Original Post — Direct link

New update Devblog:

https://rust.facepunch.com/news/missions-and-qol

Please help the developers by reporting any bugs, using the following points:

You can report bugs in-game by pressing F7.

[BUG] Something game-breaking that shouldn't happen.

[QoL] Quality of Life change that doesn't necessarily break the game, but would be nice to fix.

Please try to include helpful evidence related to the bug, such as screenshots, videos, or GIFs.

Describe how to recreate the bug, if you know how.

If your bug has already been posted, upvote it and reply to it with your info.

Post your system specifications if the bug seems to be hardware/graphics-related.

External link →
13 days ago - /u/Alistair_Mc - Direct link

Originally posted by PaladinJohn

[BUG] Green card does not respawn in Junkyard once taken. Been going on since the Junkyard update but no one else seems to have reported it or knows about it so I'm finally reporting it.

Thanks, we'll take a look.

13 days ago - /u/Alistair_Mc - Direct link

Originally posted by Rapidsniperz

[BUG] leaving on a balloon from cargo kills everyone on board https://www.reddit.com/r/playrust/comments/q3j22o/do_not_try_to_leave_on_a_balloon_from_cargo/

Looks like the cargoship parent is overtaking the hotairballon - we'll get that fixed.

Update - We've pushed out a fix for this issue.

13 days ago - /u/Alistair_Mc - Direct link

Originally posted by RSN_Razor

[BUG] Heavy scientists seem to not spawn on rigs when called in.

Testing alongside Oxide developers and other server owners, this issue appears to be a problem with third-party modding Oxide / uMod framework.

We do not believe this to be an issue on our end.

11 days ago - /u/Alistair_Mc - Direct link

Originally posted by Mad_OW

The spark on nodes on Rustafied EU main is about 1m above the node, floating in the air.

Can't hit it either.

Edit: https://www.reddit.com/r/playrust/comments/q3jjbw/brand_new_stars_update

If anyone else is seeing this issue please state which server you're on.

11 days ago - /u/Alistair_Mc - Direct link

Originally posted by DeeYouBitch

[Bug] Weird bug with bag timers, when it gets down to 0 it then just randomly jumps to 120s. Killing yourself after the jump it appears back as usable

We've pushed out a fix for this issue.