Original Post — Direct link
almost 5 years ago - /u/Alistair_Mc - Direct link

We do plan on tackling the concerns with the overabundance of items we've added over the last few years and streamlining how items are unlocked. We do not agree with just making them default blueprints, we'd like to experiment with other solutions.

This is one reason why you'll see many newer items added can only be bought at the outpost/bandit camp.

The second comment requesting electric items to be basic (default?), this won't happen as electricity is mid to end game.