Original Post — Direct link

Buff these items so they’re actually usable, lasts two weeks and then reverted literally the definition of insanity

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about 10 hours ago - /u/PonPonWeiWei - Direct link

The general idea is these were some holdovers from the previous rounds of Penetration nerfs. They provide quite a bit of Penetration and are a contributor to bruisers being more potent.

Adjusting Penetration had a few goals, from slightly lowering lethality and assisting pure tanks in being more successful, but when those two goals are accomplished, generally it also means Bruisers tend to benefit the most of any 'role'. The context these items were in before is different than they are now, hence the adjustment here.

Keep in mind these changes are also in concert with other adjustments, some datamined, some not, some not final.

about 8 hours ago - /u/PonPonWeiWei - Direct link

Originally posted by Waxpython

That’s a valid reason to nerf them but how come base stats aren’t adjusted so they’re still viable? Coz it’ll just be like smite 1 no one is going to touch these items for months again and they’re been pretty fun to have in the meta for a while

Because there is also a fix to how the penetration is being calculated, as a bug was found. The nerf isn't as big as it appears, as it hasn't been really at 15% in most situations anyways.

If you were to take an average it was probably closer to 12%, and a 2% shift is probably something it can survive without other adjustments. We also can quickly bring up the stats on this item if we see it tank in stats, but it probably has some room to fall.

It's worth reminding that the complete notes make mention of this, it's always worth being a bit cautious when reacting to non official note sources.