Original Post — Direct link
3 months ago - /u/JagexAzanna - Direct link

Morning Folks, checking in on those repair prices there has been a mix up on the Wiki's end and the actual prices are now thankfully in.

It costs 3.6m for a full repair of a +5 set or 1.782,000 if you use a whetstone with 100 Smithing.

3 months ago - /u/JagexAzanna - Direct link

Originally posted by jasondraole

If you read the thread, its not really about the repair prices, thanks for double checking the wiki tho but this needs a change

The thread is about a variety of things like the pickaxe process, the armour and its usage etc I am just giving info on things that were categorically wrong.

Lots of different players wanted different things from this armour, the removal of the degradation system, an upgrade to melee armour in general to match necro armour, armour that competes or is better then a lot of things gained from pvm etc

While these are all valid opinions I would be remiss if I dove in and tried to dissuade this conversation. Personally I see Primal as a continuation on the core smithing armour progress, its relatively simple to access and engage in (you just need to go mine the ores, no quests locking you out etc) and so I dont personally have any issue with how this set functions but I understand that others wanted something else out of this update.

3 months ago - /u/JagexBreezy - Direct link

Hi all, let's get into this!

First up, repair costs, I'm assuming here you got the 57.6m figure from the wiki. Those figures are incorrect. I've asked the wiki folks and it looks like that was just a small error on their part (this should be updated on wiki now). Fwiw, a fully broken +5 Primal platebody only costs 1.5m to repair. This number is actually closer to around ~650k with level 110 Smithing and repairing at your PoH armour stand or an invention Whetstone.

Second, Primal is primarily intended as the training function for 110, it's not intended as a new all powerful must-have armour. In much the same way that other smithing armours are (mostly) for training purposes, Primal follows this precedent. Maybe this is on us for how it was marketed or how we spoke about it in our blogs and livestreams.

The reason for this is the intention that was set with the M&S rework as well as being careful not to tread on the toes of PvM and other reward spaces. Will chat some more about this in todays livestream later.