A lot of people see Solak as an intimidating, impossible to reach boss. It's actually not nearly as bad as most may think. Inspired by the Raksha setups that some of you may know, I wanted to apply a reliable revo++ concept to Solak to show that Solak is accessible to a lot of the community.
I want to clarify very early on that this IS NOT a guide on how to do Solak. This is nothing more than a "template" that you can follow so that players can focus on the mechanics while the damage is being completed handled by revo++. There will still need to be effort put into the kills but the damage will typically not be an issue.
The two videos showcase examples of 2 and 4 man team sizes. The teamsize you choose to do doesn't matter. Note that with more and more people on the team, you'll start to have diminishing returns on the revo bars as bleeds will begin to override each other quite often. However, it won't be that noticable since a HUGE chunk of the damage will be coming from poison.
The base should be (but doesn't have to be) on melee. With access to the scrimshaw of vampyrism, survivability is a lot easier meleeing and you'll want that survivability while basing. The dpsers in these videos are rangers using Bik arrows. Bik arrows make your poison hit WAY harder... up to 4x as much, in fact. Its common to see poison hitting as hard as 6k once you're at the maximum amount of stacks.
The setup also makes use of the Black Crystal from Morvran's special slayer challenge that reduces your healing from all sources by 25%. This effect sucks and makes it a bit more difficult to sustain health. However, it reduces how much you heal by damaging you for what it would have reduced (effectively the same thing). The reason it's important is because it helps damage you down so that you never reach full hp. This will allow your Blood Reaver familiar to always be able to send out hitsplats which will proc poison damage. This is another idea I saw on the Pvme discord posted by the user "Veggie". It's absolutely not required for this method to work but it does help a little bit on the core and phase 4 damages. If you think you'll struggle on health, I'd advise you don't use this. I could basically no food without much thought when not using the crystal. With it, I was losing hp a lot. Your soulsplit/food healing will be impacted heavily.
Duo:
4 Man:
Base loadout and bar:
Dps loadout and bar:
Tips and potential FAQ:
Is x gear or y ability required? Feel free to downgrade anything that you wish but the results will not be as good.
Why 2 core cycle? In the small amount of testing done, we didn't find a way to consistently 1 core without a lot of manual input. If we can figure out a consistent 1 core, it will save 1 minute on the kills.
Why did you camp bik arrows the entire time? I wanted to keep things basic and stay away from needing to switch arrows. If you can remember to upkeep bik stacks, it'd be very much worth it to switch to ful arrows OR a wyvern crossbow with emerald bolts.
What are those 4 black things in the preset? Dominion mines. They're used to kill the rootlings faster. They are not required but help a lot.
Won't everyones bleeds be overriding each other sometimes? Yes but that's the nature of a fully revo setup. At points of the fight, players will sync and desync based off of who clicks which targets and how fast they do it. It'd be quite difficult to account for that.
Death Swiftness? Feel free to manually use death swiftness at points of the fight you need more damage.
Why Wen book? Wen book's proc has rapid hits that all have a chance to proc poison. Feel free to use any other book/scrimshaw that you want but I'd argue that Wen is certainly the best.
Why no Kwuarm sticks? They're very much worth using but we actually lost the kill before and forgot to restick as we were rushing back into the instance before our auras ran out.
Which auras? We used our respective berserker aura (Berserker/Reckless). However vampyrism aura will help with your health maintenance and will proc more hitsplats with your reaver. I'm unsure of which is better.
Which Perks on your armor? Use the recommended on pvme discord/the wiki. Caroming 4 is important for the rangers but not necessarily required.
Which Relic setup? Heightened senses, conservation of energy, fury of the small, berserkers fury, death ward are all valid options. Feel free to use a combo that you'd like.
EDIT: I WILL be doing further testing to optimize different parts of the fight and to find a reliable revo 1 cycle core. Kill times will likely break into the sub 6 minute range in 4 mans then. I just don't have a lot of time to plan and organize getting people together that are willing to test.
Also huge shoutouts to friends that volunteered to help with this:
Marco Reu5, Legend57x, and UnamusedDuck
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