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Not only is it a common and harmless trope, it plays a role in RuneScape quests...
Also, let's not make parallels between real life humans and RS humans. If this was an attempt at avoiding potential negative feelings, it failed, as I certainly have bad feelings about time and effort being wasted in a way that disrupts lore (the thing I play RS for).

(I haven't yet checked what the Karamja/Aris/... change is and if it affects lore, but if it does, please revert it as well. I don't think I'm the only one that cares about the story and worldbuilding...)

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almost 5 years ago - /u/JagexOsborne - Direct link

Personally, I feel strongly that this was a needed change, and one we should have made some time ago. I’m thankful to the team who devved this.

I’m by no means perfectly placed to comment on this, but I still hold a belief that we, and so many other games, can do a much better job of representing different cultures in our games. We want to be better and are making steps to be better. Too often, cultures are demonised, stereotyped or made faceless, and it’s the latter category which Pollnivneach skirts too close to. The Ali joke denies the town members the rights to individual character, effectively making them walking jokes. There is little inclusivity in a joke that lumps together a culture and slaps on a single label, particularly when there is weak representation outside of that label. To me, it feels like a joke that a team of people would make about others who aren’t them, and they have little information about, and that is what it was.

On a creative level, I also find it a pretty lazy joke. I know there are many people championing the Feud, but no one has ever said it’s their favourite quest, and the joke has never been celebrated like the troll names or the White Knight names. The world of RuneScape has so much fun and creativity without this in the game, and I don’t think the game is reduced. The change also didn’t take much time at all, and didn’t rob anyone of an update: to me, the issue isn’t that this was worked on, rather that you aren’t getting the value from updates that you feel you should, and I am wary of compounding those issues.

I’ve also seen a couple of people saying that by making changes for 1% of our player base, we have peeved 99%. To me, championing the 1% is the point: we need to better welcome and serve minority groups so that 1% can go up.

almost 5 years ago - /u/JagexOsborne - Direct link

Originally posted by Sailor_Lunatone

Do you plan to reconcile the change with the plot of the quest?

If the plot doesn’t work, then that’s a separate issue and should be addressed

almost 5 years ago - /u/JagexOsborne - Direct link

Originally posted by [deleted]

[deleted]

I’m sure there is a way of making the quest correct without wholesale remaking it from the ground up! I do absolutely agree that the plot should make sense

almost 5 years ago - /u/JagexOsborne - Direct link

Originally posted by SwreeTak

Just want to chirp in and say that I believe this change was for the better. As you say, the Ali joke was lazy (or as I would rather put it: very cheap). It groups everyone together and isn't especially fun either in my opinion.

If it only took a small amount of resources to change then I can't see the problem with this.

I would however suggest updating the Feud quest to reflect and go with this change, if so hasn't been done already. The lore is, as we both definitely agree on, a very important part of RuneScape.

Agree with you completely.

almost 5 years ago - /u/JagexOsborne - Direct link

Originally posted by Elkenrod

It doesn't work at all, that should have been addressed before this change was pushed out. The entire point of the quest is that you were given no direction on who you had to talk to. Now that the confusion aspect isn't there, the entire joke is lost.

I’m at a disadvantage as I haven’t played the changes, but I know there were conversations about making the changes fit. I’m eager to play myself, as I’m not sure many people have managed to play the revised Feud here either. If the plot doesn’t work, it needs to change, and if the plot wasn’t considered then that is poor forethought

almost 5 years ago - /u/JagexOsborne - Direct link

Originally posted by ImRubic

I mean, I disagree.

  • Trolls have their own naming scheme.
  • TzHaar have their own naming scheme.
  • Petes have their own naming scheme.
  • Numerous NPCs like Guards, Man, Women, etc are generic.
  • Knights have their own naming scheme.

I don't get why Ali was specifically targeted and why it was done in a forced manner.

None of the above are real-world corollaries. Pollnivneach absolutely is, and that’s where the issue lies for me. Mod Rowley has done a fantastic job of pulling the deep desert into more uniquely fantastical and mythological areas, but the early design of the desert is very real world