A magic trick of some sort...
We'll chase this up :)
A magic trick of some sort...
We'll chase this up :)
Also, spiked trimmed masterwork gloves do not look any different.
They should do, I believe it's "very" minor in the appearance, I could be wrong though
Looks to be with "hide cogs on augmented items". Also hides the spikes when toggled on, or when you go into combat stance. Issue logged. Cheers.
May I take this chance to add the several long time and well known issues with hiding cogs on augmented items?
While hiding cogs:
Augmented eldritch crossbow (2H Crossbow) disappears upon entering combat and can be fixed by clearing the main-hand slot in the customization interface. HOWEVER, upon doing so, it will bug an Augmented seren godnow (2H Bow) causing it to be equipped like a 2H crossbow. This can be fixed the same way, but will bug the eldritch again. This results in a never ending loop that only happens while hiding cogs and causes a similar issue with 2H swords and Scythes.
Somewhat related:
Any dyed variant of the Eldritch crossbow shows the cogs despite dyed items never showing cogs in the first place.
Ty, will make a note and look into these.