Original Post — Direct link

Not only the existence of orikalkum, but the process in making a bar for it in RuneScape confuses me If referring to the Atlantean metal "orichalcum", is there some sort of link between Gielinor and Atlantis? Also why have you not chosen to keep the correct composition of this metal, such as bronze has done? (There's no bronze ore it's a composition metal) I know there's no Zinc in RuneScape, but there is copper and carbon (coal) They could have added Zinc Ore instead of Orikalkum ore and had this bar remain traditionally made Can any Jagex Moderators, more specifically any in charge if the mining/smithing rework give me some insight into this? Weird thing to bug a person but hey people have been antsy over weirder things in this community

External link →
over 2 years ago - /u/JagexJack - Direct link

Others have covered the general trope usage of orikalkum in genre fiction. It's a super metal, like "adamantium" and "mithril". While it's possible there was a real world metal that the ancient Cretans referred to as orikalkum, it's also entirely possible that Plato, or someone before him, simply made it up. It's not like bronze in the sense that it's simply a label we apply to a well-known alloy, it's simply myth that may or may not have a basis in fact.

Like any myth, when you filter it through into a modern genre setting you always take elements and keep elements. For example, in Tolkien, who invented mithril, there's a very strong association between mithril and dwarves, who are the ones who discovered and most valued it. In Runescape, by comparison, dwarves are more closely associated with adamantite. Meanwhile in Warhammer, the dwarven metal is "gromril" which is actually meteoric iron.

Think of it like vampyres. RS vampyres are a bit like classical vampires, but also deviate in some ways too. It's a lore interpretation error to read something like Dracula, identify differences between Dracula and Runescape, and then report them as if they were mistakes.

over 2 years ago - /u/JagexJack - Direct link

Originally posted by 10_Health

Perhaps even adding some lore into all the new cool rocks that appeared with the mining and smithing rework would be cool

This lore actually does exist but it's scattered across various documents and never made it into game.

https://docs.google.com/document/d/12O0EEZvB__L0AEINZtuP7GGsrCwFMpeg8GCHfSaGL5E/edit?usp=sharing

over 2 years ago - /u/JagexJack - Direct link

Originally posted by 10_Health

Thanks for sharing! This is so cool! Is there any chance that this will be eventually implemented into the game for everyone to read? Or just the few who happen to stumble across it?

I'd still like to but it's hard to prioritise really.

over 2 years ago - /u/JagexJack - Direct link

Originally posted by 10_Health

Either way this lore that was missing for me was the coolest birthday present I've had, cheers Jack, made my day and my year

That's great to hear. There's a small lore entry for Necronium somewhere but I can't remember where to find it.