Original Post — Direct link

It's update time!

Please help the developers by reporting any bugs, using the following points:

You can report bugs in-game by pressing F7.

[BUG] Something game-breaking that shouldn't happen.

[QoL] Quality of Life change that doesn't necessarily break the game, but would be nice to fix.

Please try to include helpful evidence related to the bug, such as screenshots, videos, or GIFs.

Describe how to recreate the bug, if you know how.

If your bug has already been posted, upvote it and reply to it with your info.

Post your system specifications if the bug seems to be hardware/graphics-related.

External link →
over 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by arends33

[BUG] When trying to farm a node or a tree you get kicked with the error: RPC Error in PlayerAttack

This is an issue with servers running Oxide (third party modding). Server owners will need to wait and apply the latest update from the Oxide team once fixed.

This is not an issue on our end.

Update: A new version of Oxide has now being released. Server owners will need to download and reapply Oxide.

over 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by Trump2020MAGAKAG

RPC????

This is an issue with servers running Oxide (third party modding). Server owners will need to wait and apply the latest update from the Oxide team once fixed.

This is not an issue on our end.

Update: A new version of Oxide has now being released. Server owners will need to download and reapply Oxide.

over 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by QrokPL

[BUG] Map size over 4000 causes Cargo Ship and Chinook 47 spawn without scientist.

Map size over 4000 causes Cargo Ship and Chinook 47 spawn without scientist on my server and i hope someone can confirm that, if not please tell me what seed you use. To force events use "env.addtime 3"

Today is wipe day so i try to find what cause the Cargo Ship and Chinook 47 bug:

I reinstall server with no mods and tested on 5000 map size and bug still there. I test 5 different seed and same problem so i started lower map size and on 4000 all started to work, I install oxide and some admin plugins and all works.

So this bug is caused when Cargo Ship or Chinook 47 is spawned in "the dead zone" where everything die so to fix this Facepunch need to move max spawn distance?

(11:08:39) | [event] assets/prefabs/npc/cargo plane/cargo_plane.prefab
(11:08:39) | [event] assets/prefabs/npc/ch47/ch47scientists.entity.prefab
(11:08:39) | [event] assets/content/vehicles/boats/cargoship/cargoshiptest.prefab
(11:08:39) | standingdriver[133677] changed its network group to null
(11:08:39) | smallboatpassenger[133678] changed its network group to null
(11:08:39) | smallboatpassenger[133679] changed its network group to null
(11:08:39) | smallboatpassenger[133680] changed its network group to null
(11:08:39) | smallboatpassenger[133681] changed its network group to null
(11:08:39) | smallboatpassenger[133682] changed its network group to null
(11:08:39) | rhib_storage[133683] changed its network group to null
(11:08:39) | fuel_storage[133685] changed its network group to null
(11:08:39) | [event] assets/prefabs/npc/patrol helicopter/patrolhelicopter.prefab
(11:08:40) | Invalid Position: rhib[133676] (-4385.3, 9.2, -2462.2) (destroying)
(11:08:42) | lr300.entity[134722] changed its network group to null
(11:08:42) | salvaged_sword.entity[134725] changed its network group to null
(11:08:42) | syringe_medical.entity[134727] changed its network group to null
(11:08:42) | grenade.f1.entity[134729] changed its network group to null
(11:08:42) | spas12.entity[134736] changed its network group to null
(11:08:42) | salvaged_sword.entity[134739] changed its network group to null
(11:08:42) | lr300.entity[134741] changed its network group to null
(11:08:42) | syringe_medical.entity[134744] changed its network group to null
(11:08:42) | grenade.f1.entity[134746] changed its network group to null
(11:08:42) | lr300.entity[134753] changed its network group to null
(11:08:42) | salvaged_sword.entity[134756] changed its network group to null
(11:08:42) | syringe_medical.entity[134758] changed its network group to null
(11:08:42) | grenade.f1.entity[134760] changed its network group to null
(11:08:42) | lr300.entity[134767] changed its network group to null
(11:08:42) | salvaged_sword.entity[134770] changed its network group to null
(11:08:42) | syringe_medical.entity[134772] changed its network group to null
(11:08:42) | grenade.f1.entity[134774] changed its network group to null
(11:08:42) | spas12.entity[134781] changed its network group to null
(11:08:42) | salvaged_sword.entity[134784] changed its network group to null
(11:08:42) | lr300.entity[134786] changed its network group to null
(11:08:42) | syringe_medical.entity[134789] changed its network group to null
(11:08:42) | grenade.f1.entity[134791] changed its network group to null
(11:08:42) | spas12.entity[134798] changed its network group to null
(11:08:42) | salvaged_sword.entity[134801] changed its network group to null
(11:08:42) | lr300.entity[134803] changed its network group to null
(11:08:42) | syringe_medical.entity[134806] changed its network group to null
(11:08:42) | grenade.f1.entity[134808] changed its network group to null
(11:08:42) | lr300.entity[134815] changed its network group to null
(11:08:42) | salvaged_sword.entity[134818] changed its network group to null
(11:08:42) | syringe_medical.entity[134820] changed its network group to null
(11:08:42) | grenade.f1.entity[134822] changed its network group to null
(11:08:42) | lr300.entity[134829] changed its network group to null
(11:08:42) | salvaged_sword.entity[134832] changed its network group to null
(11:08:42) | syringe_medical.entity[134834] changed its network group to null
(11:08:42) | grenade.f1.entity[134836] changed its network group to null
(11:08:42) | lr300.entity[134843] changed its network group to null
(11:08:42) | salvaged_sword.entity[134846] changed its network group to null
(11:08:42) | syringe_medical.entity[134848] changed its network group to null
(11:08:42) | grenade.f1.entity[134850] changed its network group to null
(11:08:42) | lr300.entity[134857] changed its network group to null
(11:08:42) | salvaged_sword.entity[134860] changed its network group to null
(11:08:42) | syringe_medical.entity[134862] changed its network group to null
(11:08:42) | grenade.f1.entity[134864] changed its network group to null
(11:08:42) | mp5.entity[134871] changed its network group to null
(11:08:42) | salvaged_sword.entity[134874] changed its network group to null
(11:08:42) | lr300.entity[134876] changed its network group to null
(11:08:42) | syringe_medical.entity[134879] changed its network group to null
(11:08:42) | grenade.f1.entity[134881] changed its network group to null
(11:08:42) | lr300.entity[134888] changed its network group to null
(11:08:42) | salvaged_sword.entity[134891] changed its network group to null
(11:08:42) | syringe_medical.entity[134893] changed its network group to null
(11:08:42) | grenade.f1.entity[134895] changed its network group to null
(11:08:43) | lr300.entity[134902] changed its network group to null
(11:08:43) | salvaged_sword.entity[134905] changed its network group to null
(11:08:43) | syringe_medical.entity[134907] changed its network group to null
(11:08:43) | grenade.f1.entity[134909] changed its network group to null
(11:08:43) | 5663388[134717/5663388] died (Generic)
(11:08:43) | NullReferenceException: Object reference not set to an instance of an object
(11:08:43) | 6554915[134897/6554915] died (Generic)
(11:08:43) | NullReferenceException: Object reference not set to an instance of an object
(11:08:43) | 9173112[134883/9173112] died (Generic)
(11:08:43) | NullReferenceException: Object reference not set to an instance of an object
(11:08:43) | 706095[134866/706095] died (Generic)
(11:08:43) | NullReferenceException: Object reference not set to an instance of an object
(11:08:43) | 3408505[134852/3408505] died (Generic)
(11:08:43) | NullReferenceException: Object reference not set to an instance of an object
(11:08:43) | 8021530[134838/8021530] died (Generic)
(11:08:43) | NullReferenceException: Object reference not set to an instance of an object
(11:08:43) | 1801456[134824/1801456] died (Generic)
(11:08:43) | NullReferenceException: Object reference not set to an instance of an object
(11:08:43) | 6954830[134810/6954830] died (Generic)
(11:08:43) | NullReferenceException: Object reference not set to an instance of an object
(11:08:43) | 9041073[134731/9041073] died (Generic)
(11:08:43) | NullReferenceException: Object reference not set to an instance of an object
(11:08:43) | 3781407[134748/3781407] died (Generic)
(11:08:43) | NullReferenceException: Object reference not set to an instance of an object
(11:08:43) | 8989095[134762/8989095] died (Generic)
(11:08:43) | NullReferenceException: Object reference not set to an instance of an object
(11:08:43) | 8920957[134776/8920957] died (Generic)
(11:08:43) | NullReferenceException: Object reference not set to an instance of an object
(11:08:43) | 3805276[134793/3805276] died (Generic)
(11:08:43) | NullReferenceException: Object reference not set to an instance of an object
(11:08:43) | Invalid Position: scientist_corpse[134914] (-4385.4,

This is currently in our bug tracker and will be addressed shortly.

over 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by RockandRoll682

Me and entire team getting kicked for hitting trees or nodes with RPC error.

This is an issue with servers running Oxide (third party modding). Server owners will need to wait and apply the latest update from the Oxide team once fixed.

This is not an issue on our end.

Update: A new version of Oxide has now being released. Server owners will need to download and reapply Oxide.

over 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by RustiDome

[BUG] Servers not showing up in the server listing browser. Even a fresh server spun up with a vanilla config and a unique simple naming does not show up even after being online for 48 hours.

Can you PM me your server details and I'll take a look.

over 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by GoodSleepDoctor

Disappointing update unfortunately, still no fuel electricity option...I want to start building them trap bases.

Soon™

over 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by tortorials

[Bug] isntantly die in cave. Death message say you were killed by yourself. Big cave with 3 build areas, the one where you got to like slide down that mini pit then jump into a passage before the parkour, then there's another set of parkour to another build are. Yeah well you insta die every time you try to slide into the pit

Thanks - looking into this!

Update - We've released some fixes for this, server owners will need to update their servers.

over 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by RockandRoll682

[BUG] "world.monuments" console command not working anymore.

This is intended, the command can only be used by admins.

over 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by BeyondDope

[BUG] When hitting some trees, the red X becomes impossible to hit. Like you can physically hit it but it won’t trigger the X it. Instead it will just act as if you hit the tree.

Happens mostly with desert trees and sometimes on trees that grow in same area as mushroom (sorry don’t know biome name).

This is currently in our bug tracker and will be addressed shortly.

over 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by DMC_Paid

[BUG] Crashing every time at opening scene while loading into rustafied med II or any server. My friends are in the server. Any ideas?

Are you running an older generation AMD processor?

Update - We've released a fix for this.

over 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by huntersoasis1

[BUG]

Good afternoon, We are having a major issue with game crashing and has been reported on steam boards multiple times with people having same issue since update.

After update Game crashes after asset loading as the screen changes to "opening Scene" Systems gets slow and comes up with a windows error about rust stopped responding. Game crashes on every server. Have tried uninstalling/reinstalling, Verify Files, Restarting, Reloading video card drivers, update windows, none have helped the issue. even closed out discord and other apps. gave more virtual memory and nothing.

You running an older generation AMD processor?

Update - We've released a fix for this.

over 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by BlazeF22A

[BUG] (randomly getting insta killed in caves) On Rustified Medium a vanilla server. Every player in our group[5 players] will randomly die while inside caves. We tried living in Large Sewers Hard, gave up and then moved to a smaller cave where this bug is still present.

We're currently looking into this and will be deploying some fixes shortly.

Update - We've released some fixes for this, server owners will need to update their servers.

over 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by Necromunger

[BUG] No way to organize batteries in parallel because when you group them back up again to a root combiner they are drained by the root combiner.

This is currently intended but we're looking at improving their behaviour in future.

over 5 years ago - /u/Alistair_Mc - Direct link

Originally posted by huntersoasis1

[BUG]

Good afternoon, We are having a major issue with game crashing and has been reported on steam boards multiple times with people having same issue since update.

After update Game crashes after asset loading as the screen changes to "opening Scene" Systems gets slow and comes up with a windows error about rust stopped responding. Game crashes on every server. Have tried uninstalling/reinstalling, Verify Files, Restarting, Reloading video card drivers, update windows, none have helped the issue. even closed out discord and other apps. gave more virtual memory and nothing.

We've released a fix for this.