over 5 years
ago -
Coffee Stain
-
Direct link
Transcript (by Youtube)
0s | so I'm trying to new lens here I don't |
---|---|
2s | know if it's gonna work or not if it |
4s | looks funny it's all in the name of |
6s | science hey everyone my name is Jase |
11s | parle I'm a programmer in the community |
12s | manager here at coffee stain studios and |
14s | you've read the title of this video you |
16s | know what it's about so let's do this in |
17s | the past I've jerked many times on |
19s | Twitter about how many copies of |
20s | satisfactory you actually sold I think I |
22s | said I claimed that we sold 10 and then |
25s | 9 and then back up to 15 and then back |
27s | down to 9 and then there was a refund |
29s | down to 8 and now we're back at 10 but |
32s | but today I'm giving you the real |
33s | numbers I'm serious no joking no miler |
36s | just the real numbers so we have sold |
38s | drum drumroll then 300 wait 500 wait 507 |
47s | wait five hundred and seven thousand |
49s | three hundred and seventy four first try |
51s | and that's a lot of that's a lot of |
52s | coffee thread of every unit and in fact |
54s | this is our best launch ever for coffee |
55s | stains so this is just super cool it has |
60s | exceeded all of our expectations it's |
62s | just amazing cool we just want to extend |
66s | a huge thank you to everyone who bought |
67s | the game and also to just the community |
70s | at large the ones who are you know |
71s | active in the community thank you all so |
73s | much you're all funny supportive |
76s | passionate it is such a pleasure to be |
78s | able to work with you all as a community |
80s | manager I love hanging out on discord |
82s | with you all whenever I get the time to |
83s | do so it's it's it really is a lot of |
85s | fun and then I also just want to say big |
86s | thank you to the content creators who |
89s | have in streaming the game YouTube in |
91s | the game and getting helping us get the |
92s | name of satisfactory out there so thank |
94s | you all to everyone who helped in the |
95s | beginning for that initial push and then |
97s | including the people who still create |
99s | satisfactory content today thank you all |
100s | so much and a big thank you to everyone |
102s | who submits bug reports and feedback |
104s | thank you all so much for doing that |
105s | taking the time to do it we may not be |
107s | able to respond to every single one of |
109s | you but as a big collection of |
111s | information from all the feedback and |
112s | reports you've sent us we're able to |
114s | extract really useful stuff and we use |
116s | that day-to-day to improve the game so |
118s | thank you all so much for the help with |
120s | that as well yeah so it was a little |
121s | scary in the beginning embarking on this |
123s | journey in my opinion we all we all knew |
126s | that satisfactory could be a good game |
128s | the prototype was really fun and |
130s | addictive but it was and it still is it |
132s | wasn't |
133s | still is a really really difficult game |
134s | to make and so no matter how confident |
137s | we could be upon release we would never |
140s | know what the reception would be like |
142s | and it's a factory game which is like a |
143s | niche genre right and so I remember like |
146s | along the journey myself and I'm sure |
148s | others as well had always thought like |
150s | ah is this right is this gonna work |
156s | it was many times it was very scary but |
159s | hey like it worked out right so it's a |
162s | great game now and it seems like a lot |
164s | of people are enjoying it and it feels |
165s | so good and so I remember last year when |
168s | we unveiled the reveal trailer at the PC |
171s | gaming show on e3 I remember that night |
174s | it was wild everyone else had finished |
177s | their work and they were down in that |
178s | big meeting room down there |
180s | and I was stuck here at my desk because |
184s | the second things got revealed I had to |
186s | go home like update all the social |
187s | medias and stuff right and so as soon as |
189s | I did and I'm like oh update the |
190s | pictures update in the pictures and then |
192s | I look over the discord and within |
193s | minutes we've got thousands of people |
195s | and I never ran a discord server before |
199s | my mods won't be surprised to hear that |
202s | at all and so I was freaking out it was |
203s | just the adrenaline was was running and |
207s | I picked up some random muds and they |
209s | turned out to be amazing and there's |
210s | still my months today and they saved me |
212s | on the discord and then things took off |
214s | and read it on Twitter everywhere it was |
217s | it was at that moment that I knew I had |
220s | work to do as the community manager so |
225s | it was very exciting I don't know if |
227s | I'll ever have Brooks have an experience |
229s | like that ever again and so from the |
230s | bottom of our hearts at least those of |
232s | us who have arts thank you thank you |
234s | thank you thank you so much for this |
237s | response and the support it's been |
238s | amazing and this next part is going to |
240s | sound super like corporate II but we |
245s | look forward to working with you all to |
247s | completing the game and release |
249s | the full game there's like one point I |
251s | we looked forward to that and it sounds |
253s | corporate II it's because I read it in |
254s | my spread in my scripts but it is true I |
256s | really do look forward to that we all do |
258s | just can't wait to get out of early |
261s | access and like imagine that mmm it's |
263s | gonna be good all right catch you all |
265s | later bye you proud of those units proud |
276s | of every unit |