No, the signal generator is actually 4 times faster, but I have to limit its speed because the electronics break if you make them go to fast, I think it has something to do with the server tick rate.
No, the signal generator is actually 4 times faster, but I have to limit its speed because the electronics break if you make them go to fast, I think it has something to do with the server tick rate.
try increasing ioentity.framebudgetms to 10 and decreasing ioentity.responsetime to 0
also lets see what it looks like under the hood!