna be replated for a |
49s | little while I've got to work on that |
50s | sneaking skill someone's out there in |
51s | the chat okay so we have obviously a lot |
59s | of people here involved in the process |
61s | and creation from start to finish we're |
63s | gonna kick this off in the same format |
65s | as violators blue so when they'll be |
66s | covering the different departments who |
68s | cover for example concept environment |
71s | down to characters animation and audio |
73s | we have a concept section to kick us off |
76s | however unfortunately come to that a |
78s | concept person of people's in this case |
80s | Monty Barker Maude nice pants couldn't |
82s | be here so if we bring up the PC here |
85s | we're gonna kind of just talk about what |
87s | we're seeing here and hopefully Orion |
88s | and Raven be able to help me out here |
89s | with some of the stuff but initially of |
91s | course this was the pitch concept right |
93s | for the shadow Rufus a correct as their |
106s | mics on guys their mics on this is the |
113s | right model right yes okay so the shadow |
122s | reef is divided into three very succinct |
125s | environment areas which we'll be talking |
127s | about later on but this is the initial |
132s | concept for the first |
133s | we call the coral area cool all right |
138s | sold on to the next one oh man what we |
140s | got here then this well this is the sort |
145s | of second and third area really it's not |
147s | quite identical to what you wore it |
150s | became that this is the this is olfin |
154s | Korea itself which is the sort of ruins |
156s | underneath all the water that everything |
158s | is you sort of tip of it and pieces of |
161s | hate and this is kind of everything else |
163s | that goes down into this sort of further |
164s | sort of abyss area yeah we've called it |
169s | the abyssal depths because the abyss is |
171s | well kind of integral to rescale off so |
175s | we can't really use that name but yeah |
178s | as you can often assume the concept art |
181s | almost looks altra high fantasy and is |
184s | almost impossible to fully replicate in |
187s | in runescape itself but you'll notice |
191s | we've tried to emulate the the downwards |
194s | kind of path that it takes so I'm |
197s | obviously from people watching the |
199s | trailer to kick it off someone mentioned |
201s | that one of the temples look similar |
202s | from pieces I hate so looking like |
204s | someone like environment stuff like that |
206s | right yes well this is the extension |
209s | from the era you see they're sort of |
211s | starting bit in pieces of hate and then |
214s | this goes to see more of it all right |
217s | I've just realised this 14 of these |
218s | concept art so I'll speed up a little |
220s | realize okay this is the temple and |
224s | presumably right but looks a bit in the |
226s | top left yes yes that is the initial |
231s | area that you kind of visit in pieces of |
234s | hate but redone for the dungeon the |
237s | second if we go across horizontally yes |
242s | I'm so good at the touch thing you break |
247s | yeah so we've got more of the temple |
250s | interior and then the the purpley swirly |
253s | bit was a really cool concept these are |
256s | done by mod backing a Zed which is a |
261s | terrible name he should be ashamed |
264s | but yeah I think mod nice pants calls |
266s | him baking ass instead yeah but but the |
270s | kinga's back Inga's ed came up with this |
274s | kind of like purple swirl where the |
276s | black hands and black stone coming out |
279s | and it's kind of like a ritual summing |
281s | summoning area for he who shall not be |
285s | named |
285s | all right next one oh wow okay that's |
289s | kind of kicking in a little bit now so I |
292s | mean is this kind of shows like I mean |
295s | we're gonna show you guys obviously some |
297s | of the in-game environments which is |
298s | obviously very exciting but it's crazy |
300s | how open-minded concept that can be |
303s | obviously when it goes from concepts for |
304s | finish to finalization so I think it's |
306s | awesome just to see it yeah that's |
307s | that's the key thing we have a number of |
309s | different stages and different types of |
310s | concept art we've got kind of like high |
313s | concept and then you've got production |
315s | and all those views for the other |
317s | artists so modelers and character |
321s | artists and whatnot so this is just kind |
323s | of like a concept of the choral area |
327s | itself like there's a pirate battle and |
330s | a coral reef what would it look like if |
331s | you went and explored it on foot as a No |
335s | someone say that can we get these as |
336s | wallpapers they look amazing modern EQ I |
338s | believe you are working to try and get |
340s | some wallpapers released for this |
342s | content release correct so we have one |
345s | exclusively dungeon wallpapers coming |
347s | out on Monday if you want to put them |
349s | onto your desktops so that's very |
351s | exciting let's keep going on okay so |
354s | this is leading into boss boss area as |
357s | it were so how it goes from start to |
358s | finish I guess yes this one is a |
363s | gameplay concept so mods over took a |
368s | screenshot of what he had mapped or |
371s | spoken to |
373s | what's your mod name J over J the CDJs |
379s | your mod read I mean excellent and so |
382s | mod read who shares a name with me which |
385s | is great |
387s | spoke to mod SOVA and together they |
389s | mapped out this prototype boss arena for |
393s | boss 1 which is the Christine the wife |
395s | and the the Beast of many heads |
397s | and you can see there how the concept |
401s | artist has taken the the red areas and |
404s | added caves where the heads pop out of |
406s | and they're telling a story with the |
409s | environment but it's also more |
410s | importantly functional for us as |
413s | encounter developers and designers |
416s | alright okay so I guess some of the more |
421s | environmentally stuff I guess is the |
423s | word for it yeah see props yeah that |
426s | makes sense |
427s | doodads and props and we'll go on okay |
432s | Wow again these are kind of high concept |
435s | feature pieces so none of this stuff and |
440s | as is always the case with something |
441s | like 90% of concept art ever makes it |
443s | into the game but what it does do is |
445s | allows us to discuss feelings and moods |
448s | and what we'd call hero pieces like do |
451s | we want to spend two weeks for the |
454s | environment artist to make a really cool |
457s | bespoke archway or is it going to be |
459s | better if we show the story this way and |
461s | yeah again more will come on this type |
464s | of thing later on cool all right we'll |
468s | do what do two more and then oh wow okay |
471s | there's a lot of purple here I notice |
473s | oh the text lava lamp effect on the far |
477s | right here any ideas yeah that's for the |
480s | globules yeah globules so one of these |
483s | this is more of a production piece so |
486s | you've got the the the overall concept |
488s | in the center there but you've got a |
491s | sight on view of what a 3d modeler would |
495s | use to craft it in in Maya or in 3ds max |
501s | cool all right one more Wow okay that's |
504s | a good one to come onto this is the |
506s | sword this is the crossbow trident |
519s | working is intended it looks absolutely |
522s | gold because it is the modeling game it |
525s | looks absolutely amazing and all the |
526s | knight versions are really cool it has |
528s | an animated texture yeah |
530s | Dunning that's a question I know this |
533s | wasn't I didn't script this in I |
535s | apologize but I wonder if we can spawn |
537s | the crossbows and show them in game |
538s | maybe Clifton yeah that's hype okay |
541s | that's also okay so John can we come |
543s | back to full screen really quickly just |
545s | so I can set up the environment stuff |
546s | and they're more gets one of the |
549s | environment guys come join me and then |
551s | we're gonna have a little walkthrough |
553s | edie free so may I gets a certain |
557s | environment persons come join me there |
560s | yeah hello alright let me just set this |
565s | cool time |
567s | oh nice microphone MIDI fuse you want me |
569s | are you okay with me just walking around |
570s | that yeah you can sort of so um I |
573s | believe first time I've been on the |
574s | runescape stream so yeah yeah I'm a mod |
577s | read the newest environment artist so |
580s | you've been involved in staff finish |
582s | environmentally for elite dungeon pretty |
584s | yeah this is my first main project to |
585s | myself I had a little bit of help on it |
587s | better yeah Cherie should we bring this |
590s | up John yeah actually that's that's okay |
592s | so this is the starting area right this |
595s | is where you go straight in and this is |
596s | where well you look together around yeah |
599s | this is the opening coral area we're not |
601s | that deep into the ocean yet so you can |
603s | kind of see it's still quite bright |
604s | let me change my outfit for the entire |
606s | stream gets annoyed by me oh there we go |
609s | sorry everyone we wanted an actual I'm |
612s | immediately noticing is well we have |
614s | essentially sea creatures coming around |
616s | or running which is awesome so how was |
619s | it |
619s | building this environment I guess yeah |
622s | it's quite challenge like I said it's my |
624s | first big project |
625s | oh hello drowning man yeah oh yeah no no |
635s | just a table viously we have the |
637s | barriers which of course I am ideally |
638s | dungeon format as we were so if you're |
641s | actually playing this you would have |
642s | NPCs here you have to kill critical NPCs |
645s | I guess is the phrase we're looking for |
646s | here remove the barriers and go on but |
648s | because we're badass we're just gonna do |
650s | that and just carry on in our adventures |
651s | J mod hax so there is quite bright |
657s | you've got a lot of sea life fish in the |
659s | manta rays and all this sort of nice |
661s | coral |
662s | and colorful plant life and stuff I'm |
666s | still quite pleasant so I mean just from |
670s | initially so you mentioned also you |
671s | start from above so presumably you |
673s | descend yeah right yeah I say as you |
676s | work your way through even this section |
678s | and then into the latest sections and |
679s | you're working way further down into the |
681s | EC and it will slowly get darker more |
685s | scary and yeah yeah so obviously you can |
689s | imagine there is NPCs lifted around |
691s | these areas obviously no spoilers fall |
693s | it was 40 towards to show them hello |
696s | again just don't the party's falling |
699s | through the water to give you an idea |
701s | cuz I always love doing these in the |
703s | dungeon streams what I love doing is |
705s | with NXT we have the ability to show the |
706s | mini-map this is where we are this is |
708s | how big we're looking at now the black |
710s | stuff up here that's more of the map but |
712s | we haven't rendered it we haven't gotten |
713s | that far this is just a beginning bit I |
715s | always love the scale of these I think |
718s | it's absolutely amazing so knowing that |
720s | this is just the start of it it's |
721s | absolutely awesome it looks amazing |
723s | already yeah so we reused a lot of |
726s | existing assets and stuff to help be |
729s | able to make such a large environment |
731s | within the time frame we had so you'll |
733s | probably see bits of architecture and |
735s | stuff from past dungeons so if you watch |
738s | a trailer you might know as a cliff |
739s | aware people across in the mast we're |
742s | not gonna be able to because obviously |
743s | we're kind of cheating here so and they |
745s | just go down here drop down the level |
748s | and we should be to carry on there we go |
749s | cool I did that right in break here this |
751s | is good and then as you might have seen |
754s | in the concept that when you saw that |
755s | boss room we're coming up this so how |
757s | was it designed by the way love the |
758s | ships crashed into the rocks and stuff |
761s | it looks awesome how is it designing |
763s | most areas for what it was yeah so as |
765s | you saw in some of the concepts are some |
767s | areas we will actually get paint over |
769s | and we'll try and almost replicate it in |
771s | 3d |
772s | whereas other stuff will kind of have to |
774s | will get flavor for it and then we'll |
775s | and design it around the engine look at |
778s | it this way it makes complete sense just |
780s | a full screen app for us but I mean yeah |
781s | it looks I mean awesome this is where |
784s | you saw of course I might get the name |
787s | Ron crass in the by phone yeah correct |
789s | okay good another name right my god |
791s | so this would be boss area number one |
793s | and presumably of course you're over |
795s | here |
796s | and then carry on the Avengers how far |
797s | we allowed to go out here man ask go as |
801s | far as you like it's released on Monday |
803s | I don't care this is the best answer all |
807s | right let's roll well I'm glad the |
808s | bosses were not spoiling the mechanics |
809s | and what it's worth so this is past boss |
812s | one and we'll carry on going for the |
813s | areas but this I already know it's the |
815s | coloring kind of kicking in here do you |
817s | mentioned so it's kind of getting a bit |
818s | more harder to see Finn so that's really |
820s | going down right yeah we kick the fog up |
822s | and we start to kind of strip out some |
824s | more colorful bits the lighting will |
827s | change eventually this area is kind of |
830s | leading down to the old pieces of hate |
832s | quest now so you kind of see it below |
834s | I love the tie-in that's so awesome how |
836s | you've essentially you guys have tied in |
838s | environmentally but of course on the |
840s | quest inside depends how you kind of |
841s | brought this in I think that's really |
842s | awesome I'm again I said already but |
844s | just seeing the random fishies appear oh |
847s | hello seeing the random fishes appear is |
849s | you're just going on your adventures I |
850s | think it's awesome okay let's try and |
852s | drop down the level without trying to |
855s | break it okay we're good cool and this |
860s | is again presumably the fun compete hit |
862s | right |
862s | so once you've killed all the enemies in |
864s | this area you'll be able to enter the |
866s | previously locked door and make you a |
868s | land area I don't know if we're gonna be |
870s | able to go through that door actually |
874s | okay we can show you can't get the door |
879s | won't work but you can cheat your way to |
881s | the locate this guy's come seconds just |
885s | so he can teleporter area number two |
887s | yeah thank you |
888s | see he's already it's unlike me yes up |
893s | here isn't |
895s | and perfect all right let's go back John |
897s | so this is the door you go freak over |
900s | here of course you have a nice chest and |
902s | then you go on through again I think for |
905s | demonstrative purposes I think we should |
908s | show the mini-map for this area because |
910s | I think it's always important to |
911s | emphasize just how big it gets yeah look |
916s | at that |
916s | honestly it's half of it that's only |
918s | half of it yeah yes you can't even see |
921s | the boss arena yeah so I mean like you |
926s | just make your way through and there's a |
927s | certain bit naturally might notice where |
929s | they're running down a pathway which i |
930s | think is one of my favorite shots of the |
932s | video which is this oh hello hello |
934s | jellyfish and this is a really cool shot |
937s | I give you guesses for trying to figure |
939s | out what happens when you go down here |
941s | everyone trying to figure that out in |
942s | the chat absolutely nothing everything |
945s | is fine so we'll bring up the mini-map |
947s | again just so we can carry on but I mean |
949s | you can kind of just see I don't know |
951s | how long like how do you I don't know |
953s | it's gonna sound like a silly question |
955s | how do you go from concept to making all |
958s | this it's I just think it's insane yes |
961s | we'll have a mate like kind of like a |
963s | blueprint layout like a top-down thing |
966s | it's not my gray boxers by the way for a |
968s | great boxing well and then we'll kind of |
971s | start getting some of the height |
972s | variation and just kind of playing |
974s | around in the game and see how it feels |
976s | yeah this area is quite cool so yeah |
979s | this is this is okay saying what this |
982s | area is cool okay so this well I mean |
984s | I'm sure you can bring it out but this |
985s | is the first time we've shown this this |
986s | is a boss area number two Bassem away |
989s | boss to has had no information revealed |
992s | him correct only the name no need a name |
993s | yeah go ahead |
995s | that's Tarek at the necromancerr yeah |
997s | yeah the more law keen among you would |
1000s | notice that that is a character that |
1002s | already exists but you've never seen |
1003s | before and he has a tremendous voice |
1005s | actor just saying so yeah this is arena |
1011s | number 2 and again I think it's really |
1013s | important to emphasize you know the |
1015s | spacing is obviously key to kind of |
1018s | showing us off but again it's always |
1019s | about these little fins to add to it I |
1021s | don't know I just I have I'm a sucker |
1023s | for good aesthetics in content and early |
1025s | dungeons I mean we do such a good job of |
1027s | them all times |
1027s | another yeah this area's fun that this |
1030s | kind of chorus Colosseum style |
1032s | architecture we still got more this to |
1035s | go honestly ridiculous ridiculous so as |
1039s | we've made our way down deeper now you |
1041s | can tell the Lighting's darker it's a |
1042s | bit creepier there's not so much fish |
1046s | and stuff we got sharks and stuff in |
1047s | certain areas if you don't know |
1049s | obviously this content releases on |
1051s | Monday we're hyped |
1052s | I think that's safe to say you know it's |
1054s | the end of the trilogy from on CED 182 |
1057s | on to e d3 while we're at it lets us |
1062s | make our way through again you can kind |
1065s | of figure out the pastures they're going |
1066s | through but of course during this you'll |
1068s | have mini-bosses 16 mini-bosses correct |
1070s | correct 16 mini bosses throughout this |
1073s | with a sure up to four but five we've |
1076s | spotlight on correct say I've done my |
1079s | research this is yes I'll I know it's |
1081s | good to know I've told I'm glad talking |
1083s | nonsense oh so carry on no there won't |
1085s | be 16 spawns there's a total of 16 it |
1087s | rolls from for if it's a dungeon on |
1090s | what's called spotlight which is a new |
1091s | fin actually while we're here to talk |
1093s | about that really quickly what a |
1094s | spotlight is yeah sure could you bring |
1096s | up the group interface and it may even |
1098s | be visible group in sister oh yes there |
1100s | we go so today the temple of nominations |
1103s | on spotlight and so it gives you 25 |
1106s | percent dungeoneering experience and |
1107s | additional an additional mini boss for |
1109s | mini boss will spawn and also give you a |
1111s | reduction of death costs is he gonna be |
1114s | on shadowy from day of release that's a |
1116s | good question I mean we could work it |
1118s | out now what are we Tuesday Wednesday |
1120s | Thursday Friday Saturday Sunday night be |
1123s | temple Domenici on Monday shadow reef I |
1126s | thought we're gonna be nice for day one |
1128s | there we are nice because obviously you |
1131s | should do it in sequence start off with |
1134s | the extra rewards the tile keep that |
1140s | secret |
1141s | I mean you we can we can have a look at |
1143s | some of it I think you want to go to 86 |
1146s | one four four two yeah that's good |
1149s | around that area eighty six four four |
1151s | one four four one four four Oh up one |
1156s | level what |
1157s | and sir well done literally dead on so |
1159s | your Antonia comes down here so this is |
1161s | the final area I think you can tell me |
1164s | where to go up to and now yes we'll stop |
1166s | from there I'm happy to show the arena |
1168s | we've got some shots of it okay all |
1170s | right we're gonna go all in then Orion |
1172s | really is going all on this one for you |
1174s | guys see it also again as usual |
1175s | what I'd like to do is demonstrate just |
1177s | how big the area is arena free this is |
1179s | just a starter of course as we make our |
1181s | way through you'll see the map will |
1183s | start up will generate itself and will |
1185s | just get bigger and bigger you might |
1187s | also notice some music track sounds down |
1189s | there and of course we have the audio |
1191s | team joining us during the stream and I |
1193s | imagine will give us a preview of a |
1194s | couple of things related to audio but |
1197s | this is it right this is this is the |
1199s | finale yeah a lot of deaths pocket-money |
1207s | that's rich chefs pocket-money so it's a |
1211s | big arena I mean that much is obvious |
1213s | so this is where it'll all go down it |
1215s | looks incredible and the arena as well |
1218s | as huge so question when it comes down |
1221s | to it and how was it working back and |
1224s | forth from the process to try and find |
1225s | the balance and style that works for |
1227s | obviously deaths for yourself when it |
1229s | comes to making arena yeah it's quite |
1231s | quite challenging just getting to know |
1232s | the game and kind of what we can and |
1235s | can't do and then yeah getting people to |
1237s | play through it and get feedback on |
1239s | lighting and like the layout and things |
1242s | like that so yeah people get in how the |
1246s | boss spawns well let you guys figure it |
1247s | out Odette touch that don't work |
1248s | presumably correct they do work but you |
1251s | don't really get any of the achievements |
1254s | or any of that and you miss out the cool |
1256s | boss phases so it's up to you and so |
1259s | yeah again I mean we've just skipped |
1263s | through and it's been wofe almost what |
1264s | almost 10 minutes and that was a |
1266s | skipping through but I was actually |
1267s | playing it so there's a lot to explore |
1269s | but I mean I'm sure the chat will give |
1272s | me credit where it's due |
1273s | I mean it looks incredible amazing job |
1276s | of that so seriously and so yeah I'm |
1279s | hyped for that that's the environment |
1282s | next on my list we have characters so |
1285s | for us to do that that yes come to force |
1287s | we thank you so much for that breach it |
1289s | was all |
1290s | oh yeah you'll get to go I'm gonna scoot |
1293s | over because I'm gonna have a couple of |
1294s | more character much join us |
1297s | so there's come on just or just the one |
1299s | sorry it's the one who's guys so in case |
1307s | anyone's not where you are more duty |
1309s | watch JT so involved in the character |
1312s | characters as a way of elite danger for |
1315s | it has that been no it's been a ride |
1317s | yeah so I was lucky to join on temple of |
1320s | a menisci and and sort of work on each |
1322s | each dungeon and yeah I've had the |
1325s | privilege of making a lot of them the |
1327s | key characters I the bosses and things |
1329s | awesome |
1330s | so joining I get your stuff ready before |
1333s | we have on to the PC so will them know |
1335s | that piss stuff as always with these |
1338s | streams we want to make them as visual |
1340s | as possible we love doing them it does |
1341s | take time to set them up but I guess the |
1343s | fun and appeal comes we're showing the |
1345s | work being done so yeah so I'm gonna |
1347s | start off by showing the probably the |
1350s | most visible boss that's done so you |
1354s | guys may have seen this this was the |
1357s | render them showed off a trim fest and |
1358s | yeah so this is the sculpt render of the |
1361s | Ambassador |
1362s | probably my favorite character that I've |
1365s | worked on for this dungeon see how is |
1371s | control that Mouse well that would that |
1373s | would be the answer this why I'm not |
1374s | gonna this he was a fairly challenging |
1377s | character to think about how to how to |
1380s | create not just for animation posing him |
1383s | and thinking about how to how to sort |
1384s | this chest cavity yet but his design is |
1386s | fairly complex and he's really as you |
1388s | can see a lot of lovely shapes going on |
1391s | there that little squid tentacles on a |
1394s | detail in there yeah he was really cool |
1399s | fair play that looks awesome |
1400s | yeah drunk you can click the arrow I |
1402s | guess sure I moved the mouse wheel oh |
1404s | yeah yeah it was just a planar rendered |
1407s | too so you can see some of the the |
1409s | detail there just a white pass so why do |
1411s | you do renders like this just so a |
1412s | newbie like make something really I've |
1413s | got an idea of it so why do you do |
1415s | renders this this is just the best |
1416s | represent what the final result of the |
1419s | scope looks like for me |
1420s | before I take it through to making the |
1422s | in-game mesh the low poly mesh which is |
1424s | the one that actually ends up going in |
1426s | game and before I start painting any |
1428s | textures I often it'll look like this |
1431s | pretty much except a little bit less |
1433s | less detail because this is a quite a |
1435s | detailed render that you do it takes a |
1437s | bit of time but yeah so and and it's |
1441s | nice to show for other artists they like |
1443s | to see this stage and I'm sure you guys |
1445s | do hopefully you do and then move |
1448s | straight on to showing you the final |
1452s | model now oh here we go full screen it |
1454s | was great it oh my God look at that I've |
1458s | got the Ambassador here in the marmoset |
1461s | viewer so you can take take a look again |
1465s | you guys think yeah so he's pretty |
1470s | awesome |
1471s | I had to say I had a lot of fun doing |
1472s | and it was challenging and you know |
1476s | mostly the ornamental detail that expand |
1478s | on his back that took quite a bit of |
1482s | time to get that right but I can break |
1485s | down this process just a little bit here |
1488s | thankfully with this I love that that's |
1491s | a source of god yeah so the when I use |
1494s | the scope for is to generate the normals |
1496s | for the mesh this is a texture map which |
1498s | the in-game engine reads and it can |
1501s | actually generate lining information |
1503s | like casting shadows it reads it as |
1505s | though it casts shadows so that adds |
1506s | that's how I can capture the detail from |
1509s | that High Definition mesh I actually put |
1511s | it on to what is a fairly basic low poly |
1515s | mesh that the in-game model uses so you |
1518s | can see here's a it's it's pretty low |
1520s | poly and pretty efficient because we |
1521s | need to need to try to keep it simple |
1523s | for animation and everything so that's a |
1526s | bit of a challenge in itself sometimes |
1528s | creating that low poly mesh over the top |
1530s | of that detailed Scott after that I |
1533s | unwrap it create like a a |
1536s | two-dimensional texture sheet pattern |
1538s | that I can paint and project back onto |
1540s | the model this is this is the actual raw |
1542s | texture you can see the no |
1544s | post-processing now no after-effects |
1546s | attitude even there it looks really nice |
1548s | but obviously you can see how the |
1550s | additional effects just help |
1552s | make it I've done what the word is but |
1554s | make that make it stand out that much |
1555s | more but I mean even that looks so |
1557s | awesome yeah and this is just simulating |
1559s | some different lighting and you can see |
1561s | the normals in play here I believe |
1567s | probably not but yeah that's the |
1569s | Ambassador for you that looks fun |
1572s | fighting fighting here funds the word |
1577s | but I mean yeah it looks awesome next |
1580s | I'm going to move on to the you've seen |
1583s | a sneak peek of in the trailer the |
1584s | crusty Leviathan now here's the sculpt |
1587s | for the crossing Leviathan and that I |
1589s | did just a quick render here girls have |
1592s | another one here I should just move I |
1597s | see that's the end result of the scope |
1600s | from my end and I'm going to show you |
1602s | the final model again Oh first time I |
1606s | shouldn't find the mother Paula Patton |
1608s | trailer but look at that oh my lord oh I |
1613s | love that |
1614s | and it's in them yeah that looked yeah |
1616s | seriously |
1617s | so this is why it's way to fail away |
1619s | hips okay wow he's a fun one to make as |
1623s | well and especially to see animate it's |
1626s | really really cool you guys are in for a |
1628s | treat later when you see see some ozone |
1630s | and someone said I'm assuming you use |
1631s | ZBrush for sculpting yeah that's great |
1634s | and so this this is a a custom lighting |
1638s | setup in here but I can show you the the |
1641s | raw so here's a here's the baked the |
1644s | normal map so you can see what that |
1646s | looked like before I moved on to |
1648s | texturing alright here's the low poly we |
1652s | showed you that showed you that first |
1655s | yeah as you can see it's pretty pretty |
1658s | low poly pretty minimal detail there and |
1661s | here is the raw texture even that I mean |
1667s | you could definitely see the colors like |
1668s | this than now but I'm honestly when the |
1671s | effects all kick in you can see such a |
1673s | difference there and even though it |
1674s | looks really nice with the |
1676s | post-processing really does help do it |
1678s | that much more for houses to soul |
1680s | materials and like get the effect to |
1682s | that pearlescent kind of effect on |
1684s | like his ancient you kind of clouded |
1686s | over a little bit so maybe correct me if |
1688s | I'm wrong the reason why he shaded at |
1690s | the back is because he's inside an area |
1692s | right because we want see the entire |
1694s | yeah I've created an effect in this |
1696s | scene just so that you can you don't end |
1698s | up having the model just check because |
1699s | he does yeah it's supposed to be like a |
1702s | mini added beast and his I couldn't |
1704s | model the whole body so yeah he has an |
1707s | end but this is just a nice wave for |
1709s | this scene to fade it out and give the |
1711s | impression he's sort of coming out of |
1712s | the murky depths of the other sea and |
1715s | and there's this is kind of to simulate |
1717s | like a spotlight |
1718s | so maybe shining on him someone said I |
1720s | want to see the second boss are we gonna |
1723s | see the second boss is the question the |
1725s | the second boss I didn't actually work |
1727s | on the second boss um so I haven't got |
1729s | any images to show for that it's a real |
1732s | scene of all the bosses who've been kept |
1734s | the secret our care has done an |
1736s | incredible job of staying away from |
1737s | everything that's because his fight is |
1741s | exciting but imagery isn't overly |
1743s | amazing he's our customary recolor of |
1747s | elite dungeons each dungeon has one yeah |
1750s | so you guys can probably talk about that |
1752s | oh yeah sure I'll show a mini boss that |
1755s | I did face brilliant so he's he's |
1771s | actually like like many studios do they |
1773s | take assets game assets and we try to be |
1776s | efficient with where we use them you may |
1778s | recognize the Black Knight Titan and |
1779s | some of his design there but he's I read |
1783s | textured him and give him any weapon and |
1784s | slightly a new look for this new |
1786s | character so whether those weapons |
1788s | mother I'm mod Raven and one of the |
1791s | names of these weapons we're not telling |
1793s | fine okay so presumably they only drop |
1796s | from him correct I mean is that masked |
1797s | emic masked face and saw d'emic sword |
1799s | face I don't know could be no oh god you |
1805s | may say no no I'm fully aware it's not |
1812s | like this inside |
1815s | for now various seriously I don't know I |
1820s | just I love these streams I wish we |
1822s | could do this dream so often but I love |
1824s | it that we save these streams for what |
1826s | we consider like the updates we can |
1827s | really showcase what you guys do in this |
1829s | scenario I think that I mean that I hope |
1832s | the chat with me about the boss that |
1833s | boss 1 and boss for you look incredible |
1835s | and you got to work on party but both |
1838s | faces well they look so so cool so |
1844s | that's all I've got to show but I'll |
1846s | have you to answer if there's any |
1847s | questions yeah we can wait for a minute |
1849s | get some questions to him and try and |
1851s | get them in the meantime a Ryan and |
1853s | Rabin how did you guys come up with |
1855s | these bosses for this dungeon so why the |
1858s | crass in the wife my the Ambassador |
1860s | white Erica well it's a kind of |
1864s | collaborative process with some the |
1867s | Ambassador was set because we had the |
1870s | the contraband stuff that really supreme |
1872s | is rune fest and we knew that we wanted |
1874s | the ambassador to be the final boss so |
1876s | he was set in stone which is relatively |
1878s | I mean making the mechanics was true |
1880s | we nearly got rid of the ambassador for |
1882s | bossy mad boss face instead that is true |
1883s | that's the final but I don't believe |
1885s | that things like the Christine Leviathan |
1893s | was a very interesting design meeting we |
1895s | came up with every single mechanic yeah |
1897s | with the animator the character artist |
1902s | myself mods over and I believe more |
1905s | camera as well at the time although he |
1908s | may have joined the project a couple of |
1909s | weeks later he was there he was there |
1911s | and yeah we did all of the mechanics for |
1915s | the krusty and the wife in it in an hour |
1916s | and we addressed all of the concerns |
1918s | that we had about it being ballet |
1920s | friendly and naturally kind of being |
1923s | male a metaphor you more than anything |
1924s | and we had some amazing concept art that |
1927s | we did that can't be shared oh that's |
1929s | because it's not it's not on purpose but |
1933s | its heads looked a bit so the fight is a |
1939s | bunch of your heads coming out of caves |
1942s | Sean I mean |
1944s | it was pornographic it's good so |
1953s | actually one question no it's true JT |
1955s | start to finish how long do these models |
1957s | take oh so that that really just depends |
1961s | on the concept and the design usually a |
1964s | character like like one of these bosses |
1966s | would be anywhere from three to four |
1968s | weeks start to finish |
1970s | obviously not including to make the |
1972s | concept art and things like that because |
1974s | that takes a bit of time too but yeah |
1976s | fortunately had some some really awesome |
1977s | concept art crashing the light and |
1979s | concept art by buying mod nice pants I |
1982s | believe and yeah the Ambassador had a |
1986s | polish phase that mod my back-end Z I |
1990s | don't know faking ass are you supposed |
1992s | to stop well I mean I think that was |
1999s | like such an awesome bit to show |
2001s | absolutely love that so i'm hyped for |
2004s | that we thank you so much sir thank you |
2008s | to go and next up we're moving on to |
2012s | what we got animation so we're gonna get |
2018s | that ready and good to go |
2019s | are you guys look at this chair look at |
2023s | this smooth transition alright so can |
2026s | you guys introduce yourselves |
2028s | hi I'm modeling mod Wayne and I'm mod |
2032s | pool B and Paul being so probably |
2034s | officer who had you on violets blue |
2035s | stream of course back in December Wayne |
2037s | first time on stream yeah first of all |
2039s | so welcome and awesome to have you so |
2041s | you two both involved of course in the |
2044s | animation of sins so what have you guys |
2046s | got for us okay I'm gonna start so yeah |
2049s | John just told me stop clapping I'm |
2051s | sorry I do it excitatory in the five |
2055s | plus months we have this app yeah cheers |
2058s | John alright we got that's that's get |
2062s | these folders loaded up and then we'll |
2064s | get the so we have videos to show |
2066s | correct you know so we've got the videos |
2067s | of the animations some of the animations |
2069s | and we'll start off deal if that's all |
2072s | right so a way we can make before we |
2073s | bring this up on screen John just a |
2074s | second |
2077s | the dots and then repeat yeah and press |
2080s | play cool all right yeah so yeah so we |
2083s | start with the Ambassador so yeah like |
2087s | for Jane for him for him it was |
2089s | interesting to model and it was really |
2091s | interesting to to animate because you |
2096s | know you never seen anything like this |
2097s | before right so start off with you know |
2100s | I think this was probably my first rig |
2104s | that I made in my own okay in production |
2106s | for this so it's kind of like jump into |
2109s | the deep end making the rig for this guy |
2111s | because he's pretty complicated |
2113s | especially if he if you see his chest it |
2117s | looks really natural like very smooth as |
2119s | well especially that I obviously just |
2121s | seen the animation sway and idle it's |
2123s | very very smooth yeah I mean I think |
2125s | that's one of the main benefits of Maya |
2126s | and that we have per feet when we want |
2129s | to more in the future although you are |
2131s | smoothing over the fact that in the |
2133s | rigging we did actually exceed the limit |
2135s | of bones that we wanted really at the |
2140s | portal area to be really smooth but |
2141s | because we got limits with bones and |
2144s | joints we had to take some out but we |
2148s | didn't lose nothing we just made more |
2149s | efficient yeah yeah but yeah I mean like |
2152s | for the Idol itself we went for somebody |
2156s | similar to the concept art I'm sure |
2157s | you've seen the concept art for it's |
2160s | very kind of like like a Shaolin monk |
2162s | kind of peaceful hands together kind of |
2166s | pose and of course because being in the |
2169s | water so we had to make him kind of |
2170s | flowy move about a bit as well so when |
2173s | people see him he doesn't look still but |
2178s | yeah he was a very interesting guy to |
2180s | work on mm-hmm where we go next |
2182s | so we've got this ideal extra so by |
2186s | either extra just to clarify just so |
2188s | players flavor stuff so okay so you're |
2191s | adding a bit of personality into the |
2193s | character just with a little flourish |
2196s | you know just occasionally plays just to |
2199s | show a little extra bit so instead of |
2201s | just playing the idol line like yes they |
2203s | can play and it's a little variant a |
2205s | little bit flavor yeah nice I mean for |
2208s | this guy it would be weird for him to do |
2210s | something really like crazy for his idol |
2212s | so and being a boss as well because |
2215s | you're constantly fighting him you don't |
2216s | want him to just suddenly snap into my |
2218s | lecture doing crazy things so we had him |
2221s | to do a quite simple thing to do just |
2223s | like a finger tapping kind of just to |
2227s | get that kind of like sinister evil vibe |
2229s | across what's quite well yeah yeah no |
2233s | you just got this little mandible things |
2236s | just going around there oh yeah so for |
2240s | the Idol extra it went playing like all |
2242s | the time yes very rare well we got next |
2245s | so next we look at his his magic attack |
2251s | oh oh hello it's on autoplay you want to |
2254s | click the dots yeah click dots is it yep |
2264s | we'll get to in a second it's fine it's |
2267s | all good all right press play let's go |
2270s | again |
2270s | all right so this is his it looks a |
2273s | melee attack Oh interesting Mac there's |
2275s | a magic attack oh the magic that's just |
2276s | - the effects we just wanted to |
2279s | concentrate on the character animation |
2280s | rather than effects stuff because I save |
2281s | something for when you play through yeah |
2283s | so for this you know even though he is |
2289s | like a really kind of tranquil I don't |
2291s | like quite a scene quite peaceful but |
2293s | when he attacks we wanted him to be like |
2295s | really powerful so for this magic attack |
2297s | we really wanted to show kind of him |
2300s | really pushing out energy from him from |
2302s | him for the attack and I think |
2305s | interesting for this animation is what |
2307s | we experimented with the if you see on |
2310s | the hand he's got some shaking yes so |
2313s | good thing of my you get you get we can |
2316s | like find scripts on other people and |
2318s | one of the scripts we had was to help |
2320s | like and cause a shaky movement and the |
2322s | whatever wanted me I think um at the |
2326s | beginning |
2327s | we had kind of like the whole top torso |
2330s | on shaky and I think that really didn't |
2334s | work too well so we kind of like took it |
2338s | back a bit and just applied it to the |
2339s | hand and the thing that worked much |
2341s | better they got a new toy if don't want |
2346s | me asking so if you notice when the |
2348s | animation starts is like a slight is |
2350s | that it can you see that for a second |
2352s | what the claw comes through if that I'm |
2354s | presumably that's not intended right |
2355s | right there I don't if you can see that |
2358s | well a little bit yeah probably not |
2361s | intended but it's thanks mikeandjess for |
2368s | this one get a sword so that's fine so I |
2370s | said what happened to the teeth in the |
2371s | chest and his model I believe of |
2375s | sculpting and when they had the Tia |
2377s | there yeah so not final journey is not |
2380s | mine August closed up so you went you |
2382s | don't really see the design in middle we |
2386s | don't to show you everything yeah yeah |
2388s | actually of course |
2389s | yeah I'll be your next again special is |
2394s | a special attack so again whoa can't |
2397s | show the effects on this um cuz that's |
2399s | fine that's what makes if I media / |
2402s | gotta love it I'm glad we don't show |
2405s | them because this is where there's all |
2407s | fairy crafts everything and try and |
2409s | figure out what exactly is going on so I |
2411s | think it's great that we're not showing |
2412s | them yeah I mean for this special attack |
2415s | they'll be rotating beams and to show |
2419s | kind of like the energy is coming from |
2422s | him we had him to kind of like rotate in |
2424s | the air and then drop down and I think |
2427s | like to me this kind of attack more |
2431s | interesting we kind of like made the |
2434s | timing of the of the attack kind of not |
2436s | even so if you had an even timing of |
2439s | your animation it wouldn't look that |
2440s | good so what we had was for the |
2443s | anticipation when he when he jumps into |
2445s | the air he kind of hangs longer and then |
2448s | when he gets to kind of like the top it |
2451s | kind of quickly jumps down and then this |
2453s | is attack so that gives it a bit more |
2454s | power when he |
2456s | jumps down so it looks like Cristiano |
2460s | Ronaldo celebrating his goal it's |
2478s | actually like the crystals falling off |
2479s | there is a really nice touch I mean I |
2481s | think that's really awesome and showing |
2483s | I guess there what's going on this wow |
2485s | that looks really awesome so nice I am |
2492s | sorry yeah move on to once we got there |
2494s | we go on to the unify them there Wow |
2504s | so this is Idol presume yes nice |
2509s | sweeping through Jagex lovely for this |
2515s | Pheidon again very very very interesting |
2519s | and may again with the rig discussion on |
2524s | how to make the rig because it's quite a |
2526s | sneaky kind of character but to find the |
2529s | right kind of rig to to help kind of |
2532s | make these snaky shapes easier for us to |
2534s | animate with and so we ended up using |
2536s | like spine spine okay and yeah I mean |
2542s | like when we animate we try to find |
2544s | references but we ain't get creatures |
2547s | for these kind of like fantasy worlds |
2548s | it's really hard to find you know real |
2550s | life references so yeah so once that |
2555s | it's waving to okay awesome |
2570s | well let's just let win cat have a drink |
2573s | first hello little fellow is attack |
2581s | right yes oh my god his face he looks so |
2584s | happy to see you initially and they just |
2586s | get |
2588s | he's happy to see you because you're |
2591s | delicious yeah awesome |
2597s | it's a tile office aw yeah so we when we |
2601s | were looking over Slee this wings is nod |
2603s | wings the same way and you can't we were |
2606s | talking about was it dial-up azureus |
2609s | like Jurassic Park with the earliest ya |
2612s | know in the spurting out the poison |
2614s | sludge obviously we can't really find a |
2617s | lot of a you know real-life video |
2620s | footage of that but we can find footage |
2622s | of other things that kind of have the |
2625s | same kind of defense mechanism and |
2627s | there's little lizards what they called |
2629s | frilled neck lizard frilled necklaces |
2632s | that day pretty much the same thing so |
2635s | we gotta look to giant conger eels and |
2637s | this little lizard so you kind of end up |
2640s | with like joy i love how his ears come |
2658s | up like that yeah it's actually like |
2662s | that fruit lizards but they use it like |
2664s | as a as a warning to the predator so is |
2667s | similar kind of concept I think the best |
2670s | attack oh god they're gonna screenshot |
2673s | that and put some random crap on it and |
2677s | it's gonna be you and mod mark or |
2679s | something it's gonna be some weird |
2681s | amalgamation every we got one more it's |
2690s | alright now one more yeah which is his |
2694s | death animation no not that he dies oh |
2696s | that's quite upset or retreat animation |
2702s | we should probably call it yeah so you |
2704s | don't yeah it doesn't really die he just |
2706s | get scared of you because you've |
2709s | battered him and any homes double up you |
2713s | I mean kind of like one of the things we |
2717s | try to get with this character is it's |
2719s | the weight because it's pretty big snake |
2722s | and for him |
2723s | she Knights died you know wanted to hang |
2726s | in the air for quite a long time and |
2727s | then he hits the ground and to show you |
2729s | the weight of the I don't know four |
2731s | people saying this clipping that is not |
2733s | that that's not how it actually looks in |
2734s | game I'm guessing because you've just |
2736s | added the ship in just to demonstrate |
2737s | right yeah okay yeah there's an uneven |
2740s | like ocean floor as well it's not like |
2742s | yeah a flat plane that's just a working |
2744s | environment because this isn't in the |
2746s | actual environment offset that little |
2749s | intersection before was accident no that |
2751s | would be more like that would be |
2754s | noticeable like these guys have meetings |
2757s | right we literally go over them and |
2758s | actually look at stuff like this so you |
2760s | have definitely noticed I mean it looks |
2764s | so good mott slippers yes maybe we can |
2778s | get that done anything or anything like |
2786s | that that we wear you might have missed |
2788s | or anything no yeah it's been really |
2792s | really great I would clap every time |
2795s | that you like each bits down well |
2797s | obviously people getting over that but |
2798s | seriously like it's it looks amazing the |
2800s | animation so you can see how it kind of |
2801s | all comes together from the environment |
2802s | down to the animation down characters |
2804s | obviously JT's character work with |
2807s | crafting the vibrant in to win and words |
2812s | into the animation I've seen their comes |
2813s | from there and it just up so awesome so |
2816s | seriously great job guys |
2818s | when thank you for joining us for your |
2820s | first room as well if you smash their |
2821s | absolutely smashed that alrighty so kind |
2826s | of come back to full screen which |
2827s | already at John's way ahead of me yep |
2829s | you guys should go and next up it's more |
2833s | slippers they're like there needs to be |
2837s | some kind of clap track like a so back |
2841s | in December when the fire is blue stream |
2842s | this is the first time and really kind |
2844s | of had an audio showcases it was |
2847s | and Mont slippers took here's an |
2849s | opportunity to place some live sounds |
2852s | and give you guys previews of every |
2853s | every fit have certain things to expect |
2855s | you can kind of expect the same in here |
2858s | right yes absolutely yeah that's why |
2861s | that's why I'm here and I've got like |
2863s | loads of Chi but not very much time to |
2865s | do it so I'm just gonna say this like |
2867s | John I hope you don't mind me saying |
2868s | this I don't want this stream to run on |
2870s | for another seven minutes and then uh |
2871s | said can we just can we get through this |
2873s | and then show the crossbows and then |
2874s | finish it if that's okay |
2876s | please yeah I know you have the live |
2881s | button so speak I will try to be concise |
2888s | and not waffle on too much as I am |
2892s | don't feel like you have to rush if you |
2894s | want to showcase in the best way okay |
2896s | that's great that is that fair that's |
2898s | absolutely brilliant they go with that |
2899s | okay so this is this has been myself and |
2902s | modern working on this and it's it's |
2905s | been a pretty massive project because |
2907s | we've been doing we've made nine pieces |
2910s | of music we know but we've we've got two |
2914s | voiced bosses and eleven voiced mini |
2917s | bosses and of course there's all the |
2920s | environments there's all the other |
2921s | characters the NPC's and everything that |
2923s | are in it and so it's a really massive |
2925s | update for us and yeah the the musical |
2928s | direction this time has been has been a |
2930s | bit it's been a bit different because |
2932s | whereas the others have got have had a |
2934s | kind of relatively homogenous approach |
2937s | to their areas you know like temple of |
2938s | amnesia was all you know it's all very |
2940s | much inside that temple and although |
2942s | there were different rooms and different |
2943s | sort of styles within it very much other |
2945s | kind of eastin you feel you know temple |
2947s | feel to it and then the same with Dragon |
2949s | kin it was very much you know all within |
2950s | this kind of you know whereas this is |
2955s | like we've got three very distinct areas |
2958s | and so we you know we wanted to sort of |
2961s | maintain some kind of consistent thread |
2962s | all the way through but also sort of |
2965s | make it you know make it clear that the |
2967s | music was different in each of the areas |
2968s | so we got we did two tracks per per area |
2970s | for the area music and then a track each |
2973s | for the Legaspi dick and the areas we we |
2976s | named all the tracks after the pelagic |
2978s | zones which are |
2980s | different depth zones in the ocean so |
2983s | Wow okay |
2983s | so you start off with epi pelagic |
2985s | mesopelagic bathypelagic abyssal pelagic |
2988s | in Hadoop logic those are all the three |
2990s | the five so instead as you go down in |
2995s | the ocean and we actually needed another |
2997s | one because there were and because two |
3000s | times three is six one up we gave |
3002s | ourselves the creative lessons and |
3004s | modder you've made it up and it's drak |
3005s | open logic track up logic I can kill |
3007s | area and so I'll play some stuff then |
3009s | for the area music we've got the very |
3012s | first thing you're gonna hear when you |
3014s | start the game is when you start this |
3016s | just before you hit play can we go on to |
3018s | the PC screen so we can see that the |
3021s | life and die and while having the music |
3022s | play because why not let's up the audio |
3031s | first then I heard the music file and |
3033s | then okay oh and before I play this is |
3035s | just sort of given it can give an |
3036s | example give a description of what |
3038s | happened so this was kind of very much |
3040s | inspired by my trip to Bristol aquarium |
3043s | in the summer because I just well I went |
3046s | I went there and I and I love aquariums |
3049s | I love them they're just amazing and and |
3051s | I was really you know I noticed that |
3053s | they were playing this sort of really |
3055s | lovely ambience sort of synth way to be |
3056s | sound music in there when I went and it |
3059s | just went so well with all the kind of |
3061s | the rays and the fish and everything |
3063s | floating around in the blue and all the |
3064s | light and stuff and so I thought we |
3066s | really want that kind of lovely kind of |
3067s | floaty sound you know when we first get |
3072s | there but then we want to be very |
3073s | quickly reminded why we are in this very |
3076s | beautiful place because we've got a |
3077s | we're on a mission and things you know |
3080s | time is of the essence and so I hope |
3082s | that come I didn't realize this actually |
3084s | might get rid of the idol if you can |
3085s | right-click it can we try and play that |
3087s | in a different player may be open with |
3090s | you know I can do that |
3092s | tray I do VLC not that one only because |
3097s | I want to try I want us to have the I |
3099s | don't know like some maybe and maybe |
3100s | Ravens just got into my head I just want |
3102s | to live life and die and while we play |
3104s | the music how is it my fault I don't |
3106s | know |
3106s | see um free brunettes might bring that |
3109s | over to the other screen is it in the |
3111s | VLC player and then can we do that now |
3114s | John there you go perfect |
3116s | let's start that again so that we get |
3117s | the beginning I'll hear it because it's |
3118s | quite quite at the beginning they go |
3125s | it's actually quite tragic music for |
3128s | this one hole you are playing a repeated |
3131s | animation but for yielding dying |
3134s | [Laughter] |
3145s | so I think Jamie show you some of the |
3147s | environments yesterday I would for the |
3149s | parents so at the top of a colorful I |
3152s | guess and obviously it's with the Sandia |
3153s | it gets dark so hopefully you'll sort of |
3155s | get an idea about what this you know |
3156s | what this musics like can sound like an |
3161s | idea why don't we bring up the |
3163s | environment |
3164s | yes yeah okay coming back for spring |
3167s | second John much better |
3168s | we'll do that yeah maybe instead watch |
3170s | another my friend died trying to go back |
3171s | to beginning I just want to say right |
3178s | chat you guys are killing me and Raven |
3180s | we're looking at some of your comments |
3182s | and it's any highlights you want to say |
3184s | no Isis for some reasons yeah yeah |
3190s | something something water shared |
3192s | something something mmm |
3194s | I don't know there was one that made me |
3195s | laugh about the snake being someone's |
3197s | Patronus that's good this is good |
3201s | I have the music self at the moment so |
3203s | let me just yeah now I don't want us |
3204s | here |
3205s | alright ready yeah alright go free John |
3210s | so imagine we're going on a scenic tour |
3212s | when the music won't just run around |
3218s | how'd if it's it well actually the more |
3220s | you thing about it's that kind of floaty |
3223s | sort of being you know it's quite it's |
3225s | quite chilled but it gets it gets darker |
3228s | as we go on I can't really hear where |
3230s | worked out very well you can't turn it |
3232s | up in here can enjoy and yeah so there |
3241s | you go and I'll just Alan let's roll |
3243s | through much and so it sort of it kind |
3246s | of involves a lot on we end up with that |
3247s | all of them have got this big sort of |
3249s | orchestral swelling that goes on in them |
3251s | so they might they start off a note in |
3252s | one way and they just sort of get bigger |
3254s | and bigger and bigger until we've got |
3255s | these really big sort of orchestral |
3256s | crescendos going on and then so can you |
3260s | want to teleport us to the take us to |
3263s | the abyss |
3264s | take me to the abyss good sir please yes |
3266s | sir I love that tune in to tour driver |
3268s | yeah that's just that there and in the |
3270s | meantime while we do that so obviously |
3273s | with the music track themselves all a |
3275s | lot on entry of the zones that correct |
3278s | so when you don't set area see there |
3280s | there there touch the map squares these |
3282s | these the ambient pieces so prepped me |
3284s | from wrong abyss is is it the next area |
3286s | right there I wasn't gonna show the |
3291s | other than the second area because |
3292s | that's been mainly Ian stuff and he's |
3294s | better to you can let that you there we |
3297s | go there we go so we're in the abyss now |
3299s | and then this is this music here is |
3301s | darker so this is they'll tell you how |
3304s | to pelagic can we hear it |
3311s | so this is in this is a this in an |
3314s | irregular time constraint a lot more |
3316s | kind of more intense |
3321s | [Music] |
3376s | leave it there so so yeah you can see |
3378s | you can sort of see the direction we're |
3380s | going in and then like musically the |
3382s | kind of a culmination of them of the |
3386s | music in this whole the whole early |
3389s | dungeons really which is not a you know |
3391s | it's not an easy thing to do because we |
3393s | you know we've had we've been on a real |
3394s | musical journey with the with the |
3395s | dungeons you might some of you might |
3399s | remember that we've had that we've had |
3401s | two black stone pieces already yeah in |
3404s | this black stone theme running through |
3406s | things so we've got the this was |
3408s | actually an idea of moderns to kind of |
3410s | have some recurring theme based on the |
3412s | black stone stuff so I'll just give you |
3414s | a quick refresher we had black stone we |
3417s | had say you might remember black stone |
3422s | shadows from Temple of amanushi yeah |
3428s | none of us just let us see this is where |
3432s | the eastern beans came right so we had |
3438s | that theme that do la do la kind of |
3441s | thing and then we get we got that again |
3443s | in black stone scales and Dragon King |
3445s | [Music] |
3461s | that theme and this very sudden happen |
3463s | recently |
3464s | sidestream early dungeons on my personal |
3467s | life that theme is obviously first from |
3469s | here when you first go in and I seem |
3472s | same as like I always say the afterlife |
3474s | people always stand out for me it's one |
3475s | of the best boss dreams I've heard in |
3477s | this game that's great cheers man oh |
3481s | that was that was really fun to write |
3482s | that one and so then finally the The |
3485s | Blackstone that we've got in the final |
3486s | Blackstone piece which is called |
3487s | Blackstone summons and this is the the |
3490s | big you know kind of like the endgame |
3492s | thing and it's we've rather than going |
3493s | for the kind of adrenaline pumping kind |
3496s | of thing we've got with a lot more sort |
3497s | of it's a lot more kind of do me it's a |
3500s | lot more kind of like all kind of scary |
3502s | sort of like gothic kind of thing so |
3504s | I'll play that now |
3509s | [Music] |
3523s | [Music] |
3541s | [Music] |
3557s | okay it's a swear it's amazing it's |
3569s | amazing |
3570s | so mother Ryan and I really do we kind |
3572s | of we've talked a lot and you know wow |
3573s | he's a great he's brilliant developer to |
3576s | work with in terms of making ideas and |
3582s | actually we went through various kind of |
3583s | ideas but we wanted to this music and we |
3585s | very much wanted something that kind of |
3586s | said you're in a lot of danger the whole |
3588s | worlds in a lot of danger you know no |
3590s | kid none of things okay we sort of made |
3593s | you achieve it there and so I'll quickly |
3595s | I'll quickly fire on and talk about so |
3597s | that's that's kind of an outline of the |
3599s | music we've also are just going to show |
3602s | you some some sound effects that I've |
3606s | done so I was going to talk a little bit |
3609s | about the sound design process but I |
3610s | think probably I'll skip past that big |
3612s | I've got loads of time so I've got um |
3615s | I'll just show you |
3622s | so the crashing device in action I used |
3625s | a lot of to make the get to get all the |
3627s | kind of bits for this sound effect for |
3630s | the San fix this Leviathan I basically |
3631s | threw in like a load of it was like |
3633s | dolphins whales beluga whales do you |
3636s | want the streams to see this sorry just |
3638s | to clarify the video as well okay please |
3642s | John thank God okay yeah and so and then |
3644s | yeah walruses whales kind of their you |
3647s | know doing they're kind of blowing air |
3648s | and all that kind of stuff so there's |
3650s | like loads of those bits going into this |
3651s | sound effect then I just kind of had a |
3652s | load of fun with it and then synced up |
3654s | to the animation he does look a bit he's |
3655s | a bit translucent in this but some |
3657s | reason that's all we use for the audio |
3658s | sometimes doesn't do the models that |
3660s | well but you can see who it is you it's |
3661s | the same same chap from earlier |
3665s | this is straightening and then that case |
3672s | [Laughter] |
3674s | it's amazing love and then this when he |
3678s | slipped away oh wow nice it's not |
3683s | repeating that's repeating I think it is |
3685s | first and then I've got the I've got |
3689s | some of the Ambassador in here so other |
3691s | whoa |
3695s | so you can see they're like you know |
3697s | once these once these traps and the |
3700s | animation team are you know we're done |
3701s | with the devil with animating it you |
3703s | know we get we get putty gets passed |
3705s | over to us and we you know the Britax |
3707s | life have our fun and put the sound into |
3709s | it say and then I just thought I'd just |
3711s | give you a few other little sound |
3712s | effects but I've done for this this is |
3714s | from the from the Ambassador boss fight |
3719s | okay I just give you a little audio |
3722s | taste of all this guy is gonna do to you |
3727s | I'll play that game site oh sorry |
3740s | that's coming for you so there's just a |
3746s | few little okay and then probably the |
3754s | bit you're most interested in is it's |
3757s | the video we did not a video for this |
3759s | one we had so we had loads of members of |
3762s | staff coming in for this down to my |
3764s | audio pod for this one we said at the |
3767s | microphone we had the scripts scripts |
3769s | there and we just you know ran through |
3770s | some takes and then I did them did the |
3772s | processing of it so I just I would like |
3775s | to give the sheriff a to everybody |
3776s | involved John sorry yeah yeah yeah so we |
3781s | had myself |
3782s | what grace mod Ian mod tink mod do mod |
3785s | Mouse what fern where mod raven modern |
3789s | mode / key mod b3 and my mod gun monkey |
3792s | and all contributed that's a mix of so |
3795s | many different departments in Jagex it |
3796s | is a mixture of facilities throughout |
3798s | development of community management we |
3799s | have audio we have we have a little bit |
3802s | of art as well this is also yeah I love |
3804s | a different departments getting involved |
3805s | it's really cool I just I've just got |
3806s | you a few little snippet so the we've |
3809s | got like the I this is one one one of |
3811s | the mini bosses by mod Mouse |
3813s | it's the Vale full embrace the Masters |
3817s | gift Wow |
3820s | okay that was straight to the paper |
3822s | we've got this is mod do here this one |
3825s | hour will shall not be denied so these |
3830s | guys these guys are doing some really |
3831s | good I hope these guys are aware that |
3832s | they may get tweets later on like oh we |
3835s | just listen to this audio |
3837s | it was really nice than they were quite |
3840s | excited to get involved and you know and |
3841s | and and you give it a go really a lot |
3843s | done it before this one's me you crash |
3847s | blindly through |
3849s | desperate attempt to stop a plan you |
3851s | don't even understand it's theirs I'll |
3861s | tell you about I'll tell you all about |
3861s | it there's a little bit of a process |
3863s | involved in this in making this video so |
3865s | it doesn't always sound that much like |
3867s | the person doing it and you'll |
3868s | definitely get that when I show you |
3878s | [Laughter] |
3887s | spongebob my boss face give a shout-out |
3891s | to when to mud gun monkey as well he was |
3894s | great he did a couple of things we are |
3896s | beyond such trivial concerns he had a |
3900s | couple of harlots of voice characters |
3902s | and he did a really good job and yet so |
3905s | and then like the star of the show in |
3907s | terms of the vo with this really |
3909s | moderating Oh myself he did it he did an |
3913s | amazing job he had so many lines and he |
3915s | just smashed it it was great Oh Ryan |
3917s | voices and he voices can you guess it's |
3920s | a very important character in this in |
3922s | this update bossing with boss face |
3923s | [Laughter] |
3926s | actually quite upset we're not gonna |
3927s | hear any of moderators voice acting it's |
3929s | not on there were you will definitely or |
3931s | you will hear Maude Ravens voice in when |
3933s | you play the game so yeah Madhuri |
3937s | Madhuri was the voice of the ambassador |
3940s | nice and I just wanted to show you what |
3943s | he sounded like before I did any |
3945s | processing but never so brazen into my |
3963s | throat into my computer and I do all |
3964s | sorts of fun so compress it and put |
3966s | distortion on it I do make it good I did |
3972s | I push the sound through this kind of |
3973s | crackly goggly sound so you could really |
3975s | sort of tell that it was something kind |
3977s | of it was embodying their kind of crass |
3979s | Ian thing but it wasn't just some kind |
3980s | of deep monster but it was also like |
3982s | you know it was like it was some kind of |
3984s | sea based and so I'll just pay that I |
3987s | have seen the dead walk but never so |
3990s | brazen play and that's it that's before |
3996s | and this is after Wow |
4003s | you can see you can see they're like |
4004s | listen to the end there the sound you |
4008s | hear the breath exit yeah so I hope |
4052s | that's just a really quick run-through |
4053s | of all there of what we're working on |
4055s | but there's tons tons paths Wow okay so |
4060s | that's the audio section before we wrap |
4063s | up am i okay to hop on that chair |
4066s | because I did promise on the screen I |
4068s | would show the crossbows didn't I |
4071s | so let me load them up so we can have a |
4075s | look at them in game because what that |
4076s | way to show them in game so bear with me |
4080s | a second everyone and as a note though |
4082s | holy hell what a stream like My gods |
4086s | this has been so good I love these |
4089s | streams and I've been able to share get |
4091s | all that people who are involved in the |
4093s | process and start to finish of all the |
4095s | different stuff in game and yeah well I |
4098s | think it's be amazing and you know I'm |
4102s | gonna ask you guys thank you the config |
4105s | dungeon underscore often underscore 2h |
4109s | and then press tab and see you sir |
4111s | underscore ranged yeah I got it I got it |
4114s | yes |
4115s | all good the other thing I said well |
4118s | three people today will get the dies |
4120s | alongside it |
4121s | dude it shorty yes do you want to show |
4125s | off the ambassador and black stone |
4127s | dragon boss pet while we're here as well |
4128s | that's a brilliant idea |
4130s | when you're ready let me know let me |
4132s | just spoil them okay I have the |
4133s | crossbows in my inventory let's say |
4138s | dungeon underscore dragon fought |
4142s | underscore pet and then maybe spawn the |
4145s | poh version so patterns go drop and then |
4156s | unlock it no I don't do that okay do an |
4160s | NPC add NBC adds even better sorry |
4163s | people this is very unexpected out of |
4166s | the blue but I wanted to do this because |
4167s | well if we're doing a show of everything |
4169s | as it is then why not right so dragon |
4172s | king dragon for the traps I in-house |
4177s | names ladies and gentlemen in house |
4179s | names at least I'm Andy she is a menisci |
4184s | the others on icy golem pets I don't see |
4189s | I tell you what I'll come over yeah come |
4191s | over just whatever |
4192s | Raven OB come on oh my arm we're coming |
4195s | to yes |
4195s | taking my clothes off let's just do this |
4200s | but while we do that everyone who's |
4202s | watching stream honest genuine genuine |
4204s | question ìhow have you all found this I |
4206s | hope you've all had fun with this has |
4209s | been one hell was streamed to organized |
4212s | by me it's been worth it so MC at |
4215s | dungeon dragon so is it that yeah that |
4221s | was beat this that one cool exactly the |
4228s | same format but instead of dragon for |
4229s | it's often so that one poh yes perfect |
4235s | okay so so awesome okay I won't show |
4238s | them yet |
4242s | see I'm not showing it see oh |
4245s | spring let's try to spoil everything |
4249s | right alright let's go to the in-game |
4251s | John and let's go any to show off okay |
4254s | let me bring the backpack over so you |
4255s | guys can see the inventory icons so |
4258s | these are the the crossbow as well as |
4261s | the die variants we have the special |
4263s | attack as a reminder special attack does |
4265s | what the special attack is called split |
4267s | soul as you can kind of see there if you |
4272s | equip it Shawny and yes over the special |
4275s | attacks tooltip then we can of course we |
4278s | straight away |
4280s | no no that's over right on your right |
4283s | sorry Neisseria main let me clear that |
4285s | but essentially what happens when you |
4287s | use it is for 15 seconds instead of |
4290s | healing you your soul split will send |
4293s | out purple animations towards its target |
4297s | instead and deal four times the amount |
4300s | of damage that you would have healed and |
4302s | now that sounds very overpowered and |
4304s | when we initially announced it on the |
4306s | stream everyone went oh my god that's |
4308s | ridiculous and we joked about nerfing it |
4310s | but we had crunched the numbers again |
4311s | after that because you worried us and we |
4313s | realized it was actually underpowered |
4316s | bearing in mind that when you remove |
4319s | your weapon the effect is removed so for |
4322s | those of you that are kind of |
4323s | knowledgeable about your PVM and whatnot |
4324s | you need with strike switches I'm going |
4326s | to be as potent with this thing because |
4329s | you cancel the effect but it has a few |
4332s | interesting moments in a veranda Cerie |
4336s | you and stuff like that and maybe on aod |
4338s | where you would want to pop that and go |
4341s | mental so obviously as a note you can |
4344s | see in the tooltip 25% adrenaline to use |
4347s | they'll called up there's no cooldown so |
4349s | you can use it as many times if you want |
4350s | to yeah cool and so I'm gonna use |
4354s | freedoms just so we get the crossbow and |
4355s | comet animations there you go this is |
4356s | what it looks like you can see actually |
4358s | it is animated even the base version it |
4360s | looks very pretty |
4361s | it's so awesome as a shout out to both |
4365s | more demo mod JT for helping out and |
4370s | actually it's worth mentioning mod night |
4371s | pants came up with the concept and they |
4374s | worked as a nice little |
4376s | 9 counsel to create the final product no |
4378s | cooldown on spec 25% to use and |
4381s | obviously you need salt split acted for |
4383s | it to work |
4384s | yeah so just can get away there by |
4386s | taking the weapon out of your warm slot |
4389s | and also even so Barris obviously you |
4393s | know in the dive rarity in the die |
4396s | values as a way of barrows isn't like |
4398s | the top tier but even still Beres looks |
4399s | really pretty oh yeah this stuff does |
4401s | the speck of salt buttstock one floor |
4405s | yeah backs with oh boy it's damaged and |
4410s | stacks without get Souls presumably yeah |
4412s | the effect is whatever final amount of |
4415s | healing that you would have done is |
4416s | converted into damage times four hey |
4419s | yeah alright blood here we go |
4422s | blood crossbow yeah blood is one of my |
4424s | favorites wha-ho like the shadow one |
4427s | person another one yeah yeah I like that |
4430s | it's like when Mon slippers was playing |
4433s | the last ambassador theme I was just |
4435s | like this sounds like one of your |
4436s | lullabies to be something you'd relax |
4441s | too |
4442s | awesome alright next up is ice will have |
4446s | to bear with me a moment I'll just do |
4448s | that sprint it combat annum thank you |
4450s | so ice is here again I love the swirling |
4454s | animation around the crossbow itself |
4456s | which is awesome |
4457s | so obviously just a note on slow doesn't |
4460s | heal you didn't sulfate so presumably |
4462s | won't work we've well double-check that |
4465s | because the Soul split staff may call |
4470s | for a heal actually then be canceled |
4474s | haha okay you may end up being able to |
4476s | do damage with it we'll see I leave |
4479s | shadow for last just for your ribbon |
4481s | Third Age is over here there is food age |
4484s | I died but I have a soft spot for Third |
4486s | Age Third Age nice stuff as well I think |
4490s | it looks really awesome John can ask a |
4493s | favor as well able to log back into this |
4495s | PC here so we can play the trailer for |
4497s | those who missed it to end the stream if |
4499s | that's ok we're not |
4501s | I probably gonna we're not |
4504s | Oh wallpaper sorry yeah okay mr. Traylor |
4506s | you can see it starts train apologies my |
4508s | bad because I will go to the pets don't |
4510s | worry people I promise you we'll go to |
4512s | the pets and finally shattered despawn |
4515s | no that's not shadow looks amazing look |
4524s | at that's that's awesome death by |
4527s | fuchsia alright I have a feeling a |
4532s | mother I may be right these pets may |
4534s | burn these fallen themselves and they |
4536s | have nice okay that's fine |
4537s | all screaming quickly please oh my they |
4543s | just hide in we can go back so we should |
4545s | the Ambassador peppers let's go jump you |
4549s | show the examines and surface fine Amby |
4551s | Amby Amby ambassador ambi oh that's such |
4554s | a good pair Nate need this Pat the |
4557s | examine is the cutest fraktur killer |
4559s | that was existence we've seen in Iraq in |
4561s | a while and for those of us who have |
4563s | done early done early dungeon to where |
4565s | your pet Rob will be finally rewarded in |
4567s | this update with busy busy busy |
4571s | the Dragon and the dragon looks awesome |
4573s | and atrocity of black stone callosity a |
4576s | monstrosity of ten and you guys are the |
4578s | world I'm not gonna read that I'm |
4586s | f---ing to your chat I want you to read |
4588s | it out loud and I know it's there an |
4590s | atrocity of black stone callosity a |
4593s | monstrosity of Tenny veracity its |
4595s | animosity and ferocity should not pique |
4597s | your curiosity no absolutely not |
4610s | yeah your minds need a vote every David |
4612s | you know we're doing it in the voice but |
4614s | um oh man I think that's everything and |
4616s | we've won the show and we acted stuff is |
4619s | streaming on but it's fine because the - |
4621s | dungeon free is there the very least I'm |
4624s | so excited I wonder do I want you the |
4627s | air effects I'll let you guys play |
4629s | around that win well away eventually |
4631s | someone gets across well because of |
4632s | course they're quite rare |
4633s | now the |
4634s | like scenarios are the hours every vote |
4636s | reward store yes or no you need to |
4641s | unlock something but I mean to show you |
4644s | want me to show the recipes no |
4648s | whatsoever would we prefer that we did |
4651s | in sure because of the economical |
4654s | pushback Sally that's fine |
4656s | as a note obviously DG tokens to get |
4659s | them and the rewards store is from ICANN |
4661s | member their name Brill yeah no |
4668s | absolutely no we don't say that bit for |
4670s | an obvious reason oh yes at that will do |
4673s | it for this I'm hyped Oh Ally done Judy |
4677s | tile one fun of those will be locked |
4681s | until you have to pet from this update |
4682s | presumably yeah I'm actually writing a |
4685s | check to remove your black stone title |
4688s | so on login after the update you will no |
4692s | longer have that title because we we've |
4694s | also discussed the same thing with the |
4696s | the Barrows because we're adding the |
4698s | amulet of the forsaken I believe to the |
4700s | the boroughs from the bounty hunter |
4703s | rework so we've decided to for the sake |
4706s | of consistency make you lose the titles |
4709s | if you don't have all of the items |
4711s | players prefer that so cool no there's |
4715s | no bonus of people with double pay you |
4716s | just got lucky with a double pet drop |
4717s | I think that's safe to say alright yeah |
4719s | it'll probably just crumble or something |
4720s | we were looking at doing something with |
4722s | the the shard a tainted shard from the |
4726s | daily dose of death thing to death the |
4729s | last part that one that scuppered our |
4735s | plans because we wanted a place where |
4738s | you could put all of your weird low |
4739s | black stone shards that you've got from |
4741s | various bits of content but they removed |
4744s | that so we decided not to awesome right |
4747s | we're done I think I'm and for everyone |
4750s | who has watched this you know what we |
4751s | hope you've enjoyed there we love doing |
4754s | these streams for possible it's been |
4755s | great fun all we can say now is sprint |
4758s | on Monday get hyped for elite dungeon |
4761s | free and most of all we hope you all |
4763s | enjoy it so I'm |
4765s | half a mod Orion mod Raven Mott sober |
4768s | more camel mod James H as well as the |
4775s | art audio everyone involved in that in |
4777s | the process of making this come to life |
4779s | you know we hope you all enjoy the |
4780s | update come Monday and again it's been |
4782s | amazing |
4782s | take care everybody and have a good one |
4790s | [Music] |
4801s | [Music] |
4820s | [Music] |
4837s | [Music] |
4856s | [Music] |
4865s | [Music] |
4895s | [Applause] |
4897s | you |