15 days ago - /u/JagexAzanna - Direct link

We're returning to the Gate of Elidinis with some post-launch patches.

Check them out here - https://secure.runescape.com/m=news/a=13/gate-of-elidinis-patch-week---this-week-in-runescape

To assist us with monitoring any issues that arise please use the following template to help us gather data and find your issues quickly.

1. Describe the bug you are experiencing.

2. List the steps to reproduce the bug.

3. Do you have any additional information that would be useful?

Please also include your display name (RSN) and continue to submit in game reports to assist the team with resolving these issues.

External link →
15 days ago - - Direct link
We're returning to the Gate of Elidinis with some post-launch patches!
15 days ago - /u/JagexAzanna - Direct link

We're returning to the Gate of Elidinis with some post-launch patches.

Check them out here - https://secure.runescape.com/m=news/a=13/gate-of-elidinis-patch-week---this-week-in-runescape

To assist us with monitoring any issues that arise please use the following template to help us gather data and find your issues quickly.

1. Describe the bug you are experiencing.

2. List the steps to reproduce the bug.

3. Do you have any additional information that would be useful?

Please also include your display name (RSN) and continue to submit in game reports to assist the team with resolving these issues.

External link →
15 days ago - /u/JagexAzanna - Direct link

Cross posting from another post.

Been reviewing this change this morning as it wasn't in my patch list last week, Clickboxes had been updated to fix the issue of gaps in the nodes which players had raised last week, the click box now covers the area the node covers.

Discussing with the team on how to approach this as there is likely a to much or too little situation gonna happen here for the moment.

13 days ago - /u/JagexAzanna - Direct link

Hey folks, we've heard your feedback regarding the click boxes at the Gate of Elidinis encounter.

To resolve this issue we will be issuing a coldfix tomorrow to improve them, at which time the following changes will take effect:
-Re-adjusted the clickboxes, models, and model placement of the statue nodes in the Gate of Elidinis encounter.
-Removed any gaps in the clickbox in the center mass of the model
-Removed some rubble that was bleeding into adjacent tiles.
-Adjusted the size of some models to compensate their rubble-removal.
-Adjusted the position of models within their tiles to compensate their rubble-removal.

As this change requires a coldfix there will need to be a very short downtime tomorrow, when this will occur exactly is currently being organized but we will inform players ahead of time tomorrow via our social channels. Thank you for raising your concerns.

13 days ago - /u/JagexAzanna - Direct link

PSA - We will be taking RS3 Game worlds offline today (October 2nd) at 14:45 BST for a brief moment to apply an update resolving player clickbox issue's with the Gate of Elidinis. A countdown for 30 mins will begin at 14:15 BST and the game worlds will brought back online shortly after completion. Apologies for any inconvenience caused.