Rust Dev Tracker


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Posts today

13

Posts in the last week

399

Posts total recorded

Yesterday


Can't wake up from beach, need help.

Comment
about 11 hours ago - /u/Alistair_Mc on Reddit - Thread - Direct

Staging is currently unstable - We're looking into it.

19 Nov


Instrument Pack

Post
1 day ago - on News - Thread - Direct

Introducing our musical instrument DLC

17 Nov


16 Nov


Thanks - We'll be addressing this shortly.

Update: We released a server-side fix for this issue earlier today. Server owners will need to update their servers.

15 Nov


14 Nov


Rust coming to Xbox One, 2020.

Comment
6 days ago - /u/Alistair_Mc on Reddit - Thread - Direct

Originally posted by DefinitelyAJew

Awesome. I hope this does not affect pc though.

It'll have no impact on the PC version. We currently have more staff working on Rust PC now than at any point in the past.

Rust coming to Xbox One, 2020.

Comment
6 days ago - /u/Alistair_Mc on Reddit - Thread - Direct

Originally posted by takenusernamehere

Can you give us anything to hype it up? What engine will it run on? How far along are you done with it, can we ask for some information on how it will run, server sizes and if we can host them? SO many questions!

We'll be releasing more information in the coming months.

Rust coming to Xbox One, 2020.

Comment
6 days ago - /u/Alistair_Mc on Reddit - Thread - Direct

Hype!

If you plan to play Rust on the posted hardware specs I strongly recommend you request a refund with Steam and buy a game more suited to your system specs. Unfortunately, Rust will not run on them specs.

https://support.steampowered.com/kb_article.php?ref=6695-QIKM-7966

11 Nov


If you're on a modded server the server owners will need to update their plugins.

10 Nov


Let's talk about candles.

Comment
10 days ago - /u/Alistair_Mc on Reddit - Thread - Direct

Originally posted by Confixil

Why do they decay when I don't have them on? It really grinds my gears. For them to be on and decay, that makes sense but for them to decay within an hour of not having them on is kinda odd.

All I want is some ambient lighting.

But yeah, candles are kinda cool.

Why do they decay when I don't have them on?

This is not the expected behaviour, we'll take a look.

09 Nov


Originally posted by Typical_Brick

What was that monument in the background of the water catcher picture. I looked cool.

It was Outpost B3 which is a monument on Hapis Island map.

Originally posted by Airhogs2772

Alistair, is it possible to fix repair benches under the satellites? They have been invisible and unusable for years and people just want to be able to skin items without being on hill.

Sure, I'll get that fixed for the next update.

The old Chinook was a placeholder and it was always intended to be updated to the Scrap transport helicopter.

Definitely can look into balancing it better for attackers as I know some clans are able to hold onto the hill for extremely long periods.

Originally posted by yetzt

[BUG] view changes when moving cursor while having storage container open.

i reprted earlier that something is strange with my mouse behaviour. this might be related.

when opening a storage container, then moving my cursor, then closing said storage container my view directio nwill jump opposite to the cursor movement as soon as i again move my mouse.

here's a recording: https://youtu.be/E4MGwMkfQfs

latest version, macos

edit: happens also while in inventory or crafting menu. very annoying.

We downgraded the Unity version yesterday due to a number of issues, is this now resolved?

Originally posted by Pownstain

[BUG] Silo cave on the server I'm on seems to have an instant kill invisible barrier leading down to the spike pit.

Thanks - I'll look into this.

08 Nov


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