Transcript (by Youtube)


2s hi today I'd like to talk to you about
4s The Narrative of satisfactory and what
6s you can expect in 1.0 when it come to
8s this aspect of the game a long long time
11s ago when we started working on this game
13s and we had just gotten like the basics
14s of the game in place one of our earliest
16s play tests we did uh one piece of
18s feedback we got from players was that
20s players sort of felt like they were
22s missing a purpose as to like why you're
24s building all these factors in the game
26s after that play test it sort of made
27s sense for us to try and use like a
29s narrative to tie everything together and
31s sort of set the stage as to why you're
32s on this planet and why you're creating
34s all these factories being Early Access
36s we didn't want to have the narrative
38s half finished in the game so we decided
40s to completely omit it for the duration
43s of Early Access which is why you haven't
45s seen any of it apart from you know any
47s World building we've done you know in
49s the game and and our socials and website
51s and whatnot over time the narrative for
53s the game has gone over many different
55s iterations of various Scopes uh at one
58s point The Narrative grew into something
60s overwhelmingly big and we weren't sure
62s we were going to be able to deliver on
64s our vision and Hannah who is our lead
67s writer also had responsibility for like
68s World assign and stuff like that so she
71s already had a lot on her plates so we
73s decided that we wanted to aim for like a
76s good story that we felt was manageable
78s to implement for us we've talked about
80s this many times on streams and videos in
82s the past but our goal for the narrative
84s uh of satisfactory is that we don't want
86s it to take sort of center stage and like
89s we don't want it to be disruptive we
90s want the narrative to fit the current
92s game and we don't want it to change what
94s people are already familiar with
96s satisfactory is first and foremost a
98s factory building game and if you don't
100s care about the story you can you know
102s pretty much ignore it uh it will sort of
104s play out in front of you but you don't
106s have to pay attention to it we don't
107s want to remove any agency from the
109s player either so there won't be any like
110s cutcenes or anything like that that will
112s interrupt you from playing the game as
114s usual so don't expect like a big story
117s campaign or anything like that uh there
120s will will be an ending to the game that
121s you're working towards but it won't
123s distract you from like the existing core
125s Loop of the game but one of the main
127s reasons why I'm making this video is
129s because the story in 1.0 has changed
132s since its initial conception so we need
135s to sort of Recon most of everything
137s we've told you up until now uh when it
140s comes to the story for the most part
141s it's still you know the same world and
143s all that stuff you're still a Pioneer
144s working for Fixit but you should
146s probably like forget everything you
147s thought you knew about Fixit or you know
149s any of the characters that we've
151s revealed working for fix it you know cuz
153s characters such as like Karina parks and
155s Steve they're all redcon at this point
158s okay you'll still interact with a your
160s personal instance of the artificial
162s directory and assistant uh we're going
164s to keep a because
167s uh uh because we want to we decided to
171s keep Ada and we're also not going to
173s replace the Vocaloid that we've been
175s using to voice Ada because you know
177s you're already so accustomed to that and
179s we also think it's pretty cool that
180s people can create their own voice lines
182s for you know content or extend mods with
184s it or you know even streamers have like
187s a chat bot read out messages live we
188s always thought that was pretty cool and
190s fun so you'll still be interacting with
192s Ada uh and in fact every single existing
195s dialogue with adaa in the game has been
197s completely Rewritten in 1.0 if you're
200s planning to play satisfactory
201s multiplayer uh it might also be good to
202s know that any narrative that is
204s triggered by unlocking Milestones or
207s faces or research uh will be shared
209s globally in the session but a lot of
211s other narrative delivery will be
213s triggered individually on a proximity
215s basis so if you're not close to someone
217s when they're triggering something
219s related to narrative uh you won't
221s experience that until you trigger it
223s yourself all dialogue in the game will
225s also be logged into the Codex so you'll
227s be able to revisit it again uh once
230s you've triggered it I also want to
231s clarify one thing about Summers sloops
233s and Mercer spheres uh we've said in the
235s past that those items are story items
238s and they're tied directly to the story
240s this is not true anymore uh they're not
242s story items but they will have some form
245s of impact on the narrative uh but their
248s primary use case is en TI to it so with
251s all that said I'd like to take a moment
253s in this video to sort of set the stage
255s for the gamees
263s narrative in satisfactory you take the
265s role of a Pioneer for fix it
267s Incorporated designated to the planet
269s massage 2 a BB in the aacha system and
272s to fulfill your obligations you must
274s exploit this planet for its resources by
276s building factories setting up Power
278s Systems organizing Logistics utilizing
281s vehicles and asserting dominance over
283s the local fauna using whatever tools you
285s may
286s engineer to advance fix its Mission all
289s notable phenomena resources technology
292s or other influence should be
293s investigated regardless of their
295s perceived danger as stated in the
297s Pioneer contract it is your duty to
300s ensure they come to good use on this
302s Mission you are accompanied by Ada your
304s personal instance of the artificial
306s directory and
310s assistant potential edible collected
313s reminder that look and smell alone do
315s not provide sufficient data to determine
317s exact risk of consumption Ada will guide
320s you throughout your mission measuring
321s your performance and providing you with
323s helpful advice as you explore the planet
325s and progress in your
327s exploits your first official objective
329s is to initiate project assembly by
331s building the space elevator project
333s assembly is divided into faces Each of
336s which requires the delivery of project
338s Parts via the space elevator subsequent
341s faces unlock access to new tiers with
343s more Advanced Technologies to construct
345s automate explore and exploit but it's
348s time to be honest this project is part
351s of the Save the Day program the largest
353s United undertaking in human history
356s destined to save us all Earth is in
359s peril and only fix it Pioneers offer
362s hope for survival fix it is counting on
365s you do not let fix it
376s [Music]
379s down your waves La at our Shores when
382s will you
383s land to file this scure