almost 3 years ago - TitanIsiah - Direct link
New Babylonian Warrior - Gilgamesh, King of Uruk


Passive - Epic of Gilgamesh

Gilgamesh Embarks! At level 5 and 10 Gilgamesh gains a quest. The first quest is to visit a specific location on the map. The second quest is to defeat half of the enemy team (rounded up) in a single fight. Each time Gilgamesh completes a quest he is awarded a Tier 1 item or 500 gold if he has a full inventory.

Sun-Forged Scimitar

Gilgamesh ignites his sword with the ferocity of the Sun for 4s. Enemies around the ignition take damage and are slowed for 2.5s. Gilgamesh's Basic Attack deals bonus damage equal to 3.5% of his Maximum Health to enemies hit. When Gilgamesh successfully hits an enemy with his Basic Attack the duration of this effect is extended for 0.8s, up to a maximum of 12s.

Drop Kick

Gilgamesh drop kicks an area in front of him. Enemies in the area are damaged while the closest enemy is launched through these enemies. The launched enemy takes bonus damage when hitting a minion or takes burst damage and is stunned if hitting a God or a Wall. If the launched enemy hits the Winds of Shamash they are thrown toward the center of the ring. Minions hit by the launched enemy take bonus damage. Gods hit by the launched enemy take burst damage and are stunned.

Hero’s Advance

Gilgamesh leaps into the air, crashing down at a target location. Enemies around the impact take damage. Gilgamesh infuses the ground with energy, causing a beacon to appear for 5s. Allies who run towards the beacon will gain Movement Speed, halving once they enter the beacon. Allies who enter the beacon will gain bonus Lifesteal, boosted by 15% of Gilgamesh's highest Protection.

Winds of Shamash

Gilgamesh calls upon Shamash to create a ring of wind at a target location for 6s. Enemies inside this ring when it starts take damage and are slowed for 2s. Enemies inside the ring take wind damage every .5s. Enemies who try to escape the ring are heavily slowed. If Gilgamesh damages an enemy trying to flee they are thrown back towards the center of the ring. The wind turns into thread over 6s; damaging, Rooting, and Crippling enemies who are still inside the ring.

Crimson King Gilgamesh



Ascended Gilgamesh



Gilgamesh Mastery Skin



Living Conquest Update - The Rising Storm


King Gilgamesh arrives to challenge Tiamat, an act of aggression many gods disagree with. Offended by this, Tiamat summons an intense lightning storm. She also commands her hanging gardens to rampantly overgrow with dangerous plantlife. The skybox and lighting of the Conquest map has changed to a dark and stormy style to display this development in the SMITE universe.

Additionally, a new gameplay mechanic is being introduced - Vine Walls
  • Spawn in specific, symmetrical places around the jungle
  • Function like player made walls, you cannot walk through them
  • Can be destroyed by basic attacks only (# of hits not damage)
  • Walls respawn when the adjacent jungle camp respawns (even if killed only seconds before)

New God Skins
Chilling Hersir Ares



Headless Horror Chiron



Lady of the Sea Discordia



Tormented Soul Medusa



Fun Guy Merlin



Peace Out Artemis



Mystical Monster Scylla



There are also a ton of Balance changes in this Update including nerfs for Tiamat, and buffs for Neith and Serqet! Enter the Battleground and see everything new in SMITE!