Original Post — Direct link

It's update time!

Please help the developers by reporting any bugs, using the following points:

You can report bugs in-game by pressing F7.

[BUG] Something game-breaking that shouldn't happen.

[QoL] Quality of Life change that doesn't necessarily break the game, but would be nice to fix.

Please try to include helpful evidence related to the bug, such as screenshots, videos, or GIFs.

Describe how to recreate the bug, if you know how.

If your bug has already been posted, upvote it and reply to it with your info.

Post your system specifications if the bug seems to be hardware/graphics-related.

External link →
almost 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by Leotashy

[BUG?] Eu facepunch small 1 has the same map for 3 wipes now. I don't know if it's intended or not.

We'll get this corrected for the next wipe.

almost 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by spykids1010

[BUG] players on a boat are weirdly facing their legs are facing backwards https://imgur.com/a/I7waRCM

Thanks, we'll investigate this.

Update: We've released a client update to resolve this issue.

almost 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by Leotashy

Atleast give us bleach then >:(

You can't be trusted with bleach.

almost 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by confyx

[BUG?] or just me, but im getting this in console about twice a second. don't know where to ask so..

IndexOutOfRangeException: Index was outside the bounds of the array.

at SamSite.WeaponTick () [0x0009f] in <a85cfe9df6984a3b87f0d164ca8d2296>:0

at InvokeHandler.DoTick () [0x000d6] in <601108536c3240edbf72be469a46e9bd>:0

at InvokeHandler.LateUpdate () [0x0000c] in <601108536c3240edbf72be469a46e9bd>:0

(Filename: <a85cfe9df6984a3b87f0d164ca8d2296> Line: 0)

Thanks - We'll take a look at this.

Update: This is now fixed.

almost 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by imaginary_kyle

[BUG] My horses are eating pumpkins at a rate of 1 every 7ish seconds. Put 120 pumpkins in a trough, came back less than an hour later, they were all gone. Replenished them, checked back after a minute or so and they had each already eaten a stack of 20.

This is not the intended behaviour, we'll take a look.

Update: We've released a server update to address this issue, horses should no longer consume food when full stamina.

almost 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by tea_money

[QoL] Chinese new year lantern doesn't glow when turned on.

Thanks, we'll take a look!

almost 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by RustiDome

[BUG] Horse steering feels delayed and clunky. Not sure if intended or not

This was due to an optimization pass on horses. We'll look at improving this going forward.

almost 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by [deleted]

[deleted]

We'll put out a fix for this next week.

Update: This is now fixed.

almost 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by Mad_OW

[BUG] Whenever I go into the paint sign mode, stroke thickness and strength are on their weakest setting, yet the UI usually shows them somewhere else (e.g. on the strongest).

I have to change both settings back and forth to be able to paint, every time.

We'll take a look at this, thanks!