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The ancient Summoning update with archeology basically introduced familiars at random levels because they couldn't fit in properly with 99.

For example the Ripper demon (96) is stronger than the steel titan (99) when they've probably should have been swapped.

There's room to fit more skilling summons. The beaver is best in slot for woodcutting but it's very low in the skill guide and doesn't even last a full hour.

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10 months ago - /u/JagexJack - Direct link

Makes sense to me in theory but I think it would be perceived as a nerf. With Smithing (and hopefully Fletching) we can reduce level requirements in a way that makes sense, but I'm not sure the majority of players would want us to raise them.