Originally posted by Seismic_wand

So what's the reason it couldn't be revealed in a separate post at the same time?

Logistics tbh, wanted to give the localization team some breathing room and hit a timeslot that naturally reaches more of the audience of players. Not saying this was the perfect way to handle this announcement just the one that ticked the most boxes at the time.

Known Issue.

When interacting with certain objects around the game world the player may appear to be stuck in place. This is only a visual bug on the client as the player will actually continue to move and interact with the world as normal on the server-side. Known culprits are Flax, Archeology storage & Evil Bloodwood Tree, but a handful of niche objects may also be affected.

  • Team are looking into a resolution but in the meantime players can workaround the situation by interacting with a far away object or teleporting away.