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For a few months now especially after this update i get few fps drops that last maybe 0.3 seconds every few minutes. I get constant +100 fps, I play with lowest settings, i have tried occlusion culling on and off.

I also asked few of my friends and they said that they get the same thing.

My specs:

i7 7700k

gtx 1060 6gb

16 gigs of ram

Rust is installed on ssd, my pc is running good, i have tried hyper threading on and off, different launch options but nothing has worked.

Does anyone have they same issue and have you found a fix?

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over 5 years ago - /u/macholusitano - Direct link

Originally posted by Hyperwish

Thank you, I havent even tested it but damn, right now yall devs are really listening the hell out of this community, and it's something that is simply amazing. Props to you all.

Cheers. Highly appreciated!

over 5 years ago - /u/macholusitano - Direct link

Originally posted by minim0vz

hey diogo, it would be great if you guys take a look at modded server performance when someone is building a big base, 10x servers everytime someone makes a big base and starts adding blocks it starts lagging, and its not only from one server, its consistent with other servers i joined, and it wasnt like that before the new cupboard mechanic

I understand. I will pass the message along. This update was mostly focused on client perf. Hopefully we'll be able to address server soon.

over 5 years ago - /u/macholusitano - Direct link

Originally posted by pykz0

this didn't fix the freezes for me

Do you have a solid idea of what behavior is triggering the freeze? Preferably something 100% reproducible.

over 5 years ago - /u/macholusitano - Direct link

Originally posted by pykz0

Not really. But the freezes are most common in forests and jumping or shooting seems to make them happen more often.

Thanks for the info.






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