Pre-Season 4: Man vs. Beast is now live! The season highlights include a brand new Enforcer hero - Jack, who brings his own repertoire of skills to the table in the war against the dinosaurs. Read more about Jack’s abilities and how he was created by the team
here[www.secondextinctiongame.com]. We also have a new Tutorial mission, especially beneficial for new players and brand new Seasonal Contracts!
As always, the team has been smashing bugs and cracking codes to up the experience even more. A complete list of fixes and improvements can be found below.
We hope you enjoy the update, and if you find any bugs, please report them directly to support
here[support.secondextinctiongame.com], and if you have any questions or feedback to share join our
Official Discord server[discord.gg] - the best place to get in touch with the team and become part of the community!
General Improvements
- Improved mechanics for big dinosaur projectiles ⭐
- New and improved loot visuals
- Increased time before loot disintegrates ⭐
Abilities and Perks
- Fixed an issue where bullets affected by the 'Smart Ammo' perk change trajectory when no enemies are present
- Impact Detonator perk is now always triggered ⭐
- Now it’s impossible to place a Static Barrier on top of the Supply Drops
Audio
- Localization and audio are no longer mismatched on the loading screen in the Contact mission
Contracts
- All contract tags are localized now
- Contracts to kill dinos without reloading is now working in multiplayer⭐
- Fixed an issue when 'Dead Shot' contracts can be completed without using the Scout Rifle (XB only)
- Fixed an issue with unintended Increased fire rate after changing weapons (Community report)
- Pistol and Revolver are now displayed as a requirement for the 'Small Arms Mastery' contract (XB / WIN 10 only)
Controls & Settings
- Pressing ESC in the Key Binding screen no longer takes the player back to the Lobby
Enemies
- Enemy reinforcements are now activated normally when players have triggered the extraction sequence
- Fixed an issue where the Necro Kylo's and Flatback's belly sometimes looks visually incorrect
- Fixed issue when multiple Rexes spawning at the same location ⭐
- Now enemies can’t attack through the Dropship walls on extraction
Gameworld
- Extraction camp collision is fixed now
- Fixed an issue when a player could be trapped in a Raptor Trap
- Fixed an issue when supply drops can be placed on big dinos dead bodies
- A floating box with no texture was removed from the map ⭐
- Floating objects that used to appear in Altum Valley after sending up supply container are now removed
- Lighting is now changed properly after entering a cave in a specific location
- Now it’s impossible to climb on top of the raptor traps
- Players can no longer respawn in a locked camp in Magna Petram
- Players can no longer climb on the top of camp buildings
Graphics
- Fixed and polished animation for Jurgen
- Fixed animation for Scout Rifle reloading, now it’s more realistic (the bolt wasn’t lifted before pulling back)
- In-game visual blur effects are no longer following you to the lobby
- The shotgun equip animation is now working properly
Menu, HUD, UI, etc.
- "Almost dead" overlay is no longer shown on the screen if the player resizes the window
- All matchmaking filters are now localized
- Arctic camo nameplate is unlocked and rewarded as intended ⭐
- Bronze pack rewards are no longer overlapped with an information icon
- Critical health should no longer display incorrectly when the player is in a drop pod ⭐
- The information icon now always shows up when using the mouse in the Contract menu
- Key bindings now have appropriate localization in the Settings menu
- The Necrosis nameplate is not uppercased now
- Players can no longer skip animation while rapidly clicking 'A' button during the leveling up process after the mission
- Return to Lobby popup is now showing text correctly
- Statistics overlay is now placed correctly on the Mission Result Screen if one of the players left the game before extraction
- The contract navigation bar is no longer overlaying the loading screen if a contract is activated or completed
- The gamepad image does not appear anymore in the settings tab if it doesn't belong there
- The prompt to pick up placed Static Barriers has a clear description now
- The SMG name is no longer cut off in the Armory menu (French language)
- The text is no longer cut off in Rosie's ability description (Russian language)
- The title text is no longer cut off in the War Effort update (French language)
- The translation of terms "Handling" and "Stability" is fixed in the French language ⭐
- Tundra Campaign title text in War effort update is now fully visible in Spanish localization
Missions
- Charged Extraction mission was incompletable in rare circumstances ⭐
- Players could get the same dance reward twice after completing the mission
- Server Lockdown prompt was shown even if the player never played the Black Site mission ⭐
Multiplayer
- Players can now rejoin the session if they exited to desktop ⭐
Performance
- Changing video resolution and window mode in the pause menu no longer disables gamepad input
Weapons
- It’s now impossible to buy the Rocket launcher twice ⭐
- Mine seeding mines should no longer end up floating above the ground
⭐ = Changes made from community feedback and reports.