Would be pretty cool to incorporate archaeology into his sequel quest.
I'm thinking you have to excavate the graveyard to find the centaur bodies to resurrect them with the wand.
Would be pretty cool to incorporate archaeology into his sequel quest.
I'm thinking you have to excavate the graveyard to find the centaur bodies to resurrect them with the wand.
My feels.
I actually very recently pitched a similar idea internally (a mini Everlight addition, as I don't anticipate the original plan of a quest is likely to come to fruition any time soon). Doesn't seem any more likely at the moment, though.
I don't anticipate the original plan of a quest is likely to come to fruition any time soon.
It's such a shame as Death of Chivalry was such a well written and executed piece of content that acts as both an accessible, engaging quest for low level players and has a depth of detailed Lore for veterans.
If this were 5 years ago, I'd make a joke about how it may be made before the 10 year anniversary but it really isn't funny anymore. I made a joke in 2014 about how we wouldn't see Floor 61 in the next 5 years but it's 2020 and we still aren't even an inch closer. Heck, with the reduction of content releases we have seen, we are further away than ever from seeing most releases.
It isn't that modern Jagex lacks the ability to deliver great stories but simply isn't bothering to put the effort in. We are on course to see two quests this year but I bet we will see more Yak Tracks. Plus with every quest sequel having ridiculous gaps, it creates more work having to update models, rework designs ect.
I knew many, many players who loved Death of Chivalry and would have loved to see a sequel. The majority of them - along with myself - no longer play Runescape because of the decling effort that is currently being given.
Thank you, Autumn Elite! The Death of Chivalry's certainly the quest I'm most proud to have developed in my time at Jagex. I feel very fortunate that Mod Osborne was my designer reviewer for that project. His feedback and guidance were instrumental in achieving the final product.