almost 7 years
ago -
/u/JagexJack
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Direct link
As promised in the livestream you didn't watch yesterday because of some nonsense about Smash Bros, here's a simple design for the "smithing overload" we've been talking about for quite a while now without saying what it is.
- TLDR you make armour spikes which damage enemies that attack you.
At the moment we haven't specified how much damage the spikes will do per hit. (I have a number in mind but we need to playtest it first.) I'd be very interested in your opinion of how much damage would make it "worth it". (Note: the damage would be a flat number (or some multiple of your smithing level) - it doesn't scale with the enemy damage.)
(If you're wondering how much an elder rune bar will cost, with current balancing you can mine enough ore for 30-40 bars per hour.)
EDIT
Document updated with changes.
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