The entire game is very much based around audio cues, the intended skill Rare want more players to learn is to be able to identify those audio cues and use them to your advantage. Less time needs to be spent watching ladders if you're more experienced and can rely on audio cues. Just like being able to adjust sails to catch wind, you can focus on the horizon or what another ship is doing in combat while using the audio cues to catch wind. Seems very much in line with what Rare appears to deem as "skilled" or "experienced" play.