Rust was released 5 years ago, on Dec 11th, 2013! Thanks to everyone that's picked up a rock, raided a base, built a town, and made the game more popular than ever. There's more to come from us, but today we're celebrating. You all get cake! Enjoy! http://pbs.twimg.com/media/DuIvSwuWkAAD1aT.jpg
We've released an optional client and server update. This fixes a rare bug that could make upkeep resources disappear from the tool cupboard. It also resolves a temperature issue with the snow machine and contains some visual improvements.
A patch has been released to address issues with chinook on the oil rig, no waves on lowest quality water setting and resolved barren/custom maps failing to start.
We're aware of the performance issues since Thursday's update. If you're experiencing this can you reply with your computer specs and what kind of perf drops you're seeing? We're working on getting a fix out as soon as possible.
We've released a client update that fixes several performance issues from the new ocean waves, lots of crafting menu stutter and some oil rig lighting glitches.
A smaller than usual 2-week update including a new Hunting Bow Model, Map changes, various bugfixes and more monument lighting changes.
https://rust.facepunch.com/blog/smol-update
We've released a small client update to fix skins on some older deployables like the furnace, the missing material on the compound bow arrow and the hunting bow icon position offset.
We've released a small client update to fix the icons on some of the newly approved workshop skins. It also fixes a material corruption issue when skin unloading is enabled.
We've released a hotfix for the checksum mismatch issues a few of you have been reporting. Community servers that generated a new map tonight after the update will unfortunately have to wipe again. All other servers are unaffected.