I play on US East Facepunch Large. As an avid Rust and Tarkov player, I understand that cheating and cheaters will always be part of the experience. I've watched Rust, for the last 2,000 hrs I've played the game, go through waves of cheaters, good and bad. But my friends and I always persevered through, even if a cheater put a damper on it. This wipe has been much different. Every fight, every counter, has something off about it. It has been 5 days since the wipe, and already I have reported and banned 10 accounts, with constant others joining the session. Keep in mind I'm playing on an official server. As a player, I expect these to be the most secure. However, this doesn't seem to be the case. Facepunch is doing a great job, but need to expand or divert some resources into moderation and other anti-cheat measures to better off the scene. I have some recommendations:
All on US East Facepunch Large
- Hire or add a moderation team that specifically watches Facepunch official servers
Most Facepunch servers are never that populated either, so I'm assuming it would only take a small team to watch a majority of populated servers. This would add a human side to the system as right now there are all of zero admins that I am aware of that moderate Facepunch servers. Moderating the servers would most likely increase the population on them too, as players might have wanted to avoid them before on account of no human moderation. This could also help with making the system more proactive than reactive, as a Human might be able to make a call on a profile like "ojbdfg123133" joining the server with a level 0 account right after another hacker was banned, while an anti-cheat system might hold off.
2. Temp ban groups
Hackers don't play alone. More often than not it's a group that plays with 1 or 2 hackers that will rely on them in combat. Banning by association, even if it's temporary, maybe 2-3 days, would discourage a lot of players from grouping with hackers. This could use the in-game team system to temp ban all those associated with the banned hacker to get punishment. "But what if they just don't team?" This is where the human moderation aspect could come in. They could find said hackers bag/base, and those who have also been bagged/active in the same base. This would ban those responsible for the hackers, but not permanently ban them to partially alleviate accidental bans that are a pain to appeal.
3. 2FAC authentication
This could be easily integrated with Rust+ and would help greatly with the number of fresh alt accounts that are created to cheat on. I know integration might be difficult, but it would make a huge difference.
That's all I have for now. Keep in mind I'm only a concerned player, that wants the best for a game he's put so much time into. I know the team at Facepunch is working hard, but this would make a huge difference to the game and its player base.
EDIT 1: IP Banning/HWID Banning would also be a good idea to stop cheaters in their tracks. Of course, spoofing exists, but the process is risky and expensive, meaning that most players wouldn't risk or care enough.
EDIT 2: I don't want to leave officials. I've played on large for a few months, and most of my wipes are on officals. They arent terrible, and I want to fix the problem of the server I like instead of having to settle for a server I don't like.
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