Original Post — Direct link
18 days ago - /u/Jagex_Stu - Direct link

Originally posted by yuei2

It’s a Mod Stu update, it was almost certainly Mod Stu who is beloved and cursed for his sense of humor. He’s also just generally a very fun guy to interact with and deserves all the love in the universe.

Thank you kindly!

I should emphasise, though, that this was a two-dev project, and Mod Abe is responsible for most of the dialogue and his fair share of the examines.

TL;DR The puns are not entirely my fault! (Though there's about 8k words of text in this update, so that's a lot of puns either way.)

(And this particular examine is one of my faults.)

18 days ago - /u/Jagex_Stu - Direct link

Originally posted by becklette

Brought to you by the man who said wheeze wax a dozen times in a single stream.never forget.

Twitch chat gets all the blame for "wheeze wax".

"Vis", to rhyme with "fleece". I don't make the rules. I just nitpickedly enforce them. #BlameLatin

18 days ago - /u/Jagex_Stu - Direct link

Originally posted by yuei2

Then Mod Abe also deserves all the love in the universe. Though the humor and writing styles are so similar I’m now convinced Abe is just you from an alternate timeline.

We both seem to have been 'blessed' with a RuneScapey sense of humour. It's been a great match and lovely working together!

Thank you - I'll pass on your message to Mod Abe!

18 days ago - /u/Jagex_Stu - Direct link

Originally posted by Zestulance

It took only TWO of you to make this update? This update was absolutely fantastic and Ive heard nothing but positive things from friends who needed dinos, fletch exp, fm exp, etc. Very good rewards, thank you!

Thank you very much!

Well, two content devs.

We couldn't've done it without Mods Chaose (lead QA), Neil (concept), Blkwitch (environment), Dragon & Zoltan (character), Wing (animation), Tom (icons), Grace (audio), Localisation (Moon/Dorn/Nelly/Lynx - thank you for accepting 3k more words than we'd originally budgeted!), Production & Product (Jack, Kalaya, Katie, Stacey).

Plus of course our lovely support teams in Creative Services & Editorial, Community Management, Release Candidate QA, etc.

18 days ago - /u/Jagex_Stu - Direct link

Originally posted by Zestulance

I gotta say anytime I see your names (some of which I recognized from your comment) the content that is produced is very pleasing. It's not overpowered or dead on arrival and there's little things like examines that make me think there was care put in. I can't thank you enough as someone who's played THIS version of RS since I was a teen.

<3 !

18 days ago - /u/Jagex_Stu - Direct link

Originally posted by Nolifedemon

thank you for accepting 3k more words than we'd originally budgeted!

I dont understand why this is an over budget issue on a 20 year old game making record breaking profits though? that just doesnt sit right.

When we refer to budgeting in RuneScape development, it's almost always referring to time budget.

Most of our staff are permanent, so in essence the financial cost has already been covered by payroll.

That provides X hours of the time of Y people, so the resource we have to work with is person hours.

The game updates on a weekly basis, which means a variety of sizes of content need to be developed in parallel, keeping everybody productive without overloading any one department that'd bottleneck the pipeline.

So it becomes a tricky balance of resource management and scheduling. Hence time budgeting.