Since the start of 2021, it's good to see Jagex has been trying to stay focused on a singular storyline as much as possible. For those of us "back in the day" you can remember that a dev would create a quest, and then it could be a 1, 2, even 3-5 years before it got a sequel. It wasn't until things like Spirit of Summer, Void Knights, and then the focus on 6th age content that the devs tried to keep a cohesive story arc going. (I'm not trying to push if the story arc was good or bad ... I'm just saying they stuck with it.)
Since Mod Jack took over, we've seen the age of gods returning brought to an end, the aftermath of it, and now the player becoming a minor lord.
All of these were new story lines. That's nice and all.
But can we finish off some quest lines that have been stalled for years?
The Fort Forinthry storyline is much like the Myreque, Elf/Plague, and Pirate series: it's at a point to where the narrative is "complete". Sequels can always happen, but whatever the main threat that was presented at the beginning has been resolved.
Desert, Gnome, and Elemental Workshop, for example, are 3 quests series that have been left unresolved. The Penguin series is ... probaly? ... in the same state.
The suggestion is take the opportunity to finish what was started so long ago to allow the rest of the game's story to progress.
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