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"The Underworld is no longer enough for me. The souls of this city languished in self-indulgence, slowly fading into nothingness. I have given them purpose. I will forge them into an army, and wage war upon the mortal world." - Rasial, The First Necromancer

Necromancy is far more than just a new Combat Style – it’s a holistic skilling experience, built from the learnings of Archaeology to deliver something for everyone. The story of Necromancy runs through the core of the skill at every level.

Check out our blog on the Story of Necromancy right here - https://secure.runescape.com/m=news/necromancy-insights--story

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over 1 year ago - /u/JagexLuma - Direct link

Originally posted by Yees_RS

Main hand Death Guard re-named to Siphon?

it hasn't been renamed - categorically it is a siphon, the name for the weapon is still death guard :)

over 1 year ago - /u/JagexHooli - Direct link

Originally posted by F-Lambda

From what I've seen, they're two separate boss fights unlocked at different points in the story (Hermod halfway through, probably around quest 5, and Rasiel at the end)

This is correct. They are two separate fights.

over 1 year ago - /u/JagexRowley - Direct link

Originally posted by Valitar_

Is this in any way connected to the Staff of Armadyl or is the term Siphon just descriptive?

Death guards (main hand) are siphons (lower case 's') - it functions similarly to The Siphon (capital 's') in that it takes energy one one place and puts it in another (albeit more concentrated).

Ditto the off-hand is a conduit, not The Conduit, which connects your current location to the Underworld, so you can conjure spirits.

These are categorical terms, not item names - i.e. to conjure spirits requires a conduit; to harness necrotic energy requires a siphon. This way, we can later on have different weapons other than death guards and underworld lanterns, akin to melee weapons having maces, short swords, 2-handed swords, spears, et al.

over 1 year ago - /u/JagexRowley - Direct link

Originally posted by Thiltopla

They sent Jmods over to the countries in the Middle East to research for Menaphos- it got ALL the resources. I do agree though, story here will be just fine.

You can buy the most expensive coffee in the world, but if you don't brew it long enough, it'll taste like water.

If Menaphos had had the development cycle we've had for Archaeology and Necromancy, or at least something in between, then maybe the (rightfully-lambasted) Menaphos quests wouldn't have turned out to be my albatross.

over 1 year ago - /u/JagexRowley - Direct link

Originally posted by Michthan

I don't dislike you, but I want nothing more than you being proven completely wrong! Sadly deep down I know you are right...

I don't dislike either of you either(!), but I do hope you'll judge them fairly upon release (and not before).