Original Post — Direct link

Preface: I know some (a lot) of you don't like quests or lore. That's fine. Personally, they are the only reason I play RuneScape. This post isn't for you. Additionally, I know this will never make it into game because it doesn't make Jagex money and it would take a lot of time, but one can dream, right?

Introducing...

Quest Mode

What is it? Quest Mode would be a special account that would be independent of your regular account unlocked upon receiving a quest cape. It would be a repeat experience of RuneScape's quests. There would no grinding for quests requirements.

Two ways to play! Your levels and gear (https://runescape.wiki/w/Armour_of_Trials) would be gained through quest rewards to allow you to begin the next available quest(s) as soon as possible or you can simply play it at max stats/gear and plow through everything.

Details? Upon accepting a quest you will be given everything you need to complete the quest (required items, potions, food, etc), instantly spawning in your inventory or bank. No collecting nonsense. The only exception is items obtained during a quest. (Cook's Assistant integrity anyone?) You can skip to any quest you like by clicking an autocomplete button so your account doesn't get into a weird state where you are starting one quest without having completed the previous ones. Or you can follow a more guided mode: chronological, release order, etc.

What problems does this potentially solve? Ever wanted to replay a quest? In quest mode you can! Have you taken a break from RuneScape for a few years and don't remember any of the quests you played? Refresh your memory in quest mode! Is your account 10? 15? 20 years old? Uh oh, a sequel to a quest you played a decade ago just got released, not to worry, Quest Mode will get you up to speed again. Sure, you can read the wiki's transcript, but that is no substitute for the gameplay that a quest provides.

What other benefits may there be? Increasing the overall lore knowledge in the game of course! Possibility for challenge modes? Quest cape speed runs anyone? (those of you who space bar would be good at this!) There are a lot of possibilities! One Small Favor speed runs? You're a masochist aren't ya?

Why? Feeling nostalgic? Defeat Elvarg in Rune Armour and level 50 stats! Kick nomad's butt (again!) Do you have a taste of the deliciously macabre? Watch Guthix die over and over (again!) All good fun.

Why not just make quests replayable? Jagex historically said making quests replayable is extremely challenging to do from a technical perspective. Wouldn't it be easier to just allow a fresh account replay all those quests without having to grind for hours on end?

What about Highscores? Trade? etc? Quest Mode accounts don't appear in the high scores (unless questing speed runs happen, then they will have their own highscores.) They can't trade, their items do not drop on the floor upon death. They are designed solely to allow players to replay/revisit/refresh themselves on lore. They also can only be played on a dedicated world/server to avoid any sort of transfer of items. Fellow questers can play/quest together. In a controlled environment all this should be possible.

External link →
about 4 years ago - /u/darkhearted_raven - Direct link

Unfortunately quests are just not built in a way that would make this work. So not only would we need to create an entire new game mode (no small feat) we'd also need to completely rework and re-test every quest in the game. So I'm just going to waltz in here and shoot this dream down I'm afraid.

It's a nice idea, I'm a narrative player myself so modes that just take me to the story are always my preference, but I'm afraid that too few people would be interested in this for the return (pickup on replayability in quest content is always really low) and so it's not something we could ever realistically justify when that time could be used to bring people new content instead.

about 4 years ago - /u/darkhearted_raven - Direct link

Originally posted by [deleted]

Hey /u/darkhearted_raven I consider you one of the best quest dialogue writers. I saw you mention new content. Is it safe to assume that quest reworks are low on the list?

I'm also wondering if reworking the entire island of Karamja is higher up on the list than it used to be. Lots of quests there that would need to be tweaked if it ever is done and it would probably be better to rewrite some of them.

The status quo with quests in this case just isn't working for a lot of people, as you can clearly see :P

Quest "reworks" are not that high a priority no. Because the general take from players, when we've spoken to them, is that they would prefer new quests to reworks.

about 4 years ago - /u/darkhearted_raven - Direct link

Originally posted by the_Real_Romak

Is it not possible to simply create a server where players are maxed and cannot interact with the live game? I have no clue how hard that would be but surely it's possible to lock some accounts to a specific server, sort of like a sandbox mode?

Edit: to clarify, the accounts start like regular accounts, only difference is they're already maxed

An alternative game mode is a big investment and currently the number of people that seem to be interested in something like this is too low to be viable. It's more than just flipping a switch I'm afraid. I don't work with the server side of things, so I can't go into any specifics, but it's more complicated an issue than you might think.