Rust

Rust Dev Tracker




16 Jul

Post
    Errn on Steam - Thread - Direct
FACEPUNCH'S 15TH BIRTHDAY!


Happy Birthday to us! Facepunch officially turned 15 not too long ago and we wanted to celebrate the occasion by making all of our games 50% off - including Rust and all Rust DLCs!

You can get your discounts on all Facepunch games through the Steam store.
Rewind to 2009, when Garry, released Garry's Mod: a sandbox game with no rules, from a mod, to officially listing it on Steam. No objectives, just pure, unadulterated freedom. Want to create a giant robot out of bathtubs? Go for it. Fancy launching a thousand explosive barrels into the sky? Why not! Ga... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

05 Jul

Comment

Originally posted by tiwomm

[BUG] Unsure if it's intended or not, but when you use the "Friendly" emoji, your hands don't go down sometimes.

Thanks - we'll have this fixed today.

Comment

Originally posted by RealLinja

[BUG] Projectiles dont deal damage to doors, eoka shells, pistol bullets (wooden doors) heard complaints explo ammo also not working. Could be also server problem.

Thanks - we'll have this fixed today.

Comment

Originally posted by grepdashv

[BUG] Heater radius/sphere is now very badly broken for providing warmth to plants. Previous behavior was that almost all plants in a 2x3 (with the heater at the top center) would have 100% temperature. Some plants would have temperature happiness in the 90s. Now almost none of the plants are even affected at all. Please revert this "fix" immediately: Fixed electric heaters not heating planters right in front of them

Thanks - we'll have this fixed today. It'll require a server update, if still broken please flag to your server owner.

Comment

Originally posted by ShiftlessDrifter

[BUG] - Streamsnipers on Oilrats' stream drove their tugboat up against his small water base, and the Tugboat privilege overrides his own TC priv in-base. https://clips.twitch.tv/AnimatedBlazingNoodleCharlietheUnicorn-wpWEQ7cT4F2HZp6T

Thanks - we're currently looking into this.


04 Jul

Post
    Errn on Steam - Thread - Direct


MOTORBIKES


Motorbikes can now be found at several monument locations. One is a single-person bike and one has a sidecar as well, where a second player can sit and use weapons.

These are relatively fast and nimble vehicles, useful for quickly traversing the map using low grade fuel. If damaged, they can be repaired with a small amount of Metal Fragments.







BICYCLES
Bicycles can now be found across the map on roadsides, and also at several monuments. The standard bike takes one... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

24 Jun

Post
    Errn on Steam - Thread - Direct
EPIC DESK MOUSEPAD CREATOR COLLABS
[epicdesk.shop]

We're back with some amazing EpicDesk[x.com] creator collabs for giant mousepads!

BLOOPRINT
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment

For the rest of this year, yes, we have drops every month. Upcoming ones are focused more on long-established Rust creators.


18 Jun

Comment

Not us, this is a fraudulent takedown. Please ensure you dispute it, if you have trouble doing so, try reaching out to me directly. I'll look into this.


10 Jun

Comment

jiggle jiggle


07 Jun

Comment

Originally posted by hxdaro

Thanks a bunch for all the lovely QoL features in the past updates. This devblog was amazing.

[QoL] Since forever now, weapon reload animations finish faster than the actual reload event happens. Improving this would make gunplay feel a lot more modern and snappy.

We'll put this on our list, this month to review and resolve


06 Jun

Comment

Originally posted by ShiftlessDrifter

Thank you for the report, we have confirmed and have a fix, which will be published in the coming hours.

Comment

Originally posted by element39

The faster "last used code" added this update only applies to entering codes on code locks that are already locked - NOT on the initial programming entry. That one is still slow.

This is the current intended behaviour to reduce the possibility of spam replacement of doors (during raids). While the debris system works well to prevent this, it doesn't cover all cases.

Post
    Errn on Steam - Thread - Direct
SEISMIC SENSOR
This month we're adding the Seismic Sensor, a new electricity-powered deployable.



When powered, it will listen for nearby explosions and send a power signal when detecting any.
  • You can configure its range from 1 to 30 meters (one foundation = 3 meters)
  • It will output a different power value depending on the type of explosion detected
A non-exhaustive list of power values from explosives:
  • 1 power = F1 Grenade, Beancan
  • 2 power = Explosive ammo, Satchel
  • 3 power = C4, Rocket

The idea is to let you detect and trigger circuits when you're being raided. Alarms, traps... the possibilities are infinite, we're excited to see what you will come up with!



BARRICADE PLACEMENT
Traditionally, we blocked all forms of building inside Mo... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

03 May

Comment

Originally posted by Prankstar

I just had the bug, it's not fixed.

We've reopened the ticket, I'll report back in a few years.


02 May

Comment

Originally posted by 66_Skywalker_66

idk if it's bug or something but when you throw object in air directly looking up, it dissapears after hitting ground. thrown objects also have jitter.

It's a bug resulting from anti-hack measures.