You’ll have to keepsake the new set considering it’s a non dg set, I highly doubt they’re gonna update the old set to match the new set. ignore me :)
You’ll have to keepsake the new set considering it’s a non dg set, I highly doubt they’re gonna update the old set to match the new set.ignore me :)
It'll be post-release rather than with the 12th August launch, but now that the 110 update is feature complete and has started release candidate testing, we're working on our stretch goals of applying the new primal look to the primal player armour in Dungeoneering (which are the objects used by the keepsake box), and exploring adding a retro primal cosmetic override to the Dungeoneering token shop.
Is this Armour going to be better than master trimmed? It shouldn't considering how difficult and expensive the master trim Armour was to make. @Jagex_Stu
Primal armour is the level 100 equivalent of level 90 elder rune armour.
So masterwork armour still has its niche because masterwork's augmentable power armour you can smith (plus trimmed masterwork adds a set effect), while 'core' smithable armour sets like elder rune and primal are unaugmentable tank armour - they're essentially tiered Smithing training methods.
Hey Stu when you talk on stream soon can you explain the steps that go into adding ore to the surface? I’m curious how it all works since until today I assumed it was kind of just something you plop down, but it sounds like that isn’t really the case?
I'm hoping to do a skill 'n chill livestream with Mod Yuey in the near future - if, when published, the show date aligns with your schedule, please pop that question in the chat during the Q&A segment. It'll be an interesting one to answer! (Particularly in the specific example of replicating Dungeoneering ores.)
If that falls through, poke me in a suitable channel in our discord and I'll cascade unnecessary detail all over you. ;)