I do like that. With the ports interface rework I did, it has lost some of its theme and skeuomorphic elements will help. We are going to look at ports again for mobile but that will not be for a while.
I do like that. With the ports interface rework I did, it has lost some of its theme and skeuomorphic elements will help. We are going to look at ports again for mobile but that will not be for a while.
Frankly can you just return it as close as possible to what it was before. The wood textures help make it look nicer but theres more which just doesnt look nice at all atm
Theres the more fancy and ornate looking borders and frames which made each part of the interface actually look like it belonged. The more ornate designs made this whole interface stand out as a far more polished design over any of the other interfaces you lot have made since. Theres all the empty space, plus the drop down menu of resources just looks like an eye sore atm. Overall it was just way better and more fitting the way it was before
If you look at the before and after side by side, theres really no comparison: https://i.redd.it/ln1kno3iw5g21.png
Even this posts example is still rather lacking compared to how polished and good it looked before, its just lost its ports charm
If this whole thing was done just cus of mobile, then why not give mobile its own more blander interface if its needed, dont bring the computer client down with it, just makes the game look worse >_<
Please dont just screw up ports like this then say "we might look at it again sometime in the future", thats just really bad for a company to do and doesnt bode well if this is the future of rs development style
Theres the more fancy and ornate looking borders and frames which made each part of the interface actually look like it belonged. The more ornate designs made this whole interface stand out as a far more polished design over any of the other interfaces you lot have made since. Theres all the empty space, plus the drop down menu of resources just looks like an eye sore atm. Overall it was just way better and more fitting the way it was before
If you look at the before and after side by side, theres really no comparison: https://i.redd.it/ln1kno3iw5g21.png
Even this posts example is still rather lacking compared to how polished and good it looked before, its just lost its ports charm
Posted a reply on that thread.
It works even less on mobile than it didn't before. Some information is just plain not accessible now.
Overall usability improvements are better on mobile but its not finished. We have bigger systems to build first. Tooltips for example.
i feel in this day and age that its important to keep with current ui trends, i can see youre trying to do so with the minimal and clean design which i like a lot. it just doesnt translate well when updating old interfaces, i definitely relate to that myself when trying to update old ui designs. i like to try find a balance of old and new which is what i did when i added a touch of skeumorphism but keeping the modern elements.
I totally agree. It's so much harder to update old interfaces. This has been the most challenging system to refresh.
It's easier to add new elements in the future when the base system is a good space.
i have applied for a ui designer job for jagex before but never received a response. i guess they dont like me :(
You can always apply again. It took a second attempt for me to get a job.
i hope im right in saying that youre trying to update interfaces to adopt responsive design, like modern websites now use https://gfycat.com/FabulousSpitefulArabianwildcat so that you can develop single uis that work both for desktop and mobile. its very hard to do that with images that arent tilable and cant be manipulated without deforming.
Yes. Everything built in the last few years is using a template system. To add a button you say "I would like a positive button (yellow) called submit."
Then the code goes. "Ok the user is in legacy so the button will look like this. " Or on mobile something different. In the future we can add a new skin. So we just extend 1 button which will cascade through every button in the game.
Instead the old ports used something much older. The graphics for button was baked into the interface. So as a dev you would need to manually position 3 or sometime 9 graphics that make a button and place a piece of text on top. For every button :(
As everything was baked no skin support.
If you look at my Twitter profile you can see the work i have been doing for around 2 years to unifie every interface in the game.