about 5 years
ago -
Coffee Stain
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2s | Seck now where do I not for long hi I'm |
---|---|
12s | snoot and I work here I'm subbing him |
15s | for Jay today Jase was unfortunately |
16s | unavailable to make this video today and |
19s | for some reason I'm doing it instead so |
22s | I guess that's happening it's also |
23s | partly because I worked on the safe |
25s | structure that we're introducing in this |
27s | update and I'll talk a little bit more |
29s | about that later so here we go so this |
31s | video is gonna be all about the patch |
32s | that's coming out on XP rental today |
34s | it's gonna contain some goodies and some |
36s | bug fixes but before you run off and try |
39s | it out there's some very important |
40s | information regarding save files so make |
42s | sure to stick around for the whole |
43s | duration of the video to learn more |
44s | about that I also urge you to backup |
46s | your saves your save files are located |
49s | in this directory you can also find it |
52s | in the description in the update we're |
54s | added a few bug fixes for trains most |
56s | notably we've updated the AI for better |
58s | break prediction and better reliability |
59s | so now trains shouldn't like speed pass |
62s | stations anymore we've also added a fix |
64s | for the issue where trains would get |
66s | split up at switches so now if that |
68s | happens the train should like reposition |
70s | back together again and I should |
72s | probably point out that this is somewhat |
74s | of a temporary solution until we have |
76s | proper collisions and proper signal |
79s | assistance for trains in the game we've |
80s | also added so that you can now ride the |
82s | train as the AI is driving it we've also |
85s | added a feature so you can mass as |
86s | mental buildings so if you want to wipe |
88s | your whole factory it should be a bill |
90s | to quicker this was a feature that I |
93s | worked on a few weeks back on my dev |
95s | stream and it's gonna be red I'm can't |
99s | wait to hear what you guys think about |
100s | it alright so let's talk about safe |
102s | files and make sure to take notes |
103s | because this is all gonna be on the test |
104s | so in the next patch we're introducing |
106s | cloud safe so satisfactory on the epics |
108s | game store |
109s | big bro team Sweeney got us hooked up |
111s | but in order for us to support cloud |
112s | safe so we've had to make a few |
114s | adjustments to our current safe |
116s | structure of the game so let me first |
117s | point out that as a whole the safe |
119s | system will work pretty much the same |
121s | way as before you can still like grab |
123s | your safe files and save directory and |
125s | like share them with your friends so |
126s | throw them out the window what are you |
128s | going to do with them the only |
129s | difference now |
130s | that save files will be placed in sub |
132s | directories instead and those sub |
134s | directors will be synced via the epic |
138s | games launcher so essentially when |
140s | you're playing the game and you're |
141s | saving that save file will be placed in |
144s | a directory that's associated with your |
146s | epic account so immediately not all your |
149s | safe files will be converted into this |
151s | new safe structure and cloud synced and |
153s | that's because up until this point we |
155s | haven't compressed our save files and |
157s | what that means is that the save files |
159s | can get quite large and that's not |
161s | optimal if you want to cloud sync them |
162s | and in order to do that you need to load |
164s | up your safe file and then we save it |
167s | for it to be able to like be converted |
169s | moved into the epic account folder and |
171s | then it can be cloud sinks and all the |
173s | files that haven't been associated with |
175s | an epic account ID yet will be placed in |
178s | a fuller called common in the same |
179s | directory and they'll be placed there |
182s | until you load them up in game and then |
185s | we save them again are the new safe |
187s | files supported in an older version of |
189s | the game no new so once you switch |
194s | version you can't load them in an old |
196s | version anymore so if you do switch to |
198s | experimental we highly recommend that |
201s | you stay on that version and if you |
203s | still want to be able to switch back to |
205s | an older version then you have to backup |
207s | your saves so what I need to do so you |
211s | shouldn't really need to do anything out |
212s | of the ordinary |
213s | you can still load up and save the game |
215s | as usual and everything should be dandy |
218s | can I disable cloud saves yes so in the |
221s | epics games launcher there'll be an |
223s | option there's like a little cog wheel |
226s | and then you press it and there's like a |
227s | drop-down list or something and in that |
229s | list there will be like an option for |
230s | you to be able to disable cloud safes |
232s | should I back up my saves before trying |
234s | experimental yeah what happens if I play |
237s | offline so if you play offline as in not |
240s | through the epics game structure then |
241s | the save files will either be placed in |
244s | the common folder or in the folder that |
246s | was last associated with your last login |
249s | the game I don't see some of my safe |
251s | Falls in the game so since a Falls are |
253s | now associated with your epic account ID |
256s | you will only be able to see safe files |
258s | that are associated with set account so |
261s | if you played on another account on the |
263s | same computer you need to either log |
265s | back into that account or move the safe |
267s | file to the folder corresponding to that |
270s | epic game epic account that you want to |
272s | be on why am I seeing duplicates of my |
274s | safe files so this might happen if you |
277s | switch between versions of the game the |
280s | duplicates that you're seeing is a |
282s | result from like mismatch of folder |
285s | structures during the migration of the |
287s | safe files when we're doing the |
288s | migration we don't want to overwrite |
289s | anything which means that if there's |
293s | already like a file with the same name |
294s | we're trying to do the migration we'll |
296s | kind of leave it alone so what that |
298s | means is that if this happens you might |
301s | need to do some cleanup yourself but if |
303s | you don't switch versions between the |
304s | game this should trademark not be a |
306s | problem all right so that's a lot of |
308s | information if you want more information |
312s | you can check out the blog post that I |
314s | wrote about the save structure on our |
317s | blog there's also more stuff in this |
318s | patch that I haven't brought up into |
320s | this video so make sure to check out the |
322s | patch notes and all that jazz links are |
324s | in the description so that's gonna be it |
326s | for me I'm gonna go back to work now so |
329s | thank you for watching have a fantastic |
331s | day |
333s | thanks for being you alright bye |
339s | oh and backup your safes well find you |