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Smite Dev Tracker




10 Jan

Comment

Originally posted by JonBeeTV

I believe they wont for the same reason they wont have more than 3 active items. Controller players are too limited with their buttons. Its simply not enough buttons for more stuff. Sure, you could do something weird like "L3+R3 is jump" but that would be so clunky and technically be a disadvantage over KBM and they want to make it as even as possible.

Definitely sucks since id like it aswell, but i dont think it will happen

Not giving an OPTION to do it to users is silly and will lead to minor negative player perception of the mechanic in the long term, especially as they add more functionality to it.

Jumping is not a game essential mechanic, so if they allowed everyone to rebind it to something else, like L3+R3 as you said, it wouldn't actually affect their performance.

Comment

We're aware that some players that have completed this quest in SMITE 2 aren't receiving the rewards. Don't worry! Your progress has still been tracked and we'll be granting rewards to everyone eligible on January 14.


08 Jan

Comment

Vulcan is finally a really interesting way of taking a God that badly needed a kit update in S1 and doing it in a way that stays faithful to the original.

Don't get me wrong, current +1's are great but this is the first time we actually get to see the strength of the new engine and the new design mentality applied to an existing god and it's hype as f*ck, as it's showing us how other gods may look too


07 Jan

Post
SMITE 2 is going FREE TO PLAY on January 14!

⚡ 45 Gods
⚡ Joust & Duel
⚡ Assault Alpha
⚡ and SO MUCH MORE!

Mark your calendars and get ready to enter into the next era of the Battleground of the Gods!

13 Dec

Post
Welcome to the Ghosts of Holiday Past Update!
It is the final update of the year, and we couldn't be more excited! SMITE 1 has had an incredible year, and we are wrapping up SMITE Year 11 with style. You can check out this update for a new Battle Pass, balance changes, and a special Lord of the Rings: The War of the Rohirrim Event!

Lord of the Rings: The War of the Rohirrim!
During Update 11.12 we have a special partnership event with the brand new movie, Lord of the Rings: The war of the Rohirrim! If you play 10 games in either SMITE or SMITE 2, you will earn free cosmetic rewards! For more info, you can check out the blog HERE![smitegame... Read more

11 Dec


09 Dec

Comment

Originally posted by FriendlyOrca2K20

Eh, I don't mind getting criticism or down votes, I just like to talk tbh. If anything, a little criticism could help me get a better understanding of the type at hand.

Honestly, good on you for living up to your name lmao

It's nice to see a fairly reasonable opinion post that's well articulated, even if most people wouldn't necessarily agree with it


27 Nov

Comment

Originally posted by [deleted]

[removed]

Hey, fun fact! What you wrote is just incredibly cruel to people just doing their daily work and is rude for the sake of being rude.

Your problem is with HiRez management, leave the devs out of it. Do better.


25 Nov

Comment

We're investigating crash reports on PS5 and believe we've isolated the cause to bringing up the scoreboard (Touchpad by default).

We're working to resolve ASAP. If you're on PS5 we recommend not opening the scoreboard in game until we resolve. Apologies for the inconvenience!

Edit/Update: This issue has been resolved. Make sure you've downloaded the latest PS5 patch (build version 5.3.1561864) before hopping into game!

Comment

Originally posted by Servixx

Did they push back? They said on Titan Talk Friday they wanted it out this morning.

Oh? I haven't seen anything about it, but it's entirely possible I missed it. The in-game dates still say tomorrow so I went off that. I'll keep my pin until it's cleared up, but I'll edit it to acknowledge this, thanks. :)

Comment

Edit: As scheduled in-game, the patch is due to be out tomorrow, not today. However, it is possible the patch will be today according to a titan talk.

I'll remove this pin once we know for certain


24 Nov

Comment

Hey there, sorry but we've had to remove your post. Any upcoming content that hasn't been confirmed yet should not have spoilers in titles. Thanks!


22 Nov

Comment

Originally posted by RedNeyo

you called me a moneky in your 2nd sentence lol

I'm pretty sure they were just referencing something rather than calling you a monkey. If anything, they have been pretty polite


15 Nov

Comment

Originally posted by Smite-ModTeam

Hello u/Mrfive2five, thanks for your submission, but we've had to remove it for the following reason(s):


RULE 4 - No bugs/technical errors

Technical or account support posts are not permitted here. If you are having any issues with your game or account, please contact Hi-Rez here.


If you have any questions or concerns, please message the moderators. Direct replies to official mod comments will most likely be ignored.

Apologies, bot linking to wrong place. Updated:

https://support.hirezstudios.com/en/

In particular, this website might interest you:

https://link.smite2.com/


13 Nov

Comment

Originally posted by MikMukMika

What? I thought this time we do not have spaghetti code, just like people tell me on here. 

Read more

bugs != spaghetti code. At least google the terms you're using before lol


12 Nov


05 Nov

Comment

Originally posted by [deleted]

[removed]

Please stop spamming your content under other people's posts.


30 Oct

Comment

Originally posted by at_work_keep_it_safe

How can you say it doesn't change his damage much except for where it significantly changes his damage?

 

Besides the fact that executes are gimmicky and lame, Sobek can now deal significant damage to both carries and tanks without building any damage. How is that good character design? Why does sobek need to have so much kill potenial? He already has 3 forms of cc, a passive that increases protections, CC immunity, decent-ish escape, and (now) 2 abilities that heal. Why does he need to have an AOE execute? It makes no f**king sense. He is going to be a nightmare to balance.

Yes, he can only now do significant damage to carries, compared to S1 where he'd only do a pitiful 900 base plus 80% int to them.

He's just been given a tankbuster ability that will be useful once every so often, literally nothing game breaking if you look at it for more than 2 secs.