Original Post — Direct link
about 5 years ago - /u/andererandre - Direct link

We've released an update that should resolve the Linux issues. Let me know if it worked for you.

about 5 years ago - /u/andererandre - Direct link

Originally posted by Cafe4tw

It does not.

It still crashes on loading screen on Ubuntu, using NVIDIA's latest drivers, 418.43

.steam/steam/steamapps/common/RustStaging/output_log.txt goes like:

Connecting..

WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader

WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader

WARNING: Shader Unsupported: 'Core/Skin' - Pass 'Meta' has no vertex shader

Manifest Assets Loaded

86 skinnable objects

WARNING: Shader Unsupported: 'Core/Foliage' - Pass 'Meta' has no vertex shader

WARNING: Shader Unsupported: 'Core/Foliage Billboard' - Pass 'Meta' has no vertex shader

WARNING: Shader Unsupported: 'Core/Generic' - Pass 'Meta' has no vertex shader

WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - Pass 'Meta' has no vertex shader

Shader 'Particles/FXVille Blood World Lighting': fallback shader 'Paricles/Alpha Blended' not found

Shader 'Effects/Explosions/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found

WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader

WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader

WARNING: Shader Unsupported: 'Core/Hair' - Pass 'Meta' has no vertex shader

Vulkan error VK_ERROR_OUT_OF_DATE_KHR (-1000001004) file: ./Runtime/GfxDevice/vulkan/VKSwapChain.cpp, line: 641

WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/Vertexlit' - Pass 'Meta' has no vertex shader

WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/WavingDoublePass' - Pass 'Meta' has no vertex shader

WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass 'Meta' has no vertex shader

Receiving unhandled NULL exception

#0 0x007f5983ddcb0c in _nv042glcore

#1 0x00000000963366 in std::pow(float, float)

#2 0x000000009a11b3 in std::pow(float, float)

#3 0x00000000964f20 in std::pow(float, float)

#4 0x00000000973131 in std::pow(float, float)

#5 0x00000000b6d591 in std::pow(float, float)

#6 0x00000000aef32c in std::pow(float, float)

#7 0x00000000aef8f6 in std::pow(float, float)

#8 0x00000000b53c73 in std::pow(float, float)

#9 0x00000000b56c43 in std::pow(float, float)

#10 0x00000000cf7e6d in std::pow(float, float)

#11 0x00000000912c5c in std::pow(float, float)

#12 0x00000000910aa2 in std::pow(float, float)

#13 0x00000000910bd9 in std::pow(float, float)

#14 0x00000000ca37c0 in std::pow(float, float)

#15 0x007f598a1c6164 in start_thread

#16 0x007f598a0eedef in clone

What are your startup parameters? Can you try -window-mode exclusive?






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